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  1. #131
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    64
    I am so happy about personal chocobos. I was under the impression we were only going to get rentals to start. I hope we can actually get gear for them too. The rest of the patch looks fantastic.
    (0)

  2. #132
    Player
    Griss's Avatar
    Join Date
    Mar 2011
    Location
    The Void
    Posts
    1,806
    Character
    Griss Stilgar
    World
    Sargatanas
    Main Class
    Machinist Lv 100
    though given the candor in that famitzu interview, I would not be wholly surprised if chocobo's were not pushed back to .19a Not that i want that to happen. its a distinct possibility though.


    Either way it looks like the fun is about to be shipped in by the 18 wheeler full. cant wait.

    Quote Originally Posted by Sonic_the_Hedgehog View Post
    I'm curious, how so?
    you remember the old targeting system? the one that seemed to have a mind of its own?
    Remember how densely packed camps use to be? and the crystals seeming to have the hit box of a lalafell? Yea standing infront of the crystal and trying to target the damned thing was fun for hours on end..

    Things have improved since the crash test dummy days tough. I would be stupid not to admit that. Still i do hope that the menu interaction will stay along with the reimplementation of the direct targeting. On the same note i would hope that eventually dual interaction methods would spread out to most all objects we interact with. Chests, ???'s, those few stubborn doors that refuse to open automatically. Just talking about ease of use here.
    (2)
    Last edited by Griss; 08-16-2011 at 06:29 AM.
    An Aware, Informed, and Critical community is vital for the success of a game.
    ~ John "Totalbiscuit" Bain

  3. #133
    Player

    Join Date
    Jul 2011
    Posts
    279
    So... the fact that they are adding choco rentals at the same time as introducing personal chocos tells me that the personal ones will either be extremely rare or very limited in use.
    (1)

  4. #134
    Player
    Tsukino's Avatar
    Join Date
    Mar 2011
    Posts
    1,142
    Character
    Tsukino Mahou
    World
    Adamantoise
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Ichi View Post
    End of September includes at most the dates between the last and day after the middle day of September.

    Today is the 15th of August and the first day of late Sept. is Sept 16. That leaves a window for 32-47 days away from patch.

    Not 2 more months.
    Since it's translated from Japanese, the "end" of a month will almost certainly be some time in the last 10 days. In Japanese you separate months into thirds.

    No comment on how fast this should or shouldn't be, just a slight clarification.
    (1)

  5. #135
    Player
    Coombah's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,483
    Character
    Rowan Garnet
    World
    Halicarnassus
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Zanfire View Post
    some cool stuff for sure...but this game wont feel complete to me until stuff like:

    (mainly) world re-design
    job system
    personal housing
    mail system
    better server side/less stress on PCs
    Solid party system like the one someone made up
    making the Wards as effective and convient as an AH


    after those are done, il even consider buying the game again on ps3 just for the sake of supporting what changes they did to make the game a true successor to FFXI.
    I agree and I would buy the PS3 to support the changes
    (0)

  6. #136
    Player
    OJtheLIONKing's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    245
    Character
    Ojay Lionking
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    I'm excited for this patch, I can't wait. I'm especially looking forward to the chocobos, but more dungeon and beastmen content sits well with me. I'm also liking the sound of adjusting the DoL leveling curve, it's probably the least exciting part of the game right now and the eternity it takes to level doesn't help.
    (0)

  7. #137
    Player
    Shikyo's Avatar
    Join Date
    Mar 2011
    Posts
    330
    Character
    Ryuketsu Namida
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Sounds nice, another good step, but man this game wont be up to scratch till jan 2012 if they do everything listed in 1.19 then ADD FF JOBS!

    I think I will play again on a consistant basis.

    Fact of the matter to me is that I like the changes being made. The flaming anger has subsided a bit but I still dont play much because though I love the new battle direction(strategy is needed now) I dont particularly like any of the generic ass classes.

    Let me rephrase that I all out hate all of the boring generic battle classes all what 5 of them.

    When they bring in PLD WHM BLM RDM NIN THF SMN DRG WAR RNG MNK BLU DRK and especially my all time favorite SAMURAI , then I will play every free moment I have and wouldnt blink when they say "OK people time to ante up!"
    (4)
    Last edited by Shikyo; 08-16-2011 at 07:43 AM.

  8. 08-16-2011 07:46 AM

  9. #138
    Player

    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    994
    i am in looooove with that list. it will literally make me play full time if we get at least 75% of the most important stuff on initial release day......but.... Q.Q sniff..... a whole nother month delay. 1.18 also got about a 3 week delay since it was delayed after its delay.
    sad to see their initial release dates to overhaul the game will not be anywhere near as planned. PS3 release is looking like early 2012 to me.
    the only thing that is literally keeping me from the game is the lack of stat importance. i was really hoping to come back this month.
    (0)
    15 abilities each? what is this... Kindergarten?
    A jack of all trades WHM... what is this 1989?

  10. #139
    Player
    KitCat's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    180
    Character
    Kit Cat
    World
    Ultros
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Chain View Post
    So... the fact that they are adding choco rentals at the same time as introducing personal chocos tells me that the personal ones will either be extremely rare or very limited in use.
    I doubt they'll be rare, but can almost guarantee they'll be limited use. I say almost because I'm basing my judgement off of FFXI's chocobo system where the whistle to call them had an annoying cooldown timer. How long it was escapes me right now since it's been a while, but I'm sure someone here could elaborate on it.

    FFXI's system really has no bearing on XIV, but it seems like something they'd do.
    (0)

  11. #140
    Player

    Join Date
    Apr 2011
    Posts
    7
    Holy hell in a hand basket!

    This sounds promising.
    (0)

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