Good. I didn't want the game under the yoke of the class system forever. An expansion is the perfect time to move on.It really feels like they're just randomly making stuff up as they go with no planning.
"Jobs will be like specialists you'd want to play in a party while classes will be used for soloing."
"Classes will branch into multiple jobs and ACN/SMN/SCH will be the first!"
"We didn't want to make THF into its own job so we made it into a class instead, please feel that ROG is like THF."
"New jobs won't have base classes at all."
I vote if they do this at the very LEAST! Make us level 15 or 30, but 15 would be a good start.
I dislike the grind to 15 in all honesty.
The newbie dungeons are a great start...30 is even better though, more skills to use than just like 2 lol
and still easy to follow up.
True but I dunno. I get sick of doing that more than I do dungeons which isn't much.
Plus you're really learning your class at 15, when dungeons unlock and stuff. Might as well
just throw us there. I just purpose 30 because you get more to play around but ideally, 15 is a great start.
Last edited by Mugiawara; 03-09-2015 at 02:16 AM.
In all honesty 1-15 is so quick if you spam fates, leves and your hunting log.I vote if they do this at the very LEAST! Make us level 15 or 30, but 15 would be a good start.
I dislike the grind to 15 in all honesty.
The newbie dungeons are a great start...30 is even better though, more skills to use than just like 2 lol
and still easy to follow up.
Sounds similar to the Advanced Jobs from Final Fantasy XI that required level 30 to unlock.
So would u guys recommend getting a tank class to level 30 to then become a DARK knight or any class at level 30 would be fine. thinking of going paladin as well. but i don't know if i want to play as two tanks
The whole sentence used is pure conjecture on the part of the article's writer. The only thing confirmed is that you can't unlock them right from the get go if you are a brand new player to the game, which only make sense since you wouldn't be diving into Heavensward content right away if you are brand new.
I feel the writer of the article may have misunderstood some sayings and misinterpreted them.
I see this merely as you will need an existing job to reach level 30 as a requirement before the new jobs quests can be started. I can't not see the new jobs starting at level 1. I certainly hope they do start at level 1 and I see no good reason why they shouldn't. If you don't want to invest time into playing this game and leveling up, then I hate to break it to you but MMOs in general are not the games you should be playing. Quit trying to change my genre to something it's not. WoW's done about as much damage to the genre as it has actually improved aspects of it.
So frustrating. Leveling up already doesn't take that much time, why shorten the experience even further when it's not needed?
I'm just now getting around to leveling up my ninja, though I generally just do low level roulette, fates and levequests. On days I work, low level roulette is all I do on it, if I even do that. So I've been leveling it fairly casually for the last 2 weeks, I'm level 38. Though if I really wanted to grind it out quickly I could have been level 50 within 5 days or so of when I unlocked Rogue. I'll probably be 44/45 within a week leveling that job casually and kinda slowly. This keeps me from getting burnt out on leveling too.
You can see my sig to see I've leveled quit of bit of jobs (all after 2.0), most of my DoM/DoW I leveled up a year ago or longer. My tank jobs I just relatively recently within the past few months had leveled, and now I'm getting around to Ninja. (I don't know when I'll get around to Arc/Brd)
I certainly hope SE doesn't do something stupid like WoW's level boost. Come on, SE, you're better than that.
Give me level 1 Dark Knight, Machinist and Astrologian. I'll level them from 1 and learn what each skill does and how they work any day vs. being handed a level 30+ job and just trying to figure that crap out all at once.
I would KILL for something like this in the game. No way do I want to level 1 or 2 new classes from 1-60 or even 30-60. And yeah leveling isn't hard, but it's boring as hell. The complaint about people not knowing what their doing I don't really agree with. Bad players will be bad with those classes, but people that know what they're doing will be fine with them. Same as now. The whole "leveling helps you learn your character" thing is a myth honestly.Sad part is, I remember seeing a thing about SE talking about having a boost to 50 :/ Which would make no sense to even have that. It's not like it's hard to level. If you really try, you can get 1-50 in 2-3 days, even if you only do it a few hours a day, it'll still take less than a week.
If they did that, then look forward to having people 50+ who have no idea what they're doing...oh wait, we already have that lol
Don't really see the problem with level boost when it doesn't get you to level cap (which was 100 when it boosted to 90). When WoW did it, it was more to get new players into current expansion content if they were invited in by friends. They even had a level 90 starting area and locked your skills with the game slowly introducing it. I mean you can argue that you're paying money to not play the game, but not everyone likes the ideal of leveling 1-100 all over again for an alt or if they have to make a new toon on another server
That being said though, starting at a level other than 1 can work if it still follows the same concept of slowly introducing the class, like unlocking one ability at a time through mandatory/story quests. My friend that went to PAX for shiva (he never played FFXIV) immediately got overwhelmed by the amount of abilities a bard had, that's something you want to avoid if you're level skipping on creation.
And just to throw it out, there are people who play levels 1-50 normally and still don't know how to play their class. I see melee/tanks other than monks (because they're locked behind the stances) not grasping the mechanic of comboing their abilities and doing 100 potency attacks. Wouldn't be any more different than a player starting at level 50 and not understanding their class imo.
Last edited by RiceisNice; 03-09-2015 at 02:31 AM.
People like you have no clue... It took me a week with 6 hours a day to level from 1 to 50 for ninja, doing dungeons and FATEs/leves in between... And I think I did it fairly quickly...
Last edited by Kuwagami; 03-09-2015 at 02:33 AM.
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