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  1. #11
    Player Vackashken's Avatar
    Join Date
    Mar 2011
    Posts
    1,165
    Character
    Vackashken Zuth
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Just get rid of the repair system altogether.

    (5)

  2. #12
    Player
    Deminia's Avatar
    Join Date
    May 2011
    Location
    Limsa
    Posts
    165
    Character
    Deminia Brellenwind
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    I am happy with the current repair option as it solved the huge problem we previously had of: no inventory to store all the many types of possible repair materials, the low availability of some of those materials, and the matter of finding a crafter able to do the repair itself who also happened to have the needed repair item on hand. Now every crafter can easily obtain the needed items for any repair.

    The real problem now is the availability of non-vendor dark matter. I very much agree that this should be somewhat easier to obtain through alternatives to the vendor. Right now you can get dark matter via other sources, but the drop rates seem to be too low. The vendors should still be available to provide the easiest method to obtain dark matter, and the high cost should reflect that ease. If more players are able to obtain dropped or even crafted versions of dark matter, then the bazaars would reflect (eventually) lower prices, once there was enough stock accumulated.

    I think adding a way to craft dark matter would be a good idea - and it would allow those players who did enjoy crafting their own repair materials a way to continue to do so.
    (1)

  3. #13
    Player
    Petori's Avatar
    Join Date
    Mar 2011
    Posts
    409
    Character
    Livi Fi
    World
    Zodiark
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Tezz_Xivectro View Post
    Company seals to buy Dark Matter in bulk.

    /thread
    Like I would throw away seals for pesky repairs. I rather keep the seals and wait if/when more items are available.
    (2)

  4. #14
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    The new repair system is fine
    The game need gil sinks and the new repair system is a good gil sink
    (1)

  5. #15
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    As was said before the previous times this has been suggested: No.

    There's no point in having both, the new system is clearly superior in terms of pricing, inventory space and ease of collecting. There is now a generally accepted price per tier of dark matter that is easy to follow, it takes up 5 spaces in your inventory at the most and it's extremely abundant in dungeons as well as available from NPCs in all the main cities.
    (0)

  6. #16
    Player
    Petori's Avatar
    Join Date
    Mar 2011
    Posts
    409
    Character
    Livi Fi
    World
    Zodiark
    Main Class
    Machinist Lv 90
    Then at least make mobs drop them more frequently. Like beastmen.
    (0)

  7. #17
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    295
    This is a much needed gil sink, we need more gil sinks not less. The cost to repair is fair, you no longer fail repairs. The system is easy to understand, now ppl know how much to pay for repairs.

    The old system was a disaster with WAY to many materials, if they introduce the old system back in I would be required by my ls to carry the cheap old mats since ppl will always want to pay less for repairs. No longer will I get 5k per repair i'll get the 1-2k of old, and i'll be expected to do the repairs for the price I can see it now

    "tachi repair all my wvr/lw gear please, ... 1k each"
    "I need 5k per repair cus thats how much the mater costs sorry"
    "just carry the fent! its nearly free to make why are you so laze tachi"
    "grumble grumble ya and give up 10 more inventory slots on:
    cotton/canvas/velvet/linen/sheepskin/leather/toad/boar/raptor ~ spect/fent => FML"
    (2)
    Last edited by tachikoma; 08-09-2011 at 12:28 AM.

  8. #18
    Player
    DoctorMog's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,944
    Character
    Doctor Mog
    World
    Hyperion
    Main Class
    Lancer Lv 51
    Go farm the Dark Matter while leveling gathering classes. TADA! Free.

    Also, the game needs gil sinks.
    Dark matter is a gil sink.

    It is needed to balance the economy.

    Right now more money comes INTO the game than goes out.

    This isn't sustainable.
    (2)

  9. #19
    Player
    Picoman's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    932
    Character
    Pico Man
    World
    Masamune
    Main Class
    Miner Lv 70
    Adding options is always good. So i say lets have both!
    (2)
    Download my iPad app on the App Store http://bit.ly/10QMy4C ^^

  10. #20
    Player

    Join Date
    Mar 2011
    Posts
    196
    Both are extremely a bad idea... removes this new Gil Sink (for most items). As much as I hate the new costs for these Dark Matters, I think its a good idea in the game right now. This is helping remove gil from the game.

    As someone above posted about fent vs matter.. people would end up using only Fent basically nullifying this new Dark Matter except for expensive/rare repair materials. Just face it, until there are other gil sinks in the game, this system has to stay in place. And maybe after they have other gil sinks, then this may become an option.
    (0)

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