Hey
Does anyone else here think having a separate box for fishing tackle would be amazing? I use up so much space in my inventories storing the various tackle and lures...
I'm hoping I'm not alone on this![]()
x
Hey
Does anyone else here think having a separate box for fishing tackle would be amazing? I use up so much space in my inventories storing the various tackle and lures...
I'm hoping I'm not alone on this![]()
x
Yes please
People have been asking for ages.... they dont seem to want to bother. Vanity > functionality.
This topic has been around for a long time, and gets shot down by SE all the time. Probably the only reason I haven't even leveled fisher to 50, I'm not dedicating that much space for a single class. Tackle box takes nothing away, even if it had a limited storage space inside, just so you can't bring along everyform of tackle/lure there is.
Been asking for this since Beta, along with a crafting box. And nothing.
As a lev 50 fisher we have wanted this for along time.SE keeps giving excuses why they cant do it but i call BS.I see no reason why they cant come up with sumthing similar to the way they do mounts and minions and TT cards.I know those are 1 time use things but still sumthing similar could be worked out.Having to fill my Inventory full of baits is total BS
The Tackle NPCs in the Housing districts really help, but its still a pain.
flogging a dead horse im afraid... we would all like it but don't seem to ever be getting it...
strange awareness of ghosts that no longer haunt this shell.
This is one issue on which SE has pretty clearly said "No", again and again. The reason they usually give is that another page of inventory information would put additional strain on the servers every time a player logs on or changes zones. In my opinion, though, if we're already so close to critical strain so early in the game's life (FFXIV doesn't even have a single expansion under its belt!), I see grave problems arising in the not-too-distant future. If you consider main-hand weapons/tools alone, once the three Heavensward jobs are added that will be potentially 23 out of 25 slots used up if a player wants to be able to change to any class on the fly. Presumably there will be many new jobs added over the lifetime of the game, and we're already nearing the limit of what is possible without adding at the very least a second page for main-hand tools.
SE's going to need to put some serious thought into what to do about limited Armoury space - and as they do, I hope that they also take the time to reevaluate the possibility of a Tackle Box...
Couldn't they possibly just move fishing lures/baits to the Key Item inventory page if that's the problem? Sure it would be a bit cluttered, but this is totally unfair. Fishers already fish pretty much for the LOVE of fishing since SE seems intent on punishing our class for the problem bot fishers caused in 11, and now, because we love to fish, we're forced to lower our enjoyment of the rest of the game because our freaking inventories are overcrowded. Crafters can put their stuff in their retainers, they can craft anywhere, including right beside a retainer. Fishers don't have that luxury, we have to be on our toes and traveling the whole game world in chase of the perfect time/weather, we don't have the time to go back and grab different lures each and every time a fish window opens up.
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