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  1. #41
    Player
    Mhyr's Avatar
    Join Date
    Jun 2015
    Posts
    8
    Character
    Mhyr Mous
    World
    Moogle
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by Kaze3434 View Post
    barrage works with weaponskills, not abilities.
    When under Minuet, Barrage work on one skill.
    (0)

  2. #42
    Player
    Felessan's Avatar
    Join Date
    Sep 2013
    Location
    Limsa
    Posts
    224
    Character
    Staisy Sama
    World
    Sargatanas
    Main Class
    Archer Lv 60
    Quote Originally Posted by Shinlolz View Post
    Also Wanderer's Minuet is terrible. It doesn't increase DPS at all, rather it decreases it. The 20% damage boost, Empyreal Arrow, and Sidewinder doesn't make up for the damage lost by losing auto-attacks.
    20% boost should alone compensate for autoattack (given barrage fix). It's just that bard not yet get used to the new normal of their gameplay.
    Empyrial arrow by itself gives significant boost to bard damage (ofcd 240 atttack - what can be better), paired with new barrage - it's a huge burst every minute. dot timer reset is just godly, especially if you can maintain timer reset of fully buffed dots.

    Quote Originally Posted by Mhyr View Post
    When under Minuet, Barrage work on one skill.
    There is a line in each skill that states whether it's a "Weaponskill" or an "Ability"
    (0)

  3. #43
    Player
    Shinlolz's Avatar
    Join Date
    Feb 2013
    Location
    Gridania
    Posts
    14
    Character
    Cyrille Ashfall
    World
    Adamantoise
    Main Class
    Archer Lv 60
    @Felessan

    Iron jaws DoT reset doesn't work like that, I've already tested it. Also the 20% and the new abilities really don't cover it. Heavy Shot + AA does more damage than a Heavy Shot while under the effect of Wanderer's Minuet. Empyreal Arrow can be used around every 15 seconds which is about 5 AA so 240 vs 500. Sidewinder can currently be used outside of Wanderer's Minuet (not sure if it's a bug or a tooltip error). Wanderer's Minuet flat out sucks.
    (5)

  4. #44
    Player
    SasakiNori's Avatar
    Join Date
    Aug 2013
    Posts
    120
    Character
    Lanaya Valerian
    World
    Ragnarok
    Main Class
    Archer Lv 60
    Quote Originally Posted by Shinlolz View Post
    @Felessan

    Iron jaws DoT reset doesn't work like that, I've already tested it. Also the 20% and the new abilities really don't cover it. Heavy Shot + AA does more damage than a Heavy Shot while under the effect of Wanderer's Minuet. Empyreal Arrow can be used around every 15 seconds which is about 5 AA so 240 vs 500. Sidewinder can currently be used outside of Wanderer's Minuet (not sure if it's a bug or a tooltip error). Wanderer's Minuet flat out sucks.
    ^ This is pretty much how it stands right now. The only time I've seen myself parse higher with WM is on dummies where I literarily don't have to move at all.
    (1)

  5. #45
    Player
    Kitkat's Avatar
    Join Date
    Aug 2011
    Posts
    157
    Character
    Kaliga Moonshade
    World
    Diabolos
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Lyaha View Post
    Never really applied it to multiple targets in the first place, takes up time that could be used in killing your current target or using AoE attacks.

    Of course, that might have been me playing wrong, feel free to correct me on that.
    The thing about Multi-target DoT application, which really stands out now, is that it will constantly reset BL/RoD. With proper crit setup, this can be a rather decent increase. Additionally, with the change to how DoTs activate being adjusted by Skill Speed now, multi-target+RoD procs can be a rather significant difference if the group over all can handle multi-targets (e.g., tank can hold hate on all, other dps has AOE's and uses them effectively).
    (0)

  6. #46
    Player
    Empty-handed's Avatar
    Join Date
    Dec 2013
    Posts
    297
    Character
    Empty Handed
    World
    Ragnarok
    Main Class
    Leatherworker Lv 60
    Quote Originally Posted by Shinlolz View Post
    @Felessan

    Iron jaws DoT reset doesn't work like that, I've already tested it. Also the 20% and the new abilities really don't cover it. Heavy Shot + AA does more damage than a Heavy Shot while under the effect of Wanderer's Minuet. Empyreal Arrow can be used around every 15 seconds which is about 5 AA so 240 vs 500. Sidewinder can currently be used outside of Wanderer's Minuet (not sure if it's a bug or a tooltip error). Wanderer's Minuet flat out sucks.
    eh this is discouraging.

    if WM is a dps loss. then whats the point of 50-60 job missions

    im at lvl57 not really sure how i feel about WM after reading this.
    (0)

  7. #47
    Player
    SasakiNori's Avatar
    Join Date
    Aug 2013
    Posts
    120
    Character
    Lanaya Valerian
    World
    Ragnarok
    Main Class
    Archer Lv 60
    Quote Originally Posted by Empty-handed View Post
    eh this is discouraging.

    if WM is a dps loss. then whats the point of 50-60 job missions

    im at lvl57 not really sure how i feel about WM after reading this.

    Warden's Paean seems to be useless no matter what. Sidewinder is not locked behind WM so that's still an additional oGCD you get. The rest we'll have to see... might be worth having it up for your opener and then dropping it or something. *shrugs*
    (0)

  8. #48
    Player
    Boss_Koivula's Avatar
    Join Date
    Jul 2014
    Posts
    104
    Character
    Lala Felli
    World
    Ragnarok
    Main Class
    Bard Lv 70
    I don't know if it has been pointed out somewhere here in the OF yet, but BRD is broken right now. You will sometimes be unable to perform any actions after using RoD/BL until the timer is reset. At first I thought it was just servers being laggy, but to my surprise its an actual bug. Hope they fix it fast or we are fucked up on some DPS races when all we can do is run circles for 15secs.
    (2)

  9. #49
    Player
    Intellion's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    72
    Character
    Remi Myrtoa
    World
    Cactuar
    Main Class
    Dark Knight Lv 90
    I guess I wasn't imagining it.

    Lately, at Lv. 56, I've been noticing that for some reason, enemies take much longer to kill with WM turned on, even if I use Empyreal Arrow, Iron Jaws, buffs, and my chocobo.

    So I put it to the test and ran a few dungeons with my friend, who is a Paladin. The results:

    1.) WM turned off while doing the opener and rotation I used to beat T13: always rank 2 out of 4 in the aggro charts, regardless of who the other DPS was. Enemies died very quickly.

    2.) WM turned on and unleashing every powerful move and buffs on my arsenal: automatically plummet to number 4 in the aggro chart, unable to even out-aggro the healer regardless of what I did or how I switched up my attacks. Oh, and bosses and mobs took longer to kill too.

    My conclusion is that at the moment, Wanderer's Minuet is a failed experiment by SE, and keeping it on will result in a DPS loss outside of training dummies.
    (1)

  10. #50
    Player
    awesomeuno's Avatar
    Join Date
    Feb 2014
    Posts
    63
    Character
    Ramza Beoulve'
    World
    Leviathan
    Main Class
    Botanist Lv 80
    So, use it for an opener, but otherwise just make use of auto attacks. cool. I wonder what ability is best used with barrage besides empyreal arrow?
    (0)

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