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  1. #11
    Player
    Sedation's Avatar
    Join Date
    Jul 2014
    Posts
    16
    Character
    Kasumi Morningstar
    World
    Balmung
    Main Class
    Warrior Lv 60
    It's not affected by Dark Arts.
    (0)

  2. #12
    Player
    Xenosan's Avatar
    Join Date
    Sep 2011
    Posts
    1,021
    Character
    Goffard Gaffgarion
    World
    Sargatanas
    Main Class
    Dark Knight Lv 73
    From what I've seen, no. There is no DA buff for Delirium.

    DRK already gets a Path debuff in Reprisal.

    I was hoping Delirium would be a slashing damage or magic damage up. I'll settle for Dragon kick though.

    Just thinking out loud: Souleater doesn't require combo for health absorb, just DA.

    Dark Mind requiring Darkside o.O?
    (0)

  3. #13
    Player
    Zsword's Avatar
    Join Date
    Jan 2014
    Posts
    14
    Character
    Zilliana've Drak'thul
    World
    Hyperion
    Main Class
    Dark Knight Lv 60
    Can we see Darkside's tooltip please? It'd be nice to know what I'm getting into when I have my giant glowy sword going. :P
    (0)

  4. #14
    Player
    Rbstr's Avatar
    Join Date
    Aug 2013
    Posts
    512
    Character
    Robin Ster
    World
    Sargatanas
    Main Class
    Marauder Lv 70
    15% (edit: Had said "5", but I accidentally dropped the '1') more damage and constant mana draw plus it enables the use of a couple skills.
    Nobody really knows if you'll be able to keep it up constantly via MP the DRK's various methods but it seems like it will be close. It's the dark arts that you'll probably have to ration.
    (0)
    Last edited by Rbstr; 06-19-2015 at 06:30 AM.

  5. #15
    Player
    Habien's Avatar
    Join Date
    May 2015
    Posts
    35
    Character
    Habien Landwaker
    World
    Ultros
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Rbstr View Post
    5% more damage and constant mana draw plus it enables the use of a couple skills.
    Nobody really knows if you'll be able to keep it up constantly via MP the DRK's various methods but it seems like it will be close. It's the dark arts that you'll probably have to ration.
    Somebody in another tread quoted 15% on Darkside. Can't vouch for the source of course. Part of me knows we'll find out tomorrow, the other part of me is curious now.
    (0)

  6. #16
    Player
    Zsword's Avatar
    Join Date
    Jan 2014
    Posts
    14
    Character
    Zilliana've Drak'thul
    World
    Hyperion
    Main Class
    Dark Knight Lv 60
    The reason I ask is one of my friends who is about as in the know as me is saying a good number of the MP restoratives turn into HP restoratives when I brought up the same point the Rbstr. I think we might be able to maintain darkside with a bit of effort and he thinks that it'll be changing MP restore to HP, which, I never heard anything about and was hoping someone else had more info one. @.@;;
    (0)

  7. #17
    Player
    Xenosan's Avatar
    Join Date
    Sep 2011
    Posts
    1,021
    Character
    Goffard Gaffgarion
    World
    Sargatanas
    Main Class
    Dark Knight Lv 73
    Hearing 15% too. But 15% increase beneath a 20% Grit reduction is overall better than Maim's 20% increase beneath Defiance's 25% reduction.

    Power Slash has an additional enmity bonus with Dark Arts which is added on top of the Combo bonus's enmity modifier.

    Really curious what sort of modifier that looks like. If hate can be locked that means more Syphons, even when MTing, which means more Darkside
    (0)

  8. #18
    Player
    Rbstr's Avatar
    Join Date
    Aug 2013
    Posts
    512
    Character
    Robin Ster
    World
    Sargatanas
    Main Class
    Marauder Lv 70
    Well, even on WAR, you don't have to worry too much about hate after the big pull and can easily go into the End/Path rotation if you want to. I imagine things can work that way with DRK.

    Pull in grit+darkside and arts the combo finisher for the extra extra enmity and roll into an MP managment/DPS rotation kinda thing. Plus hope you have a war for the slashing debuff.
    (0)

  9. #19
    Player
    Giantbane's Avatar
    Join Date
    Aug 2013
    Posts
    1,534
    Character
    Adol Giantbane
    World
    Ultros
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Rbstr View Post
    Well, even on WAR, you don't have to worry too much about hate after the big pull and can easily go into the End/Path rotation if you want to. I imagine things can work that way with DRK.

    Pull in grit+darkside and arts the combo finisher for the extra extra enmity and roll into an MP managment/DPS rotation kinda thing. Plus hope you have a war for the slashing debuff.
    WAR can stack buffs via UBIR to get 3x massively buffed butcher's blocks. Even better if you were able to sneak in maim & SE first (BB combo > SE combo > UBIR). Even PLD has a solid boost with FoF. I'm not seeing many flat damage potency buffs for the DRK outside of Blood Weapon (which is decent, but not amazing). Since it looks like DRK is going to have to rely solely on a single action with buffed enmity, I don't know how that's going to stack up.


    Quote Originally Posted by Xenosan View Post
    Delirium
    Delivers an attack with a potency of 100.
    Combo Action: Syphon Strike Combo Potency: 280
    Combo Bonus: Reduces target's INT by 10%
    Duration: 20s
    Effect does not stack with Dragon Kick.
    Meh, was hoping for something better. Wonder if reprisal will stack with WAR's storm's path.
    (0)
    Last edited by Giantbane; 06-19-2015 at 07:11 AM.

  10. #20
    Player
    Marxam's Avatar
    Join Date
    Aug 2013
    Posts
    2,284
    Character
    Blackiron Tarkus
    World
    Leviathan
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Xenosan View Post
    Delirium
    Delivers an attack with a potency of 100.
    Combo Action: Syphon Strike Combo Potency: 280
    Combo Bonus: Reduces target's INT by 10%
    Duration: 20s
    Effect does not stack with Dragon Kick.
    Well that seals it. WAR will always be in the party for SE and SP and DRK and PLD will have to fight for that other tank spot.
    (0)

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