Staying too far out and risking a whole party wipe is hardly a better alternative.
I never said it was. I'm just saying that's the reason why people are reluctant to get too close to the wall.


It doesn't though, your player hitbox is tiny and you can have some of your character model in the actual line before you die.

Much like you, the problem is that most players don't understand how hixboxes work.
No, the problem is that it's pretty damn hard to even SEE your hitbox with everyone crammed on that little space, and the margin for error is little.