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  1. #1
    Player
    Shake0615's Avatar
    Join Date
    Dec 2013
    Posts
    268
    Character
    K'atya Jhamei
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Deathscythe343 View Post
    B) They might be moving to a job 1 + job 2 = new job format. Which seems interesting.
    Isn't that pretty much what we already have with classes to job progression? I'm betting they'll just remove it all and make 1 weapon = 1 role (call it class, job, whatever).
    (1)

  2. #2
    Player
    Tayolynn's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    230
    Character
    Tayolynn Medfazyre
    World
    Siren
    Main Class
    Bard Lv 72
    This discussion got me thinking that it would be cool to see the new jobs having more utility to make up the possible lack of cross-class. I'm seeing two scenarios.

    1. Even though the new jobs will not be a class -> job thing, it'll still have a cross class function, just for the sake of utility.

    2. The jobs will have their own animations, but have the same effect as a similar class. e.g. Astrologian will have a skill similar to Cleric Stance, but with their own animation relating to their job. And with that, we may be able to gain more unique skills down the line of the job from lv.1 to be up to par with a job that has cross-class skills.

    Just my speculation for the morning.
    (0)

  3. #3
    Player
    Deathscythe343's Avatar
    Join Date
    Aug 2013
    Posts
    457
    Character
    Zaknafein Do'urden
    World
    Leviathan
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Shake0615 View Post
    Isn't that pretty much what we already have with classes to job progression? I'm betting they'll just remove it all and make 1 weapon = 1 role (call it class, job, whatever).
    Yes, the concept is very similar. What I was thinking was that, for example, a BLM and a WHM could combine to make a RDM so to speak. It is certainly possible and probable that they will likely go in the direction that you pointed out.
    (0)

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