So basically guildhests?
So basically guildhests?
I wish dungeons were more like Guildhests. There are concepts used in GHs that are used literally nowhere else in the game, I.E. the redbelly one with the conjurers. That concept does not show up again unless you happen to queue Wolves Den / Frontlines.
The problem with the dungeons is that they teach by endless repetition without much elaboration. Tanks are never FORMALLY told how to control, check and manage enmity. DPS are never really told to do anything but spam rotations on enemies for 30 minutes at a time. Healers...well, luckly their job is straightforward.
Most of the good stuff doesn't show up outside Primals or raids.
Last edited by Edellis; 04-11-2015 at 11:50 PM.
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