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  1. #161
    Player Zorvan's Avatar
    Join Date
    Mar 2011
    Posts
    125
    Character
    Zorvan Shan
    World
    Ridill
    Main Class
    Pugilist Lv 21
    Quote Originally Posted by Varilae View Post
    Not quite the same thing given that this is a video game and you're not going to Disneyland every day or every other day, especially considering the fact that you're not likely to see the same people there every time. That's not a great comparison at all. I'd say my definition of MMO is fairly standard. Certainly more standard than looking to a multiplayer game for a solo experience.
    Regardless, you're skirting the main issue: mmo does not mean what you think it means.
    (0)

  2. #162
    Player

    Join Date
    May 2015
    Posts
    12
    Quote Originally Posted by Zorvan View Post
    Regardless, you're skirting the main issue: mmo does not mean what you think it means.
    What is the point of massively multiplayer game if not to have people play together? It's not a "massively multiplayer online single player role playing game" like you were originally wanting based on your first post. It's inherently a multiplayer game (which implies player interaction) with a good amount of solo friendly content. I really don't think the definition of MMO is up for debate here. To imply that content in a multiplayer game is "gated" by player interaction implies you came to this game looking for the wrong thing to begin with.

    Do you plan on quitting once you hit the level cap or something? Because all of the relevant content post-50 requires you to play with other people.
    (4)

  3. #163
    Player
    Lamentations's Avatar
    Join Date
    Oct 2013
    Location
    Uldah
    Posts
    193
    Character
    Lamentations Finito
    World
    Sargatanas
    Main Class
    Gladiator Lv 30
    Quote Originally Posted by LalaRu View Post
    Lone wolves is something that happens more and more in any mmo today.

    XIV have now some time from launch and the community is mostly towards the end game, anyone who logs in today for first time, will face all those veterans ragequitting if the party performance not in line with a superfast run.

    Talking about socialization, deserves some attention the current habit of tank/healer force disconnects when the DF party average gear is not on the preference of them.

    I welcome any chat, because when you know duty by memory and can play it with one hand, I can use the other hand to chat
    Do not think I have ever seen this better explained, which also has veterans raging about everyone becoming you-tube warriors.

    Anyway, very well put, bravo.
    (1)

  4. #164
    Player
    Rendecrow's Avatar
    Join Date
    Apr 2015
    Posts
    138
    Character
    Rende Crow
    World
    Malboro
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Zorvan View Post
    And? Unlike yourself, I understand that MASSIVELY MULTIPLAYER means MASSES OF PEOPLE PLAYING and nothing more. You keep mistaking what YOU *think* mmo means for what it actually means. It's not MASSIVELY ONLINE SOCIALIZING. Go to Disneyland, that's a real life equivalent of an mmo. When you go to Disneyland, do you expect to be socializing with everyone simply because there's a massive amount of people? No? Welcome to the themepark.
    lol! Perfect example! theme parks can actually be incredibly lonely if you don't know anyone else there! Much like MMOs it comes down to how you personally interact with other people and what friends are there with you!
    (1)

  5. #165
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    My 2 cents:
    A new player-friendly MMO with a community that has a hostile or antisocial nature presented to new players is a problem, not a feature. Regardless of where you are in the game: "People" are not your enemy.

    Thing is, people know and see the problem, but with the current way the game is designed, there is only so much the devs and players can do to address "persons" that are causing a problem; accidentally or purposefully, due to the DF. When server reputation is invalidated as a measure, individual persons can be a jerk for a hell of a lot longer.
    (0)
    Last edited by Kallera; 05-07-2015 at 10:58 PM.

  6. #166
    Player Tiggy's Avatar
    Join Date
    Aug 2013
    Posts
    2,645
    Character
    Tiggy Te'al
    World
    Balmung
    Main Class
    Marauder Lv 53
    What I see here now is people blaming the game for making them anti-social. Nothing, absolutely nothing in this game prevents you from connecting with other people beside yourself. Go start conversations. If person A doesn't seem like a good person to be a friend try Person B, and so on. Just like real life you need to find people you click with. No video game will ever hand you friends without you making an effort.
    (1)

  7. #167
    Player
    LalaRu's Avatar
    Join Date
    Nov 2013
    Location
    Limsa Lominsa
    Posts
    2,408
    Character
    Mi An
    World
    Phantom
    Main Class
    Paladin Lv 80
    People not social, blame the game.
    DPS check failed, blame tanks (and/or healers).

    All makes sense.
    (0)

  8. #168
    Player
    Jamein's Avatar
    Join Date
    Feb 2015
    Posts
    334
    Character
    Jamein Lowel
    World
    Phoenix
    Main Class
    Gladiator Lv 80
    When you walk into a room full of people, what do you do?
    Do you say:
    'Hey guys, my names X'
    Or do you just go wait in a corner and wait for people to talk to you?

    The game is as social as you make it, I have my FC which is pretty active and we always talk on vent, I have multiple linkshells, a friends list with more people in it I care to remember and it was all through just talking to people during PF runs.

    If you want more people to play with, go find them. The worst that can happen is someone on the internet ignores you.
    (0)

  9. #169
    Player
    jeotabet's Avatar
    Join Date
    May 2015
    Posts
    9
    Character
    Cygnus Aster
    World
    Famfrit
    Main Class
    White Mage Lv 53
    "This game is as social as you make it"

    but also

    "get kicked/ignored/bashed for talking"

    hmm.
    (0)

  10. #170
    Player
    Jamein's Avatar
    Join Date
    Feb 2015
    Posts
    334
    Character
    Jamein Lowel
    World
    Phoenix
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by jeotabet View Post
    "This game is as social as you make it"

    but also

    "get kicked/ignored/bashed for talking"

    hmm.
    Who says you get kicked/bashed for talking? I've never once seen that happen at all. People might ignore you, it happens, those people obviously don't care as much to be social in the game and that's just how they play, or their may be a language barrier.

    If you join 3 PF groups a week (which is low as hell), that's 21 new people you will have encountered, if you make just 1 new friend/contact our of all of those then that's still 1 new person you've now got to play with per week. Multiply by 52, your friends list is growing, not to mention when those people add you to their link shells, or invite you with their friends to other runs and you get those guys on your friends lists, etc etc.

    As I said, the game is as social as you make it.
    (0)
    Last edited by Jamein; 05-08-2015 at 06:37 PM.

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