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Thread: Jumbo Cactpot

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  1. #1
    Player
    Spawnie's Avatar
    Join Date
    Aug 2013
    Location
    queensland
    Posts
    2,207
    Character
    Spawnie Lionheart
    World
    Odin
    Main Class
    Bard Lv 80
    Quote Originally Posted by h0tNstilettos View Post
    Now that's strange. In your image 2,933 tickets were sold. On our server we sold almost 5,000, yet our prize winning amounts were lower than what's showing in your image for each prize. I was under the impression the more players that bought tickets the higher the payout would be since that's what it said.
    i assume it goes by each world so naturally more or less tickets are gonna be sold as well as different prize payouts :3
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  2. #2
    Player
    h0tNstilettos's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    565
    Character
    Samira Starlightzz
    World
    Leviathan
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Ramien View Post
    The threshold rewards are apparently somewhat random, because the numbers were different for Balmung as well, but so where the rewards on the left hand side.
    Hmm, yeah that's different from what the NPC said. I didn't know that until now. No biggy. Just thought that was odd.

    Quote Originally Posted by Spawnie View Post
    i assume it goes by each world so naturally more or less tickets are gonna be sold as well as different prize payouts :3
    That's what I thought, the more populated the world the more tickets that sell, and the NPC said that increases prize amounts. I guess what you mean is it's random based on world, rather than going by population/tickets sold.
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  3. #3
    Player JayCommon's Avatar
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    Aug 2013
    Location
    Gridania
    Posts
    963
    Character
    Indaki Sativa
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by h0tNstilettos View Post
    That's what I thought, the more populated the world the more tickets that sell, and the NPC said that increases prize amounts. I guess what you mean is it's random based on world, rather than going by population/tickets sold.

    Maybe the rewards are determined from the total amount of people in your server, and then how many of that total pool actually purchased a ticket? Strange, indeed. My server had 2,002 tickets sold and our jackpot was a bit over 1.22m
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