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  1. #1
    Player
    Stormrider's Avatar
    Join Date
    Sep 2013
    Posts
    668
    Character
    Storm Rider
    World
    Balmung
    Main Class
    Miner Lv 60
    This is all fine. But none of you seem to want to increase or entice new players. Can you possibly imagine within the CURRENT SYSTEM a new player doing the story mode and gearing up to continue through the 2.??. Again using the comment about gearing from Crystal tower in its current form is ludicrous for new players post 3.0.

    Anything up to the end of Main scenario should probably be fine. I am seeing this as a weak expansion with level 50+ only content. So with no new pre50 content you would need to do MS for dungeon entrance, to get to 50. Also with new jobs they should be filled with people leveling jobs they never got around to and the new ones.

    I am not sure why people at least vocal on these boards would want systems that would turn off new players. This should make the Relic players that think it should go on forever happy. This is inline with a model that 11 used to never entice new players to the game. It is not CoP questionable, but it might be pretty close. Unless ishgard is just a City/zone and the rest of the quests and content is available.
    (2)

  2. #2
    Player
    Callinon's Avatar
    Join Date
    May 2014
    Location
    ???
    Posts
    1,557
    Character
    Callinon Soulforge
    World
    Ultros
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Stormrider View Post
    This is all fine. But none of you seem to want to increase or entice new players. Can you possibly imagine within the CURRENT SYSTEM a new player doing the story mode and gearing up to continue through the 2.??. Again using the comment about gearing from Crystal tower in its current form is ludicrous for new players post 3.0.

    Anything up to the end of Main scenario should probably be fine. I am seeing this as a weak expansion with level 50+ only content. So with no new pre50 content you would need to do MS for dungeon entrance, to get to 50. Also with new jobs they should be filled with people leveling jobs they never got around to and the new ones.

    I am not sure why people at least vocal on these boards would want systems that would turn off new players. This should make the Relic players that think it should go on forever happy. This is inline with a model that 11 used to never entice new players to the game. It is not CoP questionable, but it might be pretty close. Unless ishgard is just a City/zone and the rest of the quests and content is available.
    This was kinda my point.

    People are also forgetting that there's a gear grind necessary to progress with the main story.

    Keeper of the Lake and Chrysalis require what item level? Ok... and the quests award what gear? Hmm...

    Also gearing through the CT raids post 3.0 is absurd for the simple fact that nobody will be doing them. You think the queue time for Labyrinth of the Ancients is bad NOW? Hoo boy. Check it out on July 1st and see what you think. At least the dungeons have a shot at being included in some kind of "Level 50 Roulette" or something to help new players out. The CT raids? Forget it.

    There's going to need to be some serious overhauling to gear progression in a post 3.0 world to help speed new players through the 2.x storyline.

    As for the relic? Doesn't matter. If someone wants to go back and build one for completion's sake, I'm sure that option will be open to them. But it isn't super important that it be made simple to do since it's unnecessary for post 3.0 progression.
    (3)

  3. #3
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Callinon View Post
    snip
    Somehow people forget that crafted gears exist and that the current ilevel 90+ crafted gears would be cheaper in 3.0 because it will be easier to craft 3 star recipes thanks to new levels for crafters. Easier to craft -> more crafters will craft it -> more competition on the market board -> undercutting start

    Also it should be no problem to put gear as reward into some lv50 story quests. I think there are still enough lv 50 story quests with only gil as reward, where SE can put in gear rewards with 3.0
    (0)
    Last edited by Felis; 03-16-2015 at 11:33 PM.

  4. #4
    Player
    kyuven's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    2,130
    Character
    Chen Kotomi
    World
    Adamantoise
    Main Class
    Archer Lv 90
    Quote Originally Posted by Felis View Post
    Somehow people forget that crafted gears exist and that the current ilevel 90+ crafted gears would be cheaper in 3.0 because it will be easier to craft 3 star recipes thanks to new levels for crafters. Easier to craft -> more crafters will craft it -> more competition on the market board -> undercutting start

    Also it should be no problem to put gear as reward into some lv50 story quests. I think there are still enough lv 50 story quests with only gil as reward, where SE can put in gear rewards with 3.0
    the difficulty TO craft may change, but the materials aren't going to get any more common than they are.
    (0)

  5. #5
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by kyuven View Post
    the difficulty TO craft may change, but the materials aren't going to get any more common than they are.
    lv51+ gathering nodes
    grand company shop
    random npc shop somewhere in nowhere
    (0)
    Last edited by Felis; 03-17-2015 at 12:41 AM.