
So that people would hasty forget the missing Eureka part they will never put in.


I wonder what was up when he threw away his device. SE went through some trouble to make sure we knew it was detecting something(you can hear it making sounds after its been tossed) IDK if that means anything though.
The ending of the story almost made me think they were locking the CT until they can magically have it appear in another game in the distant future. I'm not sure why I was getting that feeling. They were saying it could be what another thousand years before the technology will catch up. I know Cid and his gang aspire to be able to upgrade tech in their lifetimes, but I just don't see that being likely. I mean even in a fantasy world, how would you suspect that would be possible. The only way I could think of would be to have some other highly advanced technology to be discovered for them to reverse engineer. Maybe something to do with coil idk.
Last edited by Drako; 01-21-2015 at 11:25 PM.



They raised their hand with a cheap lightning effect !how are Unei and Doga able to annul Xande's pact? I mean, how, specifically? What did they do?
Because everything in FFXIV is solved like this.

Didn't he close the tower because it would just unleash it's energy because they lacked the technology to control it?

i didnt think it was greatly done.. but i also didnt think it was bad..


Yeah, the CT ending smacked of lazy, predictable writing. Practically from the moment Unei and Doga were introduced, I could tell they were destined for some kind of self-sacrifice ending. Clones from an ancient civilization now flouncing around in the modern age, brimming with secrets from a lost age? WAY too inconvenient to have them stick around after the end. Pretty much any plotline from then on involving investigation of ancient Allag, you need to provide justification as to why the protagonists don't just go ask the clones. So, it's understandable why they were written out of the story - but that doesn't change the fact that it was the lazy path, the easy path. The mark of a great writer is one that can keep such characters around and STILL tell a good story.
G'raha was a bit less predictable at first, by the end he was swept under the rug for much the same reason, and in just as lazy a fashion.
I was also a bit annoyed by the casual way Nero's "darkness affliction" was cured. Pretty much the entire Crystal Tower storyline ended up with everything returned to exactly the same state it was in before the storyline began. All characters introduced during the storyline were gone by the end of it, and all characters preexisting before the storyline were still around after it was over. No lasting changes to setting, plot, or characters. All fluff.
/agreed. This ending needs to be fleshed out & less deus ex machina.
It's in the script. That's all you need to know for it to make sense.
This storyline, combined with the Main Scenario for this patch, kinda made me lose faith in the writers ability to handle their own story. While I expected/dreaded the story contriving some way to seal G'raha away with the tower, it could have just as easily ended with Doga and Unei staying behind in the tower and G'raha living on no longer bound to a destiny decided for him.
With so many Final Fantasy characters working to free themselves from roles forced on them by others, having someone just be magically okay with abandoning everything they've known and being sealed away for a potential eternity... just doesn't sit right with me.
That they chose the cast's only unique male Miqo'te in an endless sea of catgirls to do it to also felt needlessly cruel, and that the repeating weekly is handed out by the spirit of Noah possessing, you guessed it, yet another generic catgirl made me very nearly kick a hole in my desk. If this is the precedent they want to set, I'm out.
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