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  1. #41
    Player
    Aeyis's Avatar
    Join Date
    May 2011
    Posts
    1,378
    Character
    Elinchayilani N'jala
    World
    Zodiark
    Main Class
    Paladin Lv 70
    Quote Originally Posted by kyuven View Post
    This is because:
    1) A lot of players want a REASON for this to exist. Why are we suddenly able to summon a magical barber into our inn room? Why are we suddenly able to turn our heavy plate armor into a bikini? Explanations are important.
    2) A lot of these need an explanation. Players respond better to an NPC telling them how it works rather than a pop-up tutorial screen. This isn't true for everyone, but it's true for a lot of people.
    3) It's important to know where the heck this stuff is.
    .....
    So, in a way, this is self-imposed on your part since you're going against what the system was designed for.
    I kind of agree with Kiara on this. I was unable to cover my rank 40 chocobo because of the way the system works.
    See I read all of the NPCs chat options, I knew how to cover and where to go. Yet apparently it required a quest to unlock, and woe me as I retired my chocobo as soon as I hit rank 40.

    I have ALL the requirements to cover my chocobo, but I can't because its locked behind a quest I can now no longer obtain.


    So I agree that it's completely pointless and stupid to hard lock features of the game behind quests.
    Quote Originally Posted by kyuven View Post
    TERA and WoW both did this too, with things like dungeons, attunements, and whenever they added a new feature.
    That's not the case. WoW never locked any standard feature behind a quest that you HAD to do first.
    For example the Glamour system or Dye system in FFXIV? You need to do a quest first.
    The transmog system or the dungeon finder in WoW? You only need to reach the level requirement for each dungeon in WoW, and the transmog system can be used by literally anyone, without a quest thats unneeded.
    (1)
    Last edited by Aeyis; 03-15-2015 at 06:48 AM.

  2. #42
    Player

    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    1,201
    Quote Originally Posted by SDaemon View Post
    There are caps on poetics (just as the 2 tomes prior) to prevent players from gearing too quickly. It staggers the gearing up process. With more characters you get more poetics in the sense that you have more characters to grind it on, but you are still cap locked on each of those alts of yours and you aren't able to use those poetics for anyone else.
    Hence alts are viable, since you can gear up more classes in a single week- With the current system it takes x weeks to gear up ONE class, and since this game lets you play all classes on one character we should be able to get, say "tankpoetics" "healer poetics" "casterpoetics" "meleepoetics". It isn't made for multiclasses really since you can decide on gearing up one class to max, or getting gear for each class every week but you can't gear them all up until cap is gone
    (0)
    http://websta.me/n/kiaraicencroft.ffxiv (Kiaraicencroft.ffxiv@instagram)

  3. #43
    Player
    SDaemon's Avatar
    Join Date
    Aug 2013
    Posts
    1,489
    Character
    Koala Shibito
    World
    Sargatanas
    Main Class
    Viper Lv 100
    Quote Originally Posted by Kiara1 View Post
    Hence alts are viable, since you can gear up more classes in a single week- With the current system it takes x weeks to gear up ONE class, and since this game lets you play all classes on one character we should be able to get, say "tankpoetics" "healer poetics" "casterpoetics" "meleepoetics". It isn't made for multiclasses really since you can decide on gearing up one class to max, or getting gear for each class every week.
    Um...your argument was alts being a reason for the cap. The cap doesn't exist to support alts. It exists to slow down the gearing process. With or without alts being possible the cap would still be there. The game is designed to level multiple classes, whether you level multiple jobs is your choice and is supported with various means of getting high-level gear for various jobs.
    (2)
    Last edited by SDaemon; 03-16-2015 at 08:54 AM.

  4. #44
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    Quote Originally Posted by Aeyis View Post
    snips
    FF14 is a mmorpg driven by the story, if you don't like this part of the game i fail to understand why you play it. quest are what bring story, is not a sandbox.
    other point, it's nice to put quest for unlock stuff, like this you know they exist and how it work....
    (4)

  5. #45
    Player
    SDaemon's Avatar
    Join Date
    Aug 2013
    Posts
    1,489
    Character
    Koala Shibito
    World
    Sargatanas
    Main Class
    Viper Lv 100
    Quote Originally Posted by Aeyis View Post
    That's not the case. WoW never locked any standard feature behind a quest that you HAD to do first.
    There are plenty of features in WoW that require(d) a quest to do/unlock. MoP farm, WoD garrison, selfie twitter cam to name a few.
    (3)

  6. #46
    Player
    Kuroyasha's Avatar
    Join Date
    Sep 2013
    Location
    Uldah
    Posts
    786
    Character
    Kuroyasha Tenshi
    World
    Gilgamesh
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Katsaria View Post
    Unless there's significantly more detail being left out of the official translation, then FCOB is likely just a duty finder addition. There will likely be no nerfs or changes to loot lockout. What would raiders do until 3.0? twiddle their thumbs?
    We are doing that already
    (0)

  7. #47
    Player
    Aeyis's Avatar
    Join Date
    May 2011
    Posts
    1,378
    Character
    Elinchayilani N'jala
    World
    Zodiark
    Main Class
    Paladin Lv 70
    Quote Originally Posted by silentwindfr View Post
    FF14 is a mmorpg driven by the story, if you don't like this part of the game i fail to understand why you play it. quest are what bring story, is not a sandbox.
    other point, it's nice to put quest for unlock stuff, like this you know they exist and how it work....
    Please read what I actually wrote, and what it was about.
    What ''other point''? I only had one point? I don't see anything about story?

    Having a quest needed to unlock things, what for? The NPC in question tells you everything you could want to know.
    You are literally given everything you need to be able to do said features.

    On top of that, you seem to be forgetting the active help, which also tells you exactly how a feature (basic or otherwise) works.

    Quote Originally Posted by SDaemon View Post
    There are plenty of features in WoW that require(d) a quest to do/unlock. MoP farm, WoD garrison, selfie twitter cam to name a few.
    Those are 2 features that were added as an expansion exclusive. As such they are very bad examples as they are not available unless you have said expansion. They are also not basic features of the game.
    There's a bit of a difference with a feature that has no story/plot surrounding it and one that does.
    (0)
    Last edited by Aeyis; 03-15-2015 at 08:29 AM.

  8. #48
    Player
    QuinceTaru's Avatar
    Join Date
    Aug 2013
    Posts
    364
    Character
    Quince Viville
    World
    Balmung
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Katsaria View Post
    Unless there's significantly more detail being left out of the official translation, then FCOB is likely just a duty finder addition. There will likely be no nerfs or changes to loot lockout. What would raiders do until 3.0? twiddle their thumbs?
    They will have to change either the loot lock out, or making it so ppl cant help other people in the DF if they alrdy completed it this week. Otherwise this would cause so much drama imo
    (0)

  9. #49
    Player
    SDaemon's Avatar
    Join Date
    Aug 2013
    Posts
    1,489
    Character
    Koala Shibito
    World
    Sargatanas
    Main Class
    Viper Lv 100
    Quote Originally Posted by Aeyis View Post
    Please read what I actually wrote, and what it was about.

    Having a quest needed to unlock things, what for? The NPC in question tells you everything you could want to know.
    You are literally given everything you need to be able to do said features.

    On top of that, you seem to be forgetting the active help, which also tells you exactly how a feature (basic or otherwise) works.


    Those are 2 features that were added as an expansion exclusive. As such they are very bad examples as they are not available unless you have said expansion. They are also not basic features of the game.
    There's a bit of a difference with a feature that has no story/plot surrounding it and one that does.
    Now you are splitting hairs here.
    (1)

  10. #50
    Player
    kyuven's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    2,130
    Character
    Chen Kotomi
    World
    Adamantoise
    Main Class
    Archer Lv 90
    Quote Originally Posted by Aeyis View Post
    That's not the case. WoW never locked any standard feature behind a quest that you HAD to do first.
    For example the Glamour system or Dye system in FFXIV? You need to do a quest first.
    The transmog system or the dungeon finder in WoW? You only need to reach the level requirement for each dungeon in WoW, and the transmog system can be used by literally anyone, without a quest thats unneeded.
    Molten. Core.
    Hard Mode keys.
    Also a lot and i mean a LOT of WotLK content.
    (3)

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