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  1. #11
    Player
    Yoohre_WildRiver's Avatar
    Join Date
    Apr 2011
    Posts
    758
    Character
    Yoohree Reborn
    World
    Zalera
    Main Class
    Culinarian Lv 70
    and make grind party fight take longer!!!

    killing something in 3 hits its not fun
    (6)

  2. #12
    Player
    Neptune's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,062
    Character
    Neptune Deepsea
    World
    Balmung
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by mysterytaru View Post
    There are other games that have what you want. Play those.
    No thanks, I'll think I'll play this one. Maybe I'll make a character on Cornelia and come hang out with you. We can be best friends.

    Quote Originally Posted by Raim View Post
    You guys aren't going to get FFXIV off the ground by pushing people away who just want options. This isn't FFXI anymore. Its not 10 years ago anymore. New things aren't scary.
    Well said!
    (10)

  3. #13
    Player
    Kazai's Avatar
    Join Date
    Aug 2011
    Posts
    85
    Character
    All Evil
    World
    Hyperion
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Raim View Post
    You guys aren't going to get FFXIV off the ground by pushing people away who just want options. This isn't FFXI anymore. Its not 10 years ago anymore. New things aren't scary.
    I agree options would be nice and I'm happy XIV isn't XI, I just rather it be more like XI than WoW...but hey you're right they should add the "new" system of exp on meaningless quest 1-50, that'll get the game off the ground.


    Neptune come to Mysidia I'd love to play with you!
    (3)

  4. #14
    Player
    Murugan's Avatar
    Join Date
    Jul 2011
    Posts
    1,297
    Character
    Murugan Raj
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    /applaud the myriad benefits of party grinding in an MMO

    /boo another troll post from Neptune about the topic.

    No one is arguing against options, you are simply trying to get them to kill the community by removing the benefit of grouping. Give solo players other options, hell give other options to groups again but party grinding with XP chains must be #1, because nothing else in any other MMO that has ever been developed has compared to it.
    (15)
    Last edited by Murugan; 08-05-2011 at 05:52 AM.

  5. #15
    Player
    Kopuno's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    275
    Character
    Rhizzae Cathedral
    World
    Mateus
    Main Class
    Summoner Lv 70
    I like grind parties, what I don't like is Leve's and boring quest telling you where to go, what to do and then giving you a piece of cake, albiet in ffxiv's case; a small piece. Why am I not 50 yet but been playing off and on since release? Much like my 7 years of ffxi, I refuse to play a game where people gain from broken mechanics. Not only that, anyone who says the previous method of leveling is better then what we have now is truly my hero. I could never put up with that, nor get several 50's off broken leve's.

    However, I would like to see other ways implemented to rank up. Kill the quest, bring em back like ffxi's. Trash leve's and Behest and do something new. Regardless if you sprinkle glitter on shit, it's still shit. Lastly whatever you do, do not bring back zerg parties. 8 people is far too much as is. (raids and stuff, understandable)
    (6)

  6. #16
    Player
    DoctorMog's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,944
    Character
    Doctor Mog
    World
    Hyperion
    Main Class
    Lancer Lv 51
    I would like to applaud you for another useless thread.

    I would also like to applaud my mother for giving birth to me.

    While I'm at it, I would like to applaud the French for French Toast and Oprah for FREE GIVEAWAYSSS

    LOOK UNDER YOUR CHAIRSS!!!! WOOOOO

    Re-LAX.
    (20)
    Last edited by DoctorMog; 08-05-2011 at 07:15 AM.

  7. #17
    Player
    Chocobits's Avatar
    Join Date
    Jun 2011
    Posts
    289
    Character
    Frosted Butternipples
    World
    Excalibur
    Main Class
    Warrior Lv 44
    I usually agree with you Neptune but I'm actually in favor of grind parties being added. "It takes all kinds" as they say. I like having a variety of options for leveling up. No matter what innovative, engaging and rewarding alternative they could implement vs grinding, if that's the only viable option, doing that repetitively becomes a grind in itself. Heard of the phrase "Levegrinding"? Anything becomes a grind when the game mechanics dictate that's the best way to level up and you do it all the time.

    Balancing the game out and leaving us with options, option for both the solo/casual and the hardcore utilizing a variety of leveling methods - that's my idea of the perfect game. Sometimes I actually love being in the grind. A good grind in FFXI pre-Abyssea was almost magical. You'd have SAM & WAR that would use their 2 hour ability during downtime to maintain a chain if the exp chain was at risk of being lost. Other times I just wanna do my own thing and not have to organize a party, or do some light solo grinding with my flag up. FFXI also had Campaign, ENM, quests for scrolls if you just needed a little boost to ding the next level and move onto the next camp. Despite the game favoring certain jobs and weapon types for most efficient killspeed, I felt that FFXI had the most flexible leveling system I'd ever used. I'd love for there to be tons of options like that in FFXIV.

    So yes, once search functions and party flags are properly implemented, I do intend to give SE the much needed applause they deserve.
    (3)

  8. #18
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    292
    Quote Originally Posted by DoctorMog View Post
    Re-LAX.
    With EX-LAX.
    (5)

  9. #19
    Player
    Tsukino's Avatar
    Join Date
    Mar 2011
    Posts
    1,141
    Character
    Tsukino Mahou
    World
    Adamantoise
    Main Class
    Pictomancer Lv 100
    You need to try looking at this from a different perspective. You are seeing it as "this is what WoW and other semi-popular MMOs have done and so it's what FFXIV needs to do to compete with those games," but that is probably a flawed assumption.

    Consider that this game already launched in such a poor state every casual gamer has pretty much given up on it. Not many of them will be likely to return ever. People gave it one chance, they didn't like it, and they left for good. Back to WoW or off to RIFT or whatever. FFXIV is so far behind these games in terms of content the developers would need to work twice as fast just to catch up. But would simply "catching up" cause any of those people left with a bad taste in their mouths to return? No, because they're already just as content playing something else. At this point in time, FFXIV cannot possibly hope to beat WoW at its own game. Even if they add solo quest grinding instead of improving party camp grinding, why should WoW-types return for something their game had years ago?

    On the other hand, look at players past and present of FFXI. The game is over nine years old and still supports the PS2. The updates have slowed to a crawl and no truly new areas or expansive content additions have been made in years. Many players were upset by the changes made with the add-ons, the level cap increase, and the slow updates in Altana expansion content. The number of world server systems has been reduced by half, and the game is in its twilight. Those people have nowhere to turn, because all other modern MMOs have tried to copy WoW (RIFT is practically a carbon copy in a large number of areas) to try and capture some of its success. There is a large number of people who are in the market for a serious grind game with a monthly subscription fee, hardcore accomplishments most players wouldn't dream of doing more than once, party grinding, and, well, the Final Fantasy brand and icons. There are also some minor things that would help out here, like the fact that FFXI players would be more likely to even hear news of XIV being better in the first place.

    What's more likely, that they can grab a few hundred thousand subscriptions from the modern MMO market flooded with similar games, or from a market where the most recent game catering toward it was made nine years ago? I think it's the latter.
    (17)
    Last edited by Tsukino; 08-05-2011 at 12:19 PM. Reason: Grammaaaaaaaaaar

  10. #20
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    500
    i like having a balance between all kind of options to rank up.
    on days i can do leves i usually pick that route and go do them with friends.
    on other days where i can't do leves, or i'm not satisfied with the amount of SP i made during a leve run i'm going to grind with friends.
    i really enjoyed FFXI's besieged & campaign aswell.
    they didn't reward you with the best XP, but atleast i was able to do something if i didn't find a group, or just didn't feel like going for endless hours of grinding my leves up.

    it's the lack of zones/monster to choose from that FFXIV's grind currently feels a little boring.
    hopefully we'll see full beastmen outposts, and get the possibility to fight even harder mobs to reward us with more SP.
    (4)

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