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  1. #1
    Player
    Amazing's Avatar
    Join Date
    Jul 2011
    Posts
    10
    Character
    Moraxis Kritzkrieg
    World
    Ragnarok
    Main Class
    Marauder Lv 70
    - Equilibrium: Amazing. Animation and effect. I believe it gets scaled with Berserk, crits for about 6000 (LvL 60) give or take. Its a true life-saver, with a short (60 seconds) cooldown.

    - Decimate: Mehh. It does what it should do. It deals damage; but not enough. crits for about 2.2k. (Flare crits 3k+)
    Considering its an AOE effect; I understand the low damage output. And giving us the equivalent of Flare is gonna make us way too OP. But compared to Steel Cyclone its useless. I would rather crit for 2k (with enmity) than dealing enmity-less Butcher's Block-ga. Animation is amazing though.
    (0)
    Last edited by Amazing; 06-23-2015 at 05:36 AM.

  2. #2
    Player
    Amazing's Avatar
    Join Date
    Jul 2011
    Posts
    10
    Character
    Moraxis Kritzkrieg
    World
    Ragnarok
    Main Class
    Marauder Lv 70
    As you can see we basically got 3 offensive abilities and 2 defensive. I tried to spend most of my time playing as the DPS (OTing and trying to deal the most damage possible); and I find it brutal. Seriously, you will hit hard and strong. Fell Cleve is very powerful, with buffs and Bloodbath, it heals a good amount (reasonable to sustain damage while in Deliverance), also Butcher's Block combo is stronger (+5%, Deliverance), I roll with Internal Release for extra crit (I heard a friend saying that they modified crit rating, basically it affects crit damage aswell; not sure though). Unfortunately I can't get numbers on PS4 (Praying for add-ons), but I believe that we can be equivalent (sometimes strongly considering the burst aspect) a top DD damage for a short period (usually 20~ seconds), you can land 3 Fell Cleves/Inner Beasts (Using Raw Intuition's Wrath/Abandon).
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  3. #3
    Player
    Amazing's Avatar
    Join Date
    Jul 2011
    Posts
    10
    Character
    Moraxis Kritzkrieg
    World
    Ragnarok
    Main Class
    Marauder Lv 70
    For the defensive part, Raw Intuition is basically your new Foresight, with -20% Damage taken effect. You just need to lock-on the target. Equilibrium is nice when you combo it with Second Wind (if you have it), it gives a good burst heal; saved me many times. Equilibrium is truly the key for stance dancing. When you switch to Defiance in mid-fight, you will increase your HP pool, which indicates a loss of 25% HP from your defensive-stance. With Equilibrium (60 seconds CD) you can stance dance freely without worrying about you HP.
    (0)

  4. #4
    Player
    Amazing's Avatar
    Join Date
    Jul 2011
    Posts
    10
    Character
    Moraxis Kritzkrieg
    World
    Ragnarok
    Main Class
    Marauder Lv 70
    The change of Defiance (10% parry instead of 10% crit) is the way of SE saying do not use Defiance if you want to DPS. Switching the crit buff to Abandon stacks, makes the change a fix, not a nerf.

    You will never regret it Warrior of Light.



    - Fun fact: Raw Intuition enables you to be critically "healed" by a teammate if he/she casts it from flank/rear. Will be fixed I believe.

    -- The xpan is good and all; but I want my Mighty Strikes back !

    --- PM me any questions you got, I will try my best to help ! GL


    EDIT: fixed post syntax.
    ---- Apologize for the many-many posts.

    :End
    (0)

  5. #5
    Player
    Gooner_iBluAirJGR's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    627
    Character
    Rosenthal Hogire
    World
    Gilgamesh
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Amazing View Post
    Butcher's Block-ga.
    They need to make that a real skill.
    (0)
    YouTube.com/c/iBluairjgr