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  1. #41
    Player
    DoctorMog's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,944
    Character
    Doctor Mog
    World
    Hyperion
    Main Class
    Lancer Lv 51
    Quote Originally Posted by mysterytaru View Post
    Anyone tired of people constantly whining about everything in this game but never quitting?
    I plan to have your children.

    Weather you like it or not!
    (5)

  2. #42
    Player
    DarthTaru's Avatar
    Join Date
    Apr 2011
    Posts
    273
    Character
    Darth Taru
    World
    Excalibur
    Main Class
    Marauder Lv 50
    My linkshell started throwing away dungeon items last night we've beaten it so much at this point and this with only entering 1~3 a night, probably 2 on average. It isn't difficult with a solid group of players and our strategy seems to be fail proof. I realized last night that we might suddenly be back to sitting in town soon bored out of our skulls.
    Hopefully SE gives us some high level and very challenging open world NMs with low drop rates and little room for error.
    I feel like that is the best way to keep the 50s occupied right now.

    Maybe even have every mob in the game be a place holder for one on a 3 hour window so nobody knows where it will pop.
    All I know is i'm a little concerned. I know top tier linkshells are going to be back to boredom by now, if not very soon, and now we don't even have leves to give us reason to log in.

    It may have been premature to nerf the leve runs as that, at least, was still a consistent reason to log in, where as the dungeon doesn't have much longer.
    (3)

  3. #43
    Player
    Dubont's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,430
    Character
    Dubont Matteus
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 100
    I'm not tired of the raids...of tired of the people that do the raids repeatedly...and still can't even make it to the ogre..
    (3)
    Healer strike is ridiculously foolish and accomplishes nothing

  4. #44
    Player
    DarthTaru's Avatar
    Join Date
    Apr 2011
    Posts
    273
    Character
    Darth Taru
    World
    Excalibur
    Main Class
    Marauder Lv 50
    Are you seriously wearing the elitist mask now? You, who was crying for a dungeon nerf and haven't beaten Batraal, are now picking on people who can't beat Ogre?
    (3)

  5. #45
    Player
    DoctorMog's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,944
    Character
    Doctor Mog
    World
    Hyperion
    Main Class
    Lancer Lv 51
    Maybe you are just angry, but I read it as:

    "I haven't gotten to try batraal because none of my groups can beat ogre."

    Relax
    (1)

  6. #46
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Quote Originally Posted by Dubont View Post
    I'm not tired of the raids...of tired of the people that do the raids repeatedly...and still can't even make it to the ogre..
    Get to the Ogre isnt the problem.. I can get there in 20 min if I wanted too its when we get to the Ogre and then when people aren't Organized people will die, its not Necessarly the setup 2 CONs is a def must and a tank yes... BUT 3 ARCs? YEs its a possible win but doesnt that make it the only setup that can?!?! I think people are lazy to try different things. Like I was a LNC.. however I was shooting DOTs at the mob and guess WHAT I got it down to 20% before the Tank died again Wasn't our fault as a team it was the Tank died after the enragement. It was bad louck was all, but this whole GLA ARC ARC ARC CON CON bizziness.. Is not the only way Im sorry
    (1)

  7. #47
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,612
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    Quote Originally Posted by Cichy View Post
    In my opinion the two dungeons have a huge design flaw because they are very limited.
    Gear is reskinned and exp is OK which will make those two dungeons obsolete with any type of decent content that will be released. There is nothing great about them and there has to be something for them to be used in the future.
    Yoshi should've added some truly epic gear that can stand out in those dungeons and maybe some exp quests so that the players would be inclined to do them.
    Like I said, if he releases another dungeons with good looking gear at lvl 30 and maybe 50 people will just skip the current two and grind till they get to those. If AF will be at 50 I certainly wont take a step inside the Darkhold, I rather grind.
    Adding "epic" gear wouldn't really help dungeons, especially since then they'd alway shave to top the gear. What would be nice however is if they had more quest oriented for the dungeons. If I'm correct as it stands now there is only one quest related to both of them and it's no repeatable. What would be nice is perhaps each dungeon had 5-10 quest and doing certain quest changed the whole concept of the dungeon. So rather then a dungeon always be about taking down the bosses, there could be some quest in which the dungeon's anatomy completely changes and instead of fighting the R25 boss you are taking down pirates that are trying to loot hidden treasure in a secret passage or something.
    (1)

  8. #48
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    251
    I'm glad I didn't have all my battle classes maxed, because some of the rank 25 dungeon gear is really nice. It's really fun to level up a class with a nice set of NM/Dungeon gear on.
    (0)

  9. #49
    Player
    Cichy's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    515
    Character
    Lucy Lestat
    World
    Hyperion
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Airget View Post
    Adding "epic" gear wouldn't really help dungeons, especially since then they'd alway shave to top the gear. What would be nice however is if they had more quest oriented for the dungeons. If I'm correct as it stands now there is only one quest related to both of them and it's no repeatable. What would be nice is perhaps each dungeon had 5-10 quest and doing certain quest changed the whole concept of the dungeon. So rather then a dungeon always be about taking down the bosses, there could be some quest in which the dungeon's anatomy completely changes and instead of fighting the R25 boss you are taking down pirates that are trying to loot hidden treasure in a secret passage or something.
    I think TERA did it great since they got both.
    The mobs inside TERA dungeons drop normal quality items, mini bosses can drop some great items, boss can drop epic items. Those epic items are rare but stand out among higher level items. For example, there is a lvl 27 dungeon and the epic weapon out of there can be only outdone by an epic weapon from lvl 32 dungeon which is the next instance. But than again they designed 3-4 sets of gear for certain levels. Sometimes you out level the dungeon and you wish you could go back.
    In addition you have multiple exp quests inside that help you level quick, doing instances in that game is one of the funnest ways to level and most rewarding since you get great exp + possibly best gear.
    (0)

  10. #50
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    315
    Careful on mentioning Tera, these guys will report you for "Advertising" and try to get you banned and SE will send you: Relevant sections from the FINAL FANTASY XIV Guidelines:
    Doing anything that is prohibited in the the Square Enix Account Terms of Use.
    Posting seeking to damage or disparage Square Enix, the forum, FINAL FANTASY
    XIV, or others.
    (0)

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