To be honest, people on the forums are always skeptical of change, and I honestly don't know why. Like I said, they rebuilt the ENTIRE GAME once before, and pessimism doesn't help anything.
To be honest, people on the forums are always skeptical of change, and I honestly don't know why. Like I said, they rebuilt the ENTIRE GAME once before, and pessimism doesn't help anything.


Which was a huge gamble, cost more money than most of us will make in a decade, and took more than a year to complete.
They also already went through the process of designing, refining, and testing the Au Ra. They mentioned they've been accounting for the horns in all of the armor designs since 2.1.
Practicality trumps all, and change costs money.
Again, just making the more "monstrous" hands would require nearly every single piece of hand gear in the entire game to be completely redone to accommodate them.
And you want all this done, every single piece of hand armor and many pieces of chest and leg armor, completely remapped and redesigned for a single race just so you can have big claws on your dragon lady.
There's a reason this idea never made it past the concept art stage.
It's important, before making suggestions/demands like this, to take a step back and ask yourself: WHY would they change this between the concept art and final release?
Do not think "they should" until you take the time to ask yourself that question, and properly answer it.
Concept art is not a road map. It's a collection of artwork to give the teams ideas as to which direction they want to go. What we've seen were just the ones they actually liked, you can bet there are plenty that were hated. Hell many of the artists don't even have the same drawing style as that which the game will be in.
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