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  1. #51
    Player
    DNO's Avatar
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    Mar 2011
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    Character
    Dno Sensei
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by mysterytaru View Post
    No. Just no. It's not 'fair' to assume anything in this instance. There is no information, at all, here. Just a translation of a secondhand account from 2ch about something a dev *might* have said. That's less than nothing. It's maybes, could bes, and what ifs. For all we know this is 2ch trolling everyone.
    hahahah this guy is a troll.

    Guys stop creating threads about perfectly logical ideas on a forum that is made to create threads about perfectly logical ideas.

    Why can't you see for one second that even if this does not happen its still cool to discuss it. It really is. its a forum.....
    (0)

  2. #52
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    Too much freedom is equivalent to no freedom '

    I agree with the choice of yoshi to limit us.
    (0)
    Last edited by Killerbomb; 08-03-2011 at 04:23 PM.

  3. #53
    Player
    ViolentDjango's Avatar
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    Jul 2011
    Location
    Ul'Dah
    Posts
    145
    Character
    Bourne Laughing
    World
    Cactuar
    Main Class
    Arcanist Lv 36
    Quote Originally Posted by Zkieve View Post
    i want an objective thread not a "OP IS BIASED SO POLL IS WORTHLESSS" thread.but thanks for reading.
    is more of a poll than a thread, we can keep discussion on the other thread if you like.
    ...Having a biased OP doesn't automatically make the poll worthless... especially when the results end up being the same...

    The "No" side had more than double the likes of the "Yes" side, and that's the same thing that happened here in your post...

    Quote Originally Posted by Killerbomb View Post
    Too much freedom is equivalent to no freedom '

    I agree with the choice of yoshi to limit us.
    That is a cultural thing -- people railroad themselves into having no choice by going with the popular one. That doesn't mean it'll change if you limit the choices -- they'll be tons more Blacksmiths and Armorers than there will be Weavers and Chefs -- and that's my problem with it. When you tell people they have to pick, you end up with a disproportionate number of people on certain jobs -- the ones that will make more money -- and you also demand of people things such as mules and alternate characters, which I thought was something they were trying to avoid.
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    Last edited by ViolentDjango; 08-04-2011 at 03:02 AM.

  4. #54
    Player
    Perrin_Aybarra's Avatar
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    May 2011
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    925
    Character
    Rand Al'thor
    World
    Excalibur
    Main Class
    Conjurer Lv 38
    Quote Originally Posted by ViolentDjango View Post
    ...Having a biased OP doesn't automatically make the poll worthless... especially when the results end up being the same...

    The "No" side had more than double the likes of the "Yes" side, and that's the same thing that happened here in your post...
    Again because the choice of the poll is negative for the 1st answer.

    It's like asking a child, would you rather have 1 candy or all the candies in the world. What do you think the answer will be?

    Of course the poll says that people do not want to be restricted, people do not understand the outcome properly and/or just greedy people that wants everything for themselves.
    (0)

  5. #55
    Player
    Zkieve's Avatar
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    Mar 2011
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    Character
    Skieve Shadowfang
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    Spriggan
    Main Class
    Miner Lv 80
    After reviewing it i think a lot more people does not wants to be limited.
    The poll been done with simple questions so this one also won towards more than 1 mastery.
    i think we can all agree most people wants to not have that specific limit ( im all about limits but not this one in particular).

    Also to the poster above me, i think basing your argument in , everyone is stupid and the dont look ahead or whatever (with nicer words of course no offence ment)is not the right way to look at the results.

    Im sure more than just you have looked at the cons and pros before making a choice.
    (0)
    Last edited by Zkieve; 08-04-2011 at 03:08 AM.

  6. #56
    Player
    Loony_BoB's Avatar
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    Mar 2011
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    Ul'dah
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    725
    Character
    Loony Bob
    World
    Twintania
    Main Class
    Warrior Lv 80
    I don't care so long as I can get them all to the maximum level. I think mastery should be something else. Not something that means "only I can make ____" but rather something more like "even at maximum level, there is only a 25% chance that I can make ______, however with mastery, there is 75% chance I can make it."

    In other words, allow everyone to do everything. Mastery can be saved for other things - such as chances of success, or chances of high quality, etc.
    (0)
    doop doop

  7. #57
    Player
    ViolentDjango's Avatar
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    Jul 2011
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    Ul'Dah
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    145
    Character
    Bourne Laughing
    World
    Cactuar
    Main Class
    Arcanist Lv 36
    Quote Originally Posted by Perrin_Aybarra View Post
    Again because the choice of the poll is negative for the 1st answer.

    It's like asking a child, would you rather have 1 candy or all the candies in the world. What do you think the answer will be?

    Of course the poll says that people do not want to be restricted, people do not understand the outcome properly and/or just greedy people that wants everything for themselves.
    That is the most condescending and asinine assessment I've ever heard.

    With the hyper dependencies the crafting classes have on each other, limiting someone to a single one is just frustrating -- especially considering the entire game's design is on the concept of leveling multiple classes to augment the effectiveness of your main. Greed is going to factor into everything, limit or not, and like I said above, you're going to end up with a disproportionate number of people applying their mastery to crafts they know will make money -- such as Armorer, Blacksmith, and Goldsmith, over ones that will always have less demand, such as Culinarian (primarily because as of yet, we don't know the full usefulness of food items).

    There's a clear hierarchy of usefulness in the classes, and talking about limiting how many you can do before balancing that out is a bit silly.

    My original plan was to level all crafts and gathering jobs because I enjoyed the idea of being able to repair and support my party and teammates -- I guess that makes me greedy by your standards.
    (0)

  8. #58
    Player
    Perrin_Aybarra's Avatar
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    May 2011
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    925
    Character
    Rand Al'thor
    World
    Excalibur
    Main Class
    Conjurer Lv 38
    Quote Originally Posted by Zkieve View Post
    After reviewing it i think a lot more people does not wants to be limited.
    The poll been done with simple questions so this one also won towards more than 1 mastery.
    i think we can all agree most people wants to not have that specific limit ( im all about limits but not this one in particular).

    Also to the poster above me, i think basing your argument in , everyone is stupid and the dont look ahead or whatever (with nicer words of course no offence ment)is not the right way to look at the results.

    Im sure more than just you have looked at the cons and pros before making a choice.
    It's easy to say you are for limits when this game has 0 limiting factor to define your character and make yourself different from another. What limits would you be for in this game if you can't fathom to limit yourself to master 1 craft (and by that I mean just gaining specific abilities/recipes for a specific craft only, not your ability to level them to max rank)?

    Also, I didn't say people were stupid, I said that based on your poll choice, most people will not understand the full value of both choices.
    (0)

  9. #59
    Player
    Zkieve's Avatar
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    Character
    Skieve Shadowfang
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    Spriggan
    Main Class
    Miner Lv 80
    Quote Originally Posted by Perrin_Aybarra View Post
    It's easy to say you are for limits when this game has 0 limiting factor to define your character and make yourself different from another. What limits would you be for in this game if you can't fathom to limit yourself to master 1 craft (and by that I mean just gaining specific abilities/recipes for a specific craft only, not your ability to level them to max rank)?

    Also, I didn't say people were stupid, I said that based on your poll choice, most people will not understand the full value of both choices.
    This is outdated but i posted this about how limited and how many restrictions this game actually have a while back.You can add to the list everyone looks the same because of no rank requirements.

    http://forum.square-enix.com/ffxiv/t...han-it-helps-.

    well you are the first person to complain about "my poll" , there already thousands pages explaining why should we vote on a speculation i dont feel like explaining it again.

    edit: they are working on it i understand , but stupid restrictions are just that.
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    Last edited by Zkieve; 08-04-2011 at 03:20 AM.

  10. #60
    Player
    Perrin_Aybarra's Avatar
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    May 2011
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    925
    Character
    Rand Al'thor
    World
    Excalibur
    Main Class
    Conjurer Lv 38
    Quote Originally Posted by ViolentDjango View Post
    My original plan was to level all crafts and gathering jobs because I enjoyed the idea of being able to repair and support my party and teammates -- I guess that makes me greedy by your standards.
    Not at all, since to me when they talk about mastering a single craft isn't limiting your ability to level all the crafts to the max level possible and still repair your and your guildmates gears and make most of the items. If you are willing to go through leveling all of them for that purpose, you are not greedy. I get the mastering concept just giving you an edge in a specific craft of your choice maybe making you HQ more in it or idk special crafts.

    Of course, they need to balance them all because some are more valuable than others, why do you think this wasn't even officialy said? This whole mess of a debate is sparked by speculations.
    (0)

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