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  1. #131
    Player
    SarcasmMisser's Avatar
    Join Date
    Oct 2013
    Posts
    1,128
    Character
    Captnyan Meowpants
    World
    Tonberry
    Main Class
    Thaumaturge Lv 70
    On behalf of Tonberry server I'll like to apologize for the OP, we are not all that bad I promise. It's a very nice server with above average players as a whole.
    (6)

  2. #132
    Player
    KisaiTenshi's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    2,775
    Character
    Kisa Kisa
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Cynfael View Post
    Either we accept that ALL of your runs in DF are absolutely terrible and that that somehow justifies your skewed perspective on the healer role OR we accept that you simply don't approve of healers dealing damage on philosophical grounds and want all of the stalks of grass cut equally low. Which is it? Can't be both. Plenty of healers successfully perform their jobs to the fullest by incorporating their DPS kits and are eschewing nothing but laziness; kindly refrain from lumping the entire community in with your statement.

    ...

    Don't be absurd. They did it because healers were overpowered in PvP with that much damage-dealing ability; it certainly wasn't because Yoshida took offense at healers daring to use the abilities he and his team designed for them.
    So what is it then? Are Healers with CS overpowered, or did SE (see the first post again) never intend for the healers to contribute to party DPS? It can't be both.

    That's why I keep saying "developers intent", so what if the healers DPS and the DF queue is faster by 2 seconds. I'd say >90% of PUG DF runs have no DPS opportunity because players don't pay attention to the mechanics and want to do things faster, riskier for no change in reward. If crappy WHM's didn't try to DPS, then they wouldn't be bringing down the entire party's DPS.


    Quote Originally Posted by Cynfael View Post
    Months later and Kisa still has no idea how other healers successfully pull this off. I actually wish we were on the same server so we could party up and I could demonstrate how this works when done correctly.
    That's what youtube/twitchtv is for, but the average stream is too poor to really figure out what people are doing unless they do absolutely everything with the mouse.


    Quote Originally Posted by FoxyAreku View Post
    Wow, I haven't seen such a stupid post in a really long time.

    Why even have Holy then? Or Stone? Or Scholar DoTs?

    Why don't we just remove all abilities from these jobs that don't directly heal. That surely wouldn't be boring and unfair to healers at all.
    First... CS is a CNJ skill. It can be cross classed to SCH but not SMN. So are redundant skills like Cure/Psysick and Raise/Resurrect. Just because you can cross-class it doesn't mean it's required. For all intents SCH job trades the DPS/Tank pets for the Healing and Buff pets. Their DPS damage without CS is unchanged from ACN. When you equip the SMN job stone you get an INT boost where as the SCH job stone brings the Mind up to about the same amount as CNJ. Where as when a CNJ equips the WHM job stone, the mind multiplier is changed. The SCH loses half it's DPS vs ACN/SMN because it no longer has DPS pets.

    If CS wasn't available during DF , that wouldn't prevent a healer from DPS'ing, it would just put CS where it belongs, on the Solo content. CS in dungeons makes healers "too powerful", and players end up queuing as healer when they only want to DPS. It must terribly suck when both healers in an 8-man don't want to heal.

    http://www.bluegartr.com/threads/125...-Event-5-19%29
    This is also one of the reasons we decided to implement both a normal and savage version of Alexander. Once again, healer DPS was not included in the development team's calculation as it was for other jobs, so you should just think of healer DPS as a last way to get your overall party's DPS up to where it needs to be.
    Which is what I've been saying forever. The Healer is not required to DPS. That is entirely at the whim of the healer. The arguments over this always boil down to crappy players telling healers to DPS, and crappy healers "doing nothing" when there's obviously something else they can do.

    If the developers had intended for the healer to contribute DPS in all battles, the mechanics would frequently reflect more opportunities for them to DPS by having more long-cast raid-wipe mechanics (think demon walls) where little damage is being thrown, followed by heavy damage that can be predicted and shielded/topped up against. But no, nearly all trash mobs in the game can just be rounded up and everyone throw their largest AOE at the whole lot.

    Just because you have DPS skills, does not mean you need to be using every single one in every single fight. This is the message that I'm trying to get across, and people seem to be intent on reading it as "Boo, DPS healers are bad"

    Yes a lot of DPS healers are bad, because they have been told by crappy parties to "DPS or get kicked", or are under the impression that they will be kicked if they don't. So they do both poorly.
    (2)
    Last edited by KisaiTenshi; 06-06-2015 at 05:03 PM.

  3. #133
    Player Nadirah's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    1,978
    Character
    Nadirah Serenity
    World
    Excalibur
    Main Class
    Paladin Lv 60
    Quote Originally Posted by SecretCrowds View Post
    Well. It's not gonna happen since they are including healer DPS for Alex savage. In fact, they mentioned specifically that they increased WHM damage for Heavensward.

    The OP is a classic case of not reading properly. All the things that SE has said so far would point to them wanting healers to dps more in Heavensward.
    If your group is at or above intended item level for it, no, its not considered.

    Read it again.
    (0)

  4. #134
    Player
    Alisa180's Avatar
    Join Date
    Jun 2015
    Posts
    155
    Character
    Miah Jawantal
    World
    Faerie
    Main Class
    Summoner Lv 80
    If I may offer my own two cents…

    I'm someone who plays MMOs like FFXIV for the Healer role. It provides a type of gameplay I have yet to find in single player games. I once played a Guardian Shepherd in Mass Effect because I thought it'd allow me to play a 'supporter' role to the party NPCs (no such luck). I like hanging back and helping, rather then actually fighting. I'm the kind of person who slips into 'healer' mode the second she sees low HP, throwing out Cures during FATEs, or even at random players I encounter in the field.

    As such, the concept of being required to DPS as a healer *terrifies* me. I suck at DPS. Big time. My reflexes are good, but not that good, no thanks to a problem with fine motor control in general. Doing something as simple as switching between enemies takes a few seconds longer then it should (switching between party members is easier, since all it requires is the d-pad, in contrast to the two buttons required for tabbing through enemies).
    (3)

  5. #135
    Player
    Alisa180's Avatar
    Join Date
    Jun 2015
    Posts
    155
    Character
    Miah Jawantal
    World
    Faerie
    Main Class
    Summoner Lv 80
    (cont. cause 1000 char limit.)
    I'm learning to throw Stone or Aero during lulls, but I don't think I'll ever be able to 'stance dance.' That's because I'm hypervigilant on everyone's HP, and all it would take is for me to 'forget' to switch stances during a rush of damage to invite disaster. And yes, I'm prone to that sort of thing. I don't know what I'll do if my group demands I contribute to the DPS meters.

    If demanding Healer DPS becomes a norm, then I would gladly welcome the solution OP proposes. I don't play Healer to DPS. I play it to heal. It's one of *the* reasons I play MMOs to begin with. I hate when I hear MMOs are trying to 'break' the Tank/Healer/DPS triad, because it sounds like just making all claases DPS of some sort, and more distressingly, eliminating the pure Healer role I love so much. It'll be a sad day for me if/when those disappear.
    (5)

  6. #136
    Player
    Its_Elodie's Avatar
    Join Date
    Oct 2014
    Posts
    206
    Character
    Final Heaven
    World
    Lamia
    Main Class
    Summoner Lv 90
    I got in an ifrit hm group one night for trial roulette with what was mostly a premade party, because before I even got a chance to judge the group and the other whm with me to see if it was safe to pop c/s, I was being ridiculed for not being in C/S with the other whm who couldn't even manage to put regen on the mt. All to shave off a possible minute from their light farm. Sorry but if you come across like a two year old having a tantrum in target, you aren't going to manipulate me into doing what you want. Really think the healer dpsing invisilaw has been taken too far by a lot of this community and I can see a lot of people getting sick of it, myself included.

    C/S doesn't need to be taken away. I like to use it when I can, but I'll be the judge of when to use it.
    (6)
    Last edited by Its_Elodie; 06-06-2015 at 07:24 PM.

  7. #137
    Player
    DarkmoonVael's Avatar
    Join Date
    Feb 2014
    Posts
    1,014
    Character
    Darkmoon Vael
    World
    Cerberus
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by Alisa180 View Post
    (cont. cause 1000 char limit.)
    I'm learning to throw Stone or Aero during lulls, but I don't think I'll ever be able to 'stance dance.' That's because I'm hypervigilant on everyone's HP, and all it would take is for me to 'forget' to switch stances during a rush of damage to invite disaster. And yes, I'm prone to that sort of thing. I don't know what I'll do if my group demands I contribute to the DPS meters.

    If demanding Healer DPS becomes a norm, then I would gladly welcome the solution OP proposes. I don't play Healer to DPS. I play it to heal. It's one of *the* reasons I play MMOs to begin with. I hate when I hear MMOs are trying to 'break' the Tank/Healer/DPS triad, because it sounds like just making all claases DPS of some sort, and more distressingly, eliminating the pure Healer role I love so much. It'll be a sad day for me if/when those disappear.
    Healer DPS is not the norm, it is there to be done by those with the skill to do so. Just because some can, some cant and some wont, it doesnt mean the ability has to be removed to placate those who cant/wont. Healer DPS is "the norm" for those who have the skill to do so. OP, like many other people, is blaming the lack of certain peoples skill on an ability. If you dont raid, then healer dps should not be that much of an issue. If you do raid seriously as a healer and refuse to dps to push phases, then the issue is the lack of skill on said raid healer.
    (1)

  8. #138
    Player
    Morvik358's Avatar
    Join Date
    Apr 2015
    Location
    Ul'Dah
    Posts
    22
    Character
    Morvik Lorag
    World
    Mateus
    Main Class
    Gladiator Lv 60
    Alisa180, that's the primary reason why I stopped playing DCOnline. From what I could see there was little to no direct heals, most were "use this skill to do damage and it will heal the party member with the lowest health" or "use this skill and it will heal everyone based on the amount of damage the skill does to target". That isn't to say a Healer that can DPS isn't possible. I miss City of Heroes, they had an interesting way of mixing Heal and DPS in a rather functional way. You still couldn't go all out or even hope to keep up with a Striker, or even a Tank as a Defender (Healer), but your damage wasn't made to be DPS as much as give buffs/debuffs to help out the rest of the group.

    I miss my Empath/Radiation.
    (0)
    Last edited by Morvik358; 06-06-2015 at 08:21 PM.
    Honey Titan don't care, he'll Flash you up!

  9. #139
    Player
    EA9Sol's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    437
    Character
    Eden Phantomhive
    World
    Shiva
    Main Class
    Red Mage Lv 100
    Imma put my two cents on the matter.

    I like healing as my scholar because it's fun. I'll heal if it's needed and dps when I can. Why? Because I find it boring to stand around waiting to heal someone. Do I demand that of others? No, why would I? It's their chose to dps and heal. Some can, some can't and others won't. That is how play-styles work. So, don't force healers who won't stance dance when they are just healing. That's what two dps' are for. More dps is nice, but I'd rather have a smooth run.
    (4)

  10. #140
    Player
    LFThunder's Avatar
    Join Date
    May 2015
    Posts
    4
    Character
    Misty Learen
    World
    Lamia
    Main Class
    Arcanist Lv 50
    As a Scholar, I DO NOT Stance Dance, but when I see a chance to throw a ruin 2 or a few DoTs, the Sole Reason I dont Stance Dance is that I don't feel confortable with the cooldown of the Cleric Stance, if someone tells me to stance dance, I will say no, but you can bet that I will be healing everyone I can, and DPS whenever I can.
    (1)

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