Read the notes again - total EXP gain for the dungeon is unchanged.a better change would've been to just up Boss EXP for dungouns. Don't also in the same hand nerf the mob kills because then it just means we're going to go back to not running the dungouns at all for exp/leveling
This is a huge dissuasion for tanks who want to level via dungouns, in my opinion. I doubt the EXP for bosses will be big enough to compensate for -all- the mobs they're reducing, and I feel like SE made a huge mistake with this one.
And, as a side note, yea, I like first room runs with a pre-made PF. I don't understand this knee-jerk reaction.
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