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  1. #1
    Player
    KaedrianLiang's Avatar
    Join Date
    Apr 2011
    Posts
    794
    Character
    Kaedrian Kaeng
    World
    Tonberry
    Main Class
    Marauder Lv 60

    Cash Shop Item: Square-Enix Crysta Token.

    RMT. I keep seeing more and more threads about the "RMT problem" Heres my response and offered solution to further alleviate the issue.

    Theres a demand exchanging real life currency for gil. Kill the demand by killing the buyers as well.

    Or

    Implement a Crysta In-game Token system. Killing RMT presence by allowing both players and SE itself to take a cut from the RMT industry

    What is it?

    Essentially a cash shop item that gives the player's character (of choice) a token that can be exchanged for game time. Though in the case of FFXIV, i would highly recommend that these token be exchanged ingame for Crysta, that way players can purchase other services than just game time.

    For Example:

    Cash shop item:

    "Other Worldly Crysta Token (10,000)" ((5,000), (15,000), (20,000), (100,000)?)

    This item would be purchased for $10 USD. Upon purchasing the item from the cash shop. The item will be sent to your ingame character of choice via Moogle Delivery. This item can be traded with other players at their discretion, with possibly gil as the base of monetary value. Obviously the two players will have to deliberate the worth of such token in gil value.

    Very careful restrictions will have to be exclusively placed on such items to avoid exploitation. At SE's discretion.

    Why Crysta and not just flat game time?
    -Crysta will allow players to purchase other services available through Mog Station, server transfers, cash shop items, game time, and most of all extra retainers. This will give such token a greater demand

    What are SE's advantages of implementing such a system?
    -SE will take a huge cut of the RMT's market. More players will be spending more money related to the game.
    -This action may discourage RMT's presence ingame and force them to seek opportunities in other games.
    -More players playing!

    Player advantages?
    -Instead of "Buyers" risking everything by visiting shady websites, they can conduct a mostly secure transaction between SE's Cash Shop and the ingame players.
    -Players that cannot purchase game time or other services through the usual methods, will have additional means of getting game time and services. Whether its travel issues, terrible bank practices, foreign work, or just being from an unsupported country.

    Woes?
    -increased "Merc" activity, this can see bad or good depending on what side you are on. So this really isn't a (dis)advantage. It can be considered as Pay to Win, but highly controlled circumstances, the players being the ones controlling it, the player is both the demander and the supplier in this case.
    -Possibly irregular fluctuations on the Market Board. Again though highly controlled by the player base.

    This is just a general mock-up of an idea to help discourage RMT activity. I know many players have a defined hatred for RMT spam ingame. If we can take a huge cut from their industry by implementing a legitimized form of Cash Shop/Gil Exchange system. The objective is to remove RMT's from the exchange of gil and leave it mostly between the players and gil.

    Other games have implemented such a feature (though mostly limited as a method to pay for game time). So its already in practice in the MMORPG industry, it just depends on the company's ethics on such practice.
    (10)
    Last edited by KaedrianLiang; 03-26-2015 at 10:46 PM.

  2. #2
    Player
    Riepah's Avatar
    Join Date
    Aug 2013
    Posts
    1,324
    Character
    Riepah Redeemer
    World
    Cactuar
    Main Class
    Archer Lv 70
    Quote Originally Posted by KaedrianLiang View Post
    Kill the demand by killing the buyers as well.
    I agree with this part. Kill all the RMT and gil buyers!
    (8)

  3. #3
    Player
    KaedrianLiang's Avatar
    Join Date
    Apr 2011
    Posts
    794
    Character
    Kaedrian Kaeng
    World
    Tonberry
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Riepah View Post
    I agree with this part. Kill all the RMT and gil buyers!
    This is my prefered choice as well, but lets face it, its a very steep slope
    (0)
    Last edited by KaedrianLiang; 03-26-2015 at 10:39 PM.

  4. #4
    Player
    Lemuel81's Avatar
    Join Date
    Jul 2014
    Posts
    563
    Character
    Draelon Eldad
    World
    Behemoth
    Main Class
    Thaumaturge Lv 91
    I was looking on the world of warcraft forums yesterday. I noticed Blizzard is doing something similar to try and battle RMT. They are coming out with a WoW Gold token which can be exchanged for gold and sub time. Thats going to put a huge dent in RMT.
    (1)

  5. #5
    Player
    Elusana_Celah's Avatar
    Join Date
    Dec 2014
    Posts
    563
    Character
    N'ico Yazawa
    World
    Twintania
    Main Class
    Arcanist Lv 74
    Well it would need to be planned with the idea in mind that players would still buy from RMT companies if the price per gil is much cheaper.

    Until RMT buyers are being punished, there's a lot of 'good' solutions that won't really work such as the ones suggested above. I mean if I can pay $100 and get 4-5 million gil from SE's crysta system or I can spend $100 and get 20 million gil from an RMT... and there's no risk of me getting punished for going to the RMT.

    I'm just really disappointed that people don't want to earn their own money and that the market for players paying to win is really this big. It hurts me deep inside when I already know I shouldn't expect more than this from humanity.
    (4)

  6. #6
    Player
    Vaer's Avatar
    Join Date
    Oct 2011
    Posts
    1,803
    Character
    Ein Vaer
    World
    Excalibur
    Main Class
    Scholar Lv 90


    We just had a gigantic thread on this topic not too long ago...

    Anyways, the WoW token probably had something to do with the increase in aggressiveness the RMT has shown in the past week or so. This game will be the only P2P game left with a high population and no currrency/real money conversion system. Most F2P games have some way of selling cash shop items whether by being tradeable or a conversion system.
    (0)
    Last edited by Vaer; 03-26-2015 at 10:57 PM.

  7. #7
    Player Tiggy's Avatar
    Join Date
    Aug 2013
    Posts
    2,645
    Character
    Tiggy Te'al
    World
    Balmung
    Main Class
    Marauder Lv 53
    Don't need more than one thread for this.

    http://forum.square-enix.com/ffxiv/t...ystem-to-FFXIV
    (3)

  8. #8
    Player
    Renik's Avatar
    Join Date
    Aug 2013
    Location
    Limsa
    Posts
    821
    Character
    Ren'li Heise
    World
    Balmung
    Main Class
    Gunbreaker Lv 80
    So others pay so you can play, yeah, no, keep thinking, this anti RMT measure looks more like a desperate try for that part of the community in favor of apex like systems.

    Fine i'll give you a chance, no vet rewards for gil subscribers, and DF and log in preference for RL money subscribers, take these conditions and i will support your idea, but don't pretend it will stop the RMT activity.
    (2)

  9. #9
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Why not just a donation system, where we can send crystas to other accounts without the ingame route?
    You want to give other players playtime as a present? Fine, but not with gil.
    (2)
    Last edited by Felis; 03-26-2015 at 11:13 PM.

  10. #10
    Player
    KayoZ's Avatar
    Join Date
    Feb 2015
    Location
    Gridania
    Posts
    112
    Character
    Kayo Zeilan
    World
    Lamia
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Tiggy View Post
    Don't need more than one thread for this.

    http://forum.square-enix.com/ffxiv/t...ystem-to-FFXIV
    This. And it doesnt help. RMT will still be able to sell their gold cheaper than whatever it sells for legally. Hasnt worked on EvE or Wildstar, isnt going to work on Warcraft, wouldnt work on FFXIV. All it does is allow players to buy gold.
    (5)

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