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  1. #291
    Player
    weeble's Avatar
    Join Date
    Mar 2011
    Posts
    1,231
    Character
    Titan Arum
    World
    Balmung
    Main Class
    Goldsmith Lv 50
    i'd have to agree for that reason too, biggest goal on leveling all the other crafts to 40-50 was so i can fix my gears myself, it was the biggest reward from it since i don't really have the space to inventory mats for every rank 50 class to make gils on them. maybe when we can buy mules will be little more easier but right now it's a pain so sticking to 1-2 is easier.

    also to make my own parts for multiple item crafts, like arrows. having to later buy mine, while rmt are all using multiple accounts and undercutting everyone will be uncool. i want the same equal right to get my 1 account at the same progress. like i said above, people throwing money at the problems seem to fix the problems and this is a wrong type of system.

    also if anyone remembered the last few years of ffxi it was near impossible to get teleports even shouting for 10-20mins, what u think will happen with gear fixing later? it already a hastle with everyone trying to get repairs for equal cost to the mat, so tell me that in a year or so that we all gonna have problems getting gear fixed half the time, being able to fix your own is a cool progression to hit.
    (1)
    Last edited by weeble; 08-03-2011 at 02:30 AM.

  2. #292
    Player
    BloodLotus's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    539
    Character
    Blood Lotus
    World
    Sargatanas
    Main Class
    Lancer Lv 80
    Quote Originally Posted by DNO View Post
    "Dude thanks but i understood completely.

    you have to understand that once the capp raises i WILL NOT LONGER be able to repair all my gear. that means im rank 70 MRD and i ranked ARM and BSM and GLD to 50 to repair everything now i wasted my time because i can only take one further. do you understand? If i knew i could only rank one class i would not have wasted my time getting those jobs to rank 50 if when the cap is rasied it will be useless.

    I also spent 3-4 months on each craft not JUST to repair everything but to make gear for myself. So if i can not make high level gear and sell it or wear it in this case its useless. Its like having a rank 40 DoW in the rank 45 raid (which i can not even enter). whats the point?"
    Dude thanks but I understood completely, but since you don't I'll break it down for you in your style.

    You will most likely be able to level your all your crafts to 50 60 or 834740 without a problem. (Edit: I didn't think I needed to do this but I will just in case. This sentence is important to understand.)

    When your craft hits 50 you will probably have the option to dedicate yourself to the craft (become a master at it). When you become a master at it I bet we'll have access to new recipes that require you to be a master at a craft. (This is a key point do you understand this?)

    Still with me?

    So if that becomes the case all your crafts will be high enough to repair your gear so your time won't have been wasted.

    You obviously didn't understand the original post, try not to say you do when you don't... you don't learn anything that way.
    (0)
    Last edited by BloodLotus; 08-03-2011 at 02:33 AM.

  3. #293
    Player
    Raistlin's Avatar
    Join Date
    Mar 2011
    Location
    Palanthas
    Posts
    481
    Character
    Raistlin Majere
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by DNO View Post
    "Dude thanks but i understood completely.

    you have to understand that once the capp raises i WILL NOT LONGER be able to repair all my gear. that means im rank 70 MRD and i ranked ARM and BSM and GLD to 50 to repair everything now i wasted my time because i can only take one further. do you understand? If i knew i could only rank one class i would not have wasted my time getting those jobs to rank 50 if when the cap is rasied it will be useless.

    I also spent 3-4 months on each craft not JUST to repair everything but to make gear for myself. So if i can not make high level gear and sell it or wear it in this case its useless. Its like having a rank 40 DoW in the rank 45 raid (which i can not even enter). whats the point?"

    i did not know 50 plus 10 = 70......

    lemme explain again. if i can only take one craft passed the cap of rank 50 that means i can not repair all my gear.
    wow u already know all!! the limit will be 50 and they will raise it to 60+ without a system to repair easier! Could be posible they improve level range to repair? could be they add more than 1 repair class per item, could they add an temporary fix from another class leveling up your gear 50% instead 100%, etc, etc, etc (all this in 1 minut thinking)

    But i dont know it, so i dont post it like is true.
    (0)

  4. #294
    Player
    BloodLotus's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    539
    Character
    Blood Lotus
    World
    Sargatanas
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Darium View Post
    Yes, but that same person can level MRD and open their job. That is where the difference begins. If "you" (that is the impersonal you) can level MRD & GLA and open their jobs, why should I not be able to level ALC & TAN and get their "mastery"?
    Aah I get it.

    In that case they might just not make it equal for balancing sakes.

    Wouldn't you say it makes more sense to leave the fighting classes/jobs the way they are? And then if Mastery was implemented wouldn't you say it makes more sense to have it apply exclusively to the crafting classes?
    (0)

  5. #295
    Player
    Darium's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    103
    Character
    Darium Ashaman
    World
    Ragnarok
    Main Class
    Leatherworker Lv 30
    Quote Originally Posted by BloodLotus View Post
    Aah I get it.

    In that case they might just not make it equal for balancing sakes.

    Wouldn't you say it makes more sense to leave the fighting classes/jobs the way they are? And then if Mastery was implemented wouldn't you say it makes more sense to have it apply exclusively to the crafting classes?
    Personally, I think it makes more sense to leave what we have alone.

    My problem is that I play this game for the DoH and DoL. I log in every day to craft and gather. I do not think I should be penalized because I do not want to kill things.

    If people who want to kill things can be every combat class, why can't I be every craft class?

    edit: Adding on.

    As far as balance, if I never play a combat class, wouldn't I be balancing the people who never play a craft class?
    (1)

  6. #296
    Player
    Shneibel's Avatar
    Join Date
    Mar 2011
    Posts
    2,076
    Character
    Shneibel Panipahr
    World
    Excalibur
    Main Class
    Alchemist Lv 80
    I do agree with the post above me
    (0)

  7. #297
    Player
    Raistlin's Avatar
    Join Date
    Mar 2011
    Location
    Palanthas
    Posts
    481
    Character
    Raistlin Majere
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Darium View Post
    Personally, I think it makes more sense to leave what we have alone.

    My problem is that I play this game for the DoH and DoL. I log in every day to craft and gather. I do not think I should be penalized because I do not want to kill things.

    If people who want to kill things can be every combat class, why can't I be every craft class?

    coz economy must be controlled a little or will be a mess like is right now.

    edit:

    Because a is not 1/1 ---> craft/combat

    must be more like 1/10
    (0)

  8. #298
    Player
    DNO's Avatar
    Join Date
    Mar 2011
    Posts
    1,006
    Character
    Dno Sensei
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by BloodLotus View Post
    Dude thanks but I understood completely, but since you don't I'll break it down for you in your style.

    You will most likely be able to level your all your crafts to 50 60 or 834740 without a problem.

    When your craft hits 50 you will probably have the option to dedicate yourself to the craft (become a master at it). When you become a master at it I bet we'll have access to new recipes that require you to be a master at a craft. (This is a key point do you understand this?)

    Still with me?

    So if that becomes the case all your crafts will be high enough to repair your gear so your time won't have been wasted.

    You obviously didn't understand the original post, try not to say you do when you don't... you don't learn anything that way.
    you kill me !!!! how come you can make "puer speculation" and i can not!!!! its to funny!!!!

    I am using my brain you are not. FF11 the crafts were restricted!!!! YOU COULD NOT RANK PASS 50 on more then one class. this is how every other MMO has limited crafters what makes you think they will be different?
    I am sure they will go that route and thats what this thread is about. If they do who cares but thats what thistread is about.
    (1)
    Last edited by DNO; 08-03-2011 at 02:39 AM.

  9. #299
    Player
    DNO's Avatar
    Join Date
    Mar 2011
    Posts
    1,006
    Character
    Dno Sensei
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Shneibel View Post
    I do agree with the post above me
    Then agree with you votes!! ^^
    (0)

  10. #300
    Player
    BloodLotus's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    539
    Character
    Blood Lotus
    World
    Sargatanas
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Darium View Post
    Personally, I think it makes more sense to leave what we have alone.

    My problem is that I play this game for the DoH and DoL. I log in every day to craft and gather. I do not think I should be penalized because I do not want to kill things.

    If people who want to kill things can be every combat class, why can't I be every craft class?

    edit: Adding on.

    As far as balance, if I never play a combat class, wouldn't I be balancing the people who never play a craft class?
    I understand what you mean. I started this game planning to be Alchemist/Miner.... But since the change of leadership the original thought of having Dol/Doh as classes unto themselves might have actually failed. I think yoshi might end up putting us on the support role as in every other game out there.
    (1)

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