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  1. #1
    Player

    Join Date
    Jul 2011
    Posts
    74
    Quote Originally Posted by Estellios View Post
    @Chiz: The raids are already really nice forms of leveling at-rank. I've done Toto-rak at r33 and i still get maybe 1/3 through my rank, and it's really good xp at 25 when you can enter. Once we get xp chains in place it should be phenomenal. I just want more of them at different levels since they're a lot of fun and I'd love to level up in raids till 50 =)
    Ya that's what I've heard for the R30 dungeon, unfortunately I don't have any classes left that are low enough to benefit from SP in that dungeon and there's really nothing to fill the void in the R35-R45 range. The R45 dungeon would be great for SP but the reality of it is, its not really designed to allow underleveled groups to get much done in there except for grind. I'd love to see dungeons from 1-10, 11-20, 21-30, 31-40, 41-50 that are designed with grinding/leveling in mind first, without all the time pressure and linearity/predictability of the current dungeons.


    Also, with the Ifrit battles having two difficulty levels, didn't they do the same with the Primal/Avatar battles in XI after some time with a simple R20 fight designed to allow any SMN to solo the fight?
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  2. #2
    Player
    Zanfire's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    821
    Character
    Zanfire Leoz
    World
    Sargatanas
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Chiz View Post
    Ya that's what I've heard for the R30 dungeon, unfortunately I don't have any classes left that are low enough to benefit from SP in that dungeon and there's really nothing to fill the void in the R35-R45 range. The R45 dungeon would be great for SP but the reality of it is, its not really designed to allow underleveled groups to get much done in there except for grind. I'd love to see dungeons from 1-10, 11-20, 21-30, 31-40, 41-50 that are designed with grinding/leveling in mind first, without all the time pressure and linearity/predictability of the current dungeons.


    Also, with the Ifrit battles having two difficulty levels, didn't they do the same with the Primal/Avatar battles in XI after some time with a simple R20 fight designed to allow any SMN to solo the fight?
    you could earn them at level 20 solo....but they where far from easy. I did them on 2 characters in FFXI....that sh*ts intense. You really did earn them suckers XD

    As for too much raiding...well for 1 i wish they would back off from saying raid...come up with some neat names and dont mention the word. Also i think someone said it, but they might be doing it because why set all those things up if the world is changing....kind of like how random feeling NMs and the hubs feel...always thought they just tossed them in without much thought.

    If after the map change they keep slamming us with only pretty much raids....i will join you in making sure SE hears that plenty of people dont want a giant instanted MMO.
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