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  1. #11
    Player
    Raikki's Avatar
    Join Date
    Mar 2011
    Posts
    759
    Character
    Raikki Zero
    World
    Jenova
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Aeyis View Post
    You fail to mention just what program you used and how it works.
    Anyone with a modicum of programming experience can reproduce the simple program I made. Just bind a specific key to Stoneskin, then write and run a program that uses a low level keyboard hook to watch for that key being pressed and record the exact time. Run this in parallel with Wireshark and combine the data.

    This doesnt make sense. If you used programs to accurately note the cast time, then if theres a buffer there it should have the same value (all casts should take roughly as long).
    The server has a set rate that controls how often it processes events. In open world zones, this seems to be around 3-4 times per second, while in coil and primals it's much faster (seems to be doubled, but further testing would be needed to pin down both these numbers). Even game servers for twitchy FPS games work this way, although some have very high rates (high-end Counter-Strike servers often processed at 100Hz). High rates are going to greatly increase server load and network congestion in relation to how many entities there are, which is why they're reserved for content where response time is more important (and there are fewer entities).

    My apologies. I thought you were seriously arguing a point, instead of flaming.
    I tried to shed some light because you clearly don't understand what's going on and how the game works. Whether you choose to absorb new knowledge or ignore it is up to you. You complained about not being able to cancel casts at the end of the cast bar and I showed you why.
    (2)
    Last edited by Raikki; 06-02-2015 at 08:31 AM.