12 jobs
"The Twelve"
12 Zodiac Braves
12 Atmas
Circle of 12 Knights of Ishagrd that slayed Nidhogg
12 Ascians
12 jobs
"The Twelve"
12 Zodiac Braves
12 Atmas
Circle of 12 Knights of Ishagrd that slayed Nidhogg
12 Ascians
Like I said, no big deal, it just looked strange when I saw the image.
Player : フェアリーのミラプリも作ってるんですか?
(Any plan on Fairies glamour?)
Yoshi'p Sampo: フェアリーはエギではないので、予定がないです。残念ながら。
(Since Fairies aren't Egi so, No.)
If you guys are done derailing the thread, this is most likely an UI bug. The GLA Lv. number is orange, yet has a filling experience bar. Meanwhile, the other classes and jobs that are at Lv. 60 have their experience bars empty. Either it is a kink that will be ironed out, or Yoshi decided to increase the level cap without telling the player base (which I doubt is the case).
Or there's this:Don't be surprised if this is an elaborate way to restrict old gear from being worn by the new jobs. Up until now we've assumed that the new jobs can wear old gear. There is even heavy talk of the Machinist being able to wear the High Allagan Coat of Aiming from clips from the Benchmark, and everyone is going along with that. But it's quite possible the Benchmark allowed gear possibilities that will not actually be possible on launch. It's also possible that there is some new item, such as "High Allagan Coat of Sniping" that will be specifically for the Machinist alone.
Maybe you think it's dumb, but maybe it's a way of dealing with gear restriction without interfering too much with non-expansion clients.
Or maybe they will eventually go into the DoW/DoM sections like you want anyway...
Originally Posted by Patch Notes
Dark knight, machinist, and astrologian have been added as the required job for certain gear.
So the new Job category is Extra Job...
Kinda Part Time Job feels
or maybe you can get xp even after 60, but can't get to 61. or you can get "Paragon Levels" as in Diablo III![]()
It's sort of like that in Granado Espada, as well. you lv 1-100. then get veteran (which take as long to lv as 1-100) then expert, then master -.-
But if there is such, it's good way to continue to get stat points, even after cap. So you kinda pick a main job, and....stick with it for max profit...which kind of ruin the idea of having all jobs on same charbut there's prob a cap for it as well...maybe get stat points for up to lv 99.
Don't know about anyone else in this thread but the first thing I looked at was that crafter ilvl, lvl and gear! wooo, ilvl 90 or over crafter gear at cap then. <3
Plus the gear ain't too bad looking either.![]()
honestly tho imo its just gonna fill the bar at 60 but unable to level up to 61 etc alot of games do thatIt's sort of like that in Granado Espada, as well. you lv 1-100. then get veteran (which take as long to lv as 1-100) then expert, then master -.-
But if there is such, it's good way to continue to get stat points, even after cap. So you kinda pick a main job, and....stick with it for max profit...which kind of ruin the idea of having all jobs on same charbut there's prob a cap for it as well...maybe get stat points for up to lv 99.
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