
Originally Posted by
LineageRazor
It is ridiculous to say that the predictability of the fight should make you immune to death by lag. Lag means that your machine is slow in communicating with the server. To prevent abuse, if there's ever an argument between where the server thinks you are and where your machine says you are, the server trumps.
You could have the timing and skills to beat Titan blindfolded and with one hand tied behind your back, but if lag hits just before Titan uses Landslide, and you're the target, it won't matter one bit whether you move to safety or not. The server thinks you took the hit, so off the edge you go!
Lag is an actual problem, not just an excuse used by scrubs. Lag is unpredictable; it comes and goes, sometimes a given person's connection can be good, and at other times bad. It's not a constant slowdown, it's patches of poor responsiveness. There is no way to guess ahead of time when you're going to hit a lag spike and move to a safe spot to compensate.
My connection is, in general, good, but there have been times when I've been laggy. In the worst cases, I've had moments when all action on the screen stops for fifteen seconds or more. During that time, the server thinks my character is standing stock still for fifteen seconds. If that were to happen on Titan Ex, that's pretty much a guaranteed ticket off the edge, and it doesn't matter HOW much I have the fight down pat.