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  1. #351
    Player
    Dubont's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,430
    Character
    Dubont Matteus
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Zkieve View Post
    + the SE DEFENSE FORCE who eat whatever they get tossed out.Who never complains and always praise , thanks to them this game is in the stage it is now .Hell i was one as well.
    dont forget them to.
    true, but I believe this complaint is unwarranted as this thing is low priority, there is no real plan for it and the devs don't even know if they are going to do it, let alone WHAT they will do.
    (0)
    Healer strike is ridiculously foolish and accomplishes nothing

  2. #352
    Player
    Cascade's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    175
    Character
    Cascade Taiga
    World
    Hyperion
    Main Class
    Lancer Lv 50
    i don't normally get into these debates as they tend to end badly
    but i would have to agree, with the people saying if DOH get limits then DoW/M need the same thing.
    other wise its not really fair to people like me who like crafting and want to lvl it all.
    i work hard lvling my crafts, its not always the funnest thing in the game, but its very rewarding in the end.
    i don't want to see an end/limitation to (and dare i say it) my "content"

    and no its not all i do. i have 2 50 DoWs as well. and i gather on a mule

    but still in the end, telling the people that want to craft that they can't is not a fair deal... we were supose to be able to do it all if we so choose to do it, thats one of the major marketing ideas behind this game
    (0)

  3. #353
    Player
    BloodLotus's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    539
    Character
    Blood Lotus
    World
    Sargatanas
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Zkieve View Post
    then ill open a new one with the right intro and w-o byassed info for a yey or ney based on the speculation we all heard.
    is that really necessary ?to avoid all this absurd complains and move on into what is important yey or ney to 1 master craft per char.
    A new thread would be a good idea actually.
    (0)

  4. #354
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    I'm personally against restricting crafters to any kind of mastery/max/whatever in any number of crafts. If you have the time and desire to you should be able to master/max/whatever all crafts. If we must have a single mastery, please do not make it permanent, allow us to at least switch if need be down the line.

    The first problem that came to mind was in regards to linkshells, specifically small ones. There are linkshells that prefer to be self sufficient and with the current system it is entirely possible. If they have a deficiency in any crafting class they can fill it either with new members or existing members taking the craft up themselves. If we were permanently limited to one mastery then if a linkshell has a deficiency in that mastery they are very limited in the ways they can fill in the gap. They must either find someone who has that mastery, someone who doesn't have a mastery and force them to take that one or have an existing member entirely re-roll a new character just to get that mastery. None of those options are very good ones. However if they allowed us to switch Mastery for whatever cost/inconvenience this would be less of a problem.

    The other obvious issue is that adventurers cannot be self sufficient if they can only choose one mastery and the choice is permanent. Some people enjoy being able to do things on their own, on their own time.

    Another issue is that some people, myself included, started leveling multiple crafts with the intention of eventually maxing them all. Had I known they were going to add a mastery in I would have just focused on one or two instead of leveling all of them. This is especially more of a problem for people with multiple 50's.

    I'm personally against adding any restrictions as crafting classes are classes just like gathering and combat classes. They should not limit one in this manner if they have no intention of limiting the others. If they weren't classes it would be entirely different but they are. Just because XI did it doesn't mean XIV must too.
    (0)

  5. #355
    Player
    Zkieve's Avatar
    Join Date
    Mar 2011
    Posts
    731
    Character
    Skieve Shadowfang
    World
    Spriggan
    Main Class
    Miner Lv 80
    Quote Originally Posted by Rinsui View Post
    -.-/ Go on then.
    Maybe I should start a poll on whether the pink chocobo-themed sportscars (according to a 2ch post available only to players who chose the name "Gay Ritchie") are an unfair advantage or not.
    you are yet to post anything of value here.
    (0)

  6. #356
    Player
    Perrin_Aybarra's Avatar
    Join Date
    May 2011
    Posts
    925
    Character
    Rand Al'thor
    World
    Excalibur
    Main Class
    Conjurer Lv 38
    Quote Originally Posted by Zkieve View Post
    + the SE DEFENSE FORCE who eat whatever they get tossed out.Who never complains and always praise , thanks to them this game is in the stage it is now .Hell i was one as well.
    dont forget them to.
    Not because some people disagree with you or the OP that it means they agree with everything SE pours out for them. It's just that some people can see the benefits of some changes and limitations while others like you and the OP just look at the bad side of something you have no idea how they plan it to be and just cry about it that it cuts their freedom of play instead. Some also see the bad sides of it and comes with contructive ideas which is a lot more useful to the dev than your whining.
    (1)

  7. #357
    Player
    BloodLotus's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    539
    Character
    Blood Lotus
    World
    Sargatanas
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Cascade View Post
    i don't normally get into these debates as they tend to end badly
    but i would have to agree, with the people saying if DOH get limits then DoW/M need the same thing.
    other wise its not really fair to people like me who like crafting and want to lvl it all.
    i work hard lvling my crafts, its not always the funnest thing in the game, but its very rewarding in the end.
    i don't want to see an end/limitation to (and dare i say it) my "content"

    and no its not all i do. i have 2 50 DoWs as well. and i gather on a mule

    but still in the end, telling the people that want to craft that they can't is not a fair deal... we were supose to be able to do it all if we so choose to do it, thats one of the major marketing ideas behind this game
    The problem with the last statement is that that direction no longer exists. The leads changed and so did the direction. Everything we heard about what the devs want for this game changed when Yoshi took over.
    (0)

  8. #358
    Player
    Dubont's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,430
    Character
    Dubont Matteus
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Cascade View Post
    i don't normally get into these debates as they tend to end badly
    but i would have to agree, with the people saying if DOH get limits then DoW/M need the same thing.
    other wise its not really fair to people like me who like crafting and want to lvl it all.
    i work hard lvling my crafts, its not always the funnest thing in the game, but its very rewarding in the end.
    i don't want to see an end/limitation to (and dare i say it) my "content"

    and no its not all i do. i have 2 50 DoWs as well. and i gather on a mule

    but still in the end, telling the people that want to craft that they can't is not a fair deal... we were supose to be able to do it all if we so choose to do it, thats one of the major marketing ideas behind this game
    again, the limit will not be "you can't level all crafts" it will probably be "you can level all crafts, but you get to choose 1 craft to gain extra abilities/recipes for"
    (1)
    Healer strike is ridiculously foolish and accomplishes nothing

  9. #359
    Player
    Perrin_Aybarra's Avatar
    Join Date
    May 2011
    Posts
    925
    Character
    Rand Al'thor
    World
    Excalibur
    Main Class
    Conjurer Lv 38
    Quote Originally Posted by Arcell View Post
    The first problem that came to mind was in regards to linkshells, specifically small ones. There are linkshells that prefer to be self sufficient and with the current system it is entirely possible. If they have a deficiency in any crafting class they can fill it either with new members or existing members taking the craft up themselves. If we were permanently limited to one mastery then if a linkshell has a deficiency in that mastery they are very limited in the ways they can fill in the gap. They must either find someone who has that mastery, someone who doesn't have a mastery and force them to take that one or have an existing member entirely re-roll a new character just to get that mastery. None of those options are very good ones. However if they allowed us to switch Mastery for whatever cost/inconvenience this would be less of a problem.
    Just playing devil's advocate here but if they are so self-sufficient, don't you think they could manage to have 6 members with each a different mastery? I don't think it's too hard to achieve seriously even for small linkshells.

    And yes, if they put some sort of mastery specialization, it should come with an option to unmaster through a quest or at a cost so that you can change mastery and not have to reroll.
    (0)

  10. #360
    Player
    Darium's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    103
    Character
    Darium Ashaman
    World
    Ragnarok
    Main Class
    Leatherworker Lv 30
    Quote Originally Posted by BloodLotus View Post
    The problem with the last statement is that that direction no longer exists. The leads changed and so did the direction. Everything we heard about what the devs want for this game changed when Yoshi took over.
    True but maybe (and I know this to be a very big maybe) if the devs see that there is still a desire to keep DoH and DoL as legitimate classes, they might reconsider.
    (0)

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