Quote Originally Posted by Kiara1 View Post
Well they shouldn't lock content behind all those quests.
If it wasn't for mog hm, snowcloak, shiva and that other trial I wouldn't do it.

Or they could make it more fun, or challenging. Cause right now 90% of the quests are all like "Take this bread to my friend on the other side of the world, and then talk to me again" "Oh you're back! Okay, well talk to that guy over there!"
While I do think that certain things should be optional for replay, like if you make an alt you have these options available to you already, you should still have to initially play through the story in a story-driven game.

Let's say you start the game and get a character to level fifty doing leves or sidequests or something. No touching the story.
All right, you're level fifty now, cool. Want to go to Coil? Well, why should Alisaie trust you with something like this? You haven't proven that you're worth her time.
EX Primals? What makes you think Urianger should trust you with beating such strong monsters; heck how does he even know you would be able to survive an encounter with them? None of the Scions know you have the Echo, because you never talked to them.

I mean, if you really hate the story that much, just skip what people are saying and all the cutscenes like people apparently do.

(And yeah, I too think that quests should be a bit more exciting than, "go over to the other side of the world, oh nevermind we need you back here now" but it's something I'm willing to do to play the content I want to play...)