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  1. #481
    Player
    Jazzlix's Avatar
    Join Date
    Apr 2015
    Posts
    1
    Character
    Mordecai Shaw
    World
    Adamantoise
    Main Class
    Rogue Lv 22
    As a fairly new player, I really don't see the big deal with this. I will complete the story up to 50 and play the game that I purchased. Games have always had classes that had prerequisites, such as the Death Knight in WoW or any of the single players games that unlock additional characters upon defeating the game the first time. There's plenty of jobs for new players to choose from atm, having those three gated behind the story is good, imo. It gives new players something to look forward to.
    (8)

  2. #482
    Player
    QiLymePye's Avatar
    Join Date
    Dec 2014
    Location
    Ul'Dah
    Posts
    312
    Character
    Bloody Knuckles
    World
    Lamia
    Main Class
    Archer Lv 50
    OK. What alot of you people that like this content being gated behind story don't seem to understand is that the "story" was being experienced by most of the player base at around the same time. What does that mean? It meant we didn't have to wait as long as new players do now just to join any duty before lvl 50. When I started, my main job was Monk. I only waited for a dungeon for 30+ min only about twice and I started almost 1 1/2 yrs ago, I think thats about a year to maybe 2 yrs after this game came out. Now, I have to wait forever just to do dungeons for any other job thats dps. Its not fair to tell new players to play all the old stuff that you need others to play with just to advance story when a majority of the player base don't need that element. And guess what? If you are supporting SE "gating" these new jobs behind completing the story just to unlock, you are supporting SE making you all grind using old content that you are not interested in anymore because if the new people need the old content to get to the goods, and the content is locked behind having additional players in order to complete it, how do you think they will ensure that the new players can get through the story without being stuck because there isn't enough people to do it with? Wake up people.
    If the jobs are available without completing story first, so what? How does that affect you? Classes and jobs were not gated behind the story as of today. You didn't need the story to select class/job, you didn't need story to switch jobs, you didn't need story to start the game at all. As far as the class/jobs are concerned, they actually had their own story. It wasn't "gated" by finishing the whole game before you could use any class/job. Now yes, the "jobs" were gated behind getting their respective classes to lvl 15 and 30, but that wasn't "gated" behind the story. Also, SE is apparently getting away from the class/job system. So why even bring up an old system thats obsolete anyways. The only thing that should be "gated" behind completion of the story is the story and maybe gear associated with bosses that can only be accessed through advancing the story. But the jobs never have been gated by the story and it would be foolish of SE to start doing it now.

    Also, Im so tired of people trying to put a definite amount of time it should take a new person to advance through the game. Everybody plays at a different pace and not everyone has the same amount of time as someone else to put into the game. Most of you saying that it should take only a week or a month to get to endgame are not accurate. Thats only an opinion. Nothing in this game says that I have to be as fast as everyone else to get to end. Thats a good way to turn off casual players from even starting a game if you tell them that they have to put in x many hours a day for x many days to enjoy the game. Just stop it. SE is a business. If you want to increase profits, you have to get people to buy your product. And the more people that are not buying, the more people you are not profiting from.

    I want this game to survive. For that to happen in this day and age, we need to have something for everyone. As long as everybody can play and enjoy the game, why would I care if so and so just joined the game last week but can play with DRK? I say good! Thats another tank that will decrease queue times. It benefits me more than hurt me. This game is not a competition. If you want a competition, go do PvP. But this is PvE. Everyone has their own story in this game. What someone else does has minimal effect on your "story".
    (9)

  3. #483
    Player
    Zplinter's Avatar
    Join Date
    Aug 2013
    Location
    Spokane
    Posts
    111
    Character
    Zearth Carnalla
    World
    Excalibur
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Jazzlix View Post
    As a fairly new player, I really don't see the big deal with this. I will complete the story up to 50 and play the game that I purchased. Games have always had classes that had prerequisites, such as the Death Knight in WoW or any of the single players games that unlock additional characters upon defeating the game the first time. There's plenty of jobs for new players to choose from atm, having those three gated behind the story is good, imo. It gives new players something to look forward to.
    Blizzard has stated over and over that the Death Knight gating was a mistake looking back, that is why they have never repeated it. Monk was not gated in the MoP expansion.
    (5)

  4. #484
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    As an Au Ra our gear will be the one from Yugi from lv 1 until level 50 and with lv 51 we get gear that show our face.
    (0)

  5. #485
    Player
    MageBlack's Avatar
    Join Date
    Oct 2013
    Posts
    1,715
    Character
    Sora Burakku
    World
    Zalera
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by QiLymePye View Post
    -snip-
    What I'm tired of is people crying doom and gloom over every bloody decision the devs make.... heaven forbid you have to work towards something in an RPG. If they called these "Advanced Jobs" would you people then be ok with it?
    (5)
    Last edited by MageBlack; 04-15-2015 at 09:47 AM.

  6. #486
    Player
    Whocareswhatmynameis's Avatar
    Join Date
    Aug 2014
    Posts
    808
    Character
    Fate Bringer
    World
    Behemoth
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Felis View Post
    As an Au Ra our gear will be the one from Yugi from lv 1 until level 50 and with lv 51 we get gear that show our face.
    And after 3.0 you wont be able to go to any of the old zones, except Coerthas central highlands. Because your a fugitive. Otherwise the story won't make sense.

    EDIT: Now that i think about it, that whole scene with Yugiri is gonna be really awkward if your playing as an Au Ra lol!
    (2)
    Last edited by Whocareswhatmynameis; 04-15-2015 at 10:52 AM.

  7. #487
    Player
    SDaemon's Avatar
    Join Date
    Aug 2013
    Posts
    1,489
    Character
    Koala Shibito
    World
    Sargatanas
    Main Class
    Viper Lv 100
    Quote Originally Posted by QiLymePye View Post
    OK. What alot of you people that like this content being gated behind story don't seem to understand is that the "story" was being experienced by most of the player base at around the same time. What does that mean? It meant we didn't have to wait as long as new players do now just to join any duty before lvl 50.
    New players are leveling classes even now through dungeons, fates and questing etc, and it isn't some earth-shattering crisis.
    (1)

  8. #488
    Player
    Lorielle's Avatar
    Join Date
    Sep 2013
    Posts
    537
    Character
    Lorielle Kurayami
    World
    Cactuar
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by QiLymePye View Post
    If you are supporting SE "gating" these new jobs behind completing the story just to unlock, you are supporting SE making you all grind using old content that you are not interested in anymore because if the new people need the old content to get to the goods, and the content is locked behind having additional players in order to complete it, how do you think they will ensure that the new players can get through the story without being stuck because there isn't enough people to do it with? Wake up people.
    Believe it or not there are helpful people in XIV. You speak as if everyone playing the game is out for themselves. It's nothing new that people pick up a very old MMO and have to go through the old content. You are also generalizing everyone for disliking old content. I -personally- do not mind doing old content at all. I don't find any of the content useless by nature. It's annoying when you're -forced- to go back and do it.

    Quote Originally Posted by QiLymePye View Post
    If the jobs are available without completing story first, so what? How does that affect you? Classes and jobs were not gated behind the story as of today. You didn't need the story to select class/job, you didn't need story to switch jobs, you didn't need story to start the game at all. As far as the class/jobs are concerned, they actually had their own story. It wasn't "gated" by finishing the whole game before you could use any class/job. Now yes, the "jobs" were gated behind getting their respective classes to lvl 15 and 30, but that wasn't "gated" behind the story. Also, SE is apparently getting away from the class/job system. So why even bring up an old system thats obsolete anyways. The only thing that should be "gated" behind completion of the story is the story and maybe gear associated with bosses that can only be accessed through advancing the story. But the jobs never have been gated by the story and it would be foolish of SE to start doing it now.
    I don't think anyone is saying that people obtaining jobs without completing the story first affects them in any way. Only that a lot of people are saying it just make sense to do so because it follows that story. Again, as brand new adventurer, how do you get dropped off in Gridania/Uldah/Lominsa and suddenly able to waltz into Ishgard with no issue? It doesn't play out right. Even some of the stuff that you have early access to...Mounts, Cosmetics, etc. You can't use because it's locked behind story. But no one's complaining about the new players having to do story quests for that. So what's the difference here? The other classes and jobs weren't gated behind story because...well, honestly, there was no possible way TO gate them. They're all in the starting cities. You have access to these cities regardless of your job, level and story progression. I can get behind Au'Ra being playable from the get go because the story doesn't acknowledge your race IIRC. So you're still WoL setting out for whatever reason.

    Quote Originally Posted by QiLymePye View Post
    Also, Im so tired of people trying to put a definite amount of time it should take a new person to advance through the game. Everybody plays at a different pace and not everyone has the same amount of time as someone else to put into the game. Most of you saying that it should take only a week or a month to get to endgame are not accurate. Thats only an opinion. Nothing in this game says that I have to be as fast as everyone else to get to end. Thats a good way to turn off casual players from even starting a game if you tell them that they have to put in x many hours a day for x many days to enjoy the game. Just stop it. SE is a business. If you want to increase profits, you have to get people to buy your product. And the more people that are not buying, the more people you are not profiting from. .
    These are just typical numbers and data gathered by the player base. People saying that it takes a week to a month to reach end game(by end game I assume BCoB at least) isn't far from the truth, but this is based on an average frequent player. Obviously, there are going to be factors where others will take longer because of RL issues and all, but the majority has deemed and shown that these statistics are correct. It's not an opinion. It's a fact supported by many players. Also no one is going out the way to say "Better make time otherwise you're going to fall behind" to players. I'm not even sure where you're pulling this from. Any player picking up an MMO should be aware things are going to take time if they want to get up to speed. Especially if the game has been out for a while.

    Quote Originally Posted by QiLymePye View Post
    I want this game to survive. For that to happen in this day and age, we need to have something for everyone. As long as everybody can play and enjoy the game, why would I care if so and so just joined the game last week but can play with DRK? I say good! Thats another tank that will decrease queue times. It benefits me more than hurt me. This game is not a competition. If you want a competition, go do PvP. But this is PvE. Everyone has their own story in this game. What someone else does has minimal effect on your "story"
    The game is FAR from being on its deathbed. Like seriously....Heavensward is only going to push that bill further no matter how you look at it. Though I don't see how exactly the following comment applies. The original population is going to be flooding the queues with the new jobs, so the queues are going to be short regardless if new players have access to the job or not. This game can be whatever it wants to people. It may not be a competition for you, but it can be a competition to someone else. Everyone does have their own story, but how they -play- that story does actually -affect- your enjoyment.
    (3)

  9. #489
    Player
    Nestama's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    4,353
    Character
    Nestama Eynfoetsyn
    World
    Lamia
    Main Class
    Samurai Lv 100
    So what happens when SE comes out with the 4.0 expansion and lock Jobs behind another set of plot? Pretty sure new players (and possibly current) would not be okay with that.

    Quote Originally Posted by Lorielle View Post
    Everyone does have their own story, but how they -play- that story does actually -affect- your enjoyment.
    A darn shame 2.55 ignores that fact...
    (0)

  10. #490
    Player
    Elmeron's Avatar
    Join Date
    Jan 2012
    Posts
    223
    Character
    Ironica Acinori
    World
    Faerie
    Main Class
    Arcanist Lv 58
    This is a big deal? I've been playing for 3 months now and have managed to complete the entire main scenario questline, have gotten to i100, and gotten my weapon to i100. I usually work 5 days of the week from 8-3:30, and have managed to do this... It was a bit of hard work, but it definitely wasn't that big of a deal. Don't be lazy and expect to faceroll through all the content in 1 week. This is an MMORPG, it's a long term game, not a single-player RPG.
    (5)

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