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  1. #211
    Player
    Perrin_Aybarra's Avatar
    Join Date
    May 2011
    Posts
    925
    Character
    Rand Al'thor
    World
    Excalibur
    Main Class
    Conjurer Lv 38
    Quote Originally Posted by DNO View Post
    Also dont be a fool you know the higher the level the easier it is to craft. Now if you add a mastery you will be even better. So when high level parts drop from HNMS and you took a month farming it are you gonna look for a rank 50 GLD or a Rank 50 GLD MASTER! the answer is simple and the 1st GLD is now gimped.
    I fail to see how this is bad that? IF you are not a master in GLD, you'll be a master in something else and be seeked when someone need a special craft from your mastery. You fail to understand that in a MMO you should rely on others at some point. Yes you need a goal, you can focus on your mastery while others focus on theirs and everyone gets a slice of the pie. You idea of an MMO is a single player game where you get the pie for yourself.

    Read my previous post about stop the complaining and bring ideas if you want. No need to torture the rep into 200+ posts of complaining and recycled arguments.
    (0)

  2. #212
    Player
    Zkieve's Avatar
    Join Date
    Mar 2011
    Posts
    731
    Character
    Skieve Shadowfang
    World
    Spriggan
    Main Class
    Miner Lv 80
    Quote Originally Posted by Perrin_Aybarra View Post
    I agree with you that you should say your opinion before they implement something, but they haven't release any info on it yet.

    But I think there is a line where after so many posts of repeating the same things, the opposition/opinion becomes just whining and complaining. They read the forums, I am sure they will foward what has been said. I think it's time to let go of the complaints and bring positive criticism and suggest ideas instead of just bringing up the same "I don't like this" arguments.
    This only happens in ffxiv forums because the fans are so stuck up in their lite world that they cant accept se is doing something wrong.in Any other game community if the complain was in fact biased people would had stopped posting on it 200 posts ago.But no they have to come and defend their game like it was the holy grial.

    They are the ones to blame , not the people complaining for the long battle posts, or at the very least equally guilty.
    You know if you think someone is trolling ignore it and dont respond.

    it is really in fact , that easy.
    (1)

  3. #213
    Player
    Zkieve's Avatar
    Join Date
    Mar 2011
    Posts
    731
    Character
    Skieve Shadowfang
    World
    Spriggan
    Main Class
    Miner Lv 80
    Quote Originally Posted by Perrin_Aybarra View Post
    I fail to see how this is bad that? IF you are not a master in GLD, you'll be a master in something else and be seeked when someone need a special craft from your mastery. You fail to understand that in a MMO you should rely on others at some point. Yes you need a goal, you can focus on your mastery while others focus on theirs and everyone gets a slice of the pie. You idea of an MMO is a single player game where you get the pie for yourself.

    Read my previous post about stop the complaining and bring ideas if you want. No need to torture the rep into 200+ posts of complaining and recycled arguments.
    You are mistaking solo play with versatile of choice.
    if you could be 1 mastery at the time but could change once needed , that would be completely acceptable for me.
    If need the so called "group crafting" you would still need people witha diferent mastery at that given time( if you are only talking bout being able to craft all parts of the procces then i think you are wrong, in ffxi people had crafts at max in mules for an extra fee so is the same thing but paying more real money to have an advantage.)Mastery means you are master of said discipline wich in every game but here apparently means you reached the maximum power available in said category.

    Want ideas and solutions , there you have it.
    (0)
    Last edited by Zkieve; 08-02-2011 at 11:59 PM.

  4. #214
    Player
    Kazimir's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    233
    Character
    Chuck Lebro
    World
    Sargatanas
    Main Class
    Conjurer Lv 5
    I think only being able to level 1 crafting class to the eventual max is the best idea. It balances the crafting out much better.
    (1)

  5. #215
    Player
    Esk's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    604
    Character
    Esk N'tania
    World
    Balmung
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Darium View Post
    I understand why you feel that way. You play the game for the combat classes. You would be PISSED if they limited you in that regard.

    I play the game for the DoL and DoH. I would be PISSED if they limited me in that regard.
    Ok based on it being them limiting current systems for All DOH/L then as per the comments for DoW/M as well. (which i would doubt)
    I'd actually not mind, but it would cause all hell of issue with grouping for combat..
    - The "But your master X so we want you as that not Y" agruments would start and its already getting a bit need X set up!!! for dungeons at times.
    - Then what about Jobs so you would get double the argument.?
    - Then the FOTM group set ups leaving come classes hi and dry?
    (ok to a point this could apply to DOH)

    While I'm game for a change in direction that might be a loop'd'loop more then a change.
    But if you take into consideration that crafting is not inherently a group orientated area with people on at the same time doing the same content, where as end game combat is for the most part.

    And just to throw it in..
    Thiers a difference atm anyway, thier is no group crafting contenat (at least atm) where you need XYZ crafters in a group of 8 to do.
    So One could potentially Solo end game items atm with all DOH classes levelled.!!
    A DoW/M cant, so its currently bias in your favour limiting it would balance it making you work as a group as the DoW/M do currently.
    (1)
    Last edited by Esk; 08-03-2011 at 12:12 AM. Reason: Added a bit I missed.

  6. #216
    Player
    Zkieve's Avatar
    Join Date
    Mar 2011
    Posts
    731
    Character
    Skieve Shadowfang
    World
    Spriggan
    Main Class
    Miner Lv 80
    Quote Originally Posted by Esk View Post
    Ok based on it being them limiting current systems (which i would doubt)
    I'd actually not mind, but it would cause all hell of issue with grouping.
    - The "But your master X so we want you as that not Y" agruments would start and its already getting a bit need X set up!!! for dungeons at times.
    - Then what about Jobs so you would get double the argument.?
    - Then the FOTM group set ups leaving come classes hi and dry?
    (ok to a point this could apply to DOH)

    While I'm game for a change in direction that might be a loop'd'loop more then a change.

    And just to throw it in..
    Thiers a difference atm anyway, thier is no group crafting contenat (at least atm) where you need XYZ crafters in a group of 8 to do. So One could potentially Solo end game items atm with all DOH classes levelled.
    A DoW/M cant, so its currently bias in your favour limiting it would balance it making you work as a group as the DoW/M do currentlly. :P
    In most games crafting is a solo part of the mmos anyways.Asking for limiters for social/party aspects does not compute.
    (0)

  7. #217
    Player
    Esk's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    604
    Character
    Esk N'tania
    World
    Balmung
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Zkieve View Post
    In most games crafting is a solo part of the mmos anyways.Asking for limiters for social/party aspects does not compute.
    That is so not what I was saying but I'll edit it to make it clearer lol.
    (0)

  8. #218
    Player
    Perrin_Aybarra's Avatar
    Join Date
    May 2011
    Posts
    925
    Character
    Rand Al'thor
    World
    Excalibur
    Main Class
    Conjurer Lv 38
    Quote Originally Posted by Zkieve View Post
    In most games crafting is a solo part of the mmos anyways.Asking for limiters for social/party aspects does not compute.
    Doesn't mean that they can't introduce party craft where you need to be in a light or full (depending on the craft) to make X item. I for one would love to see that happening and saying that crafting in most games is a solo thing is probably the worst argument used so far. Who said FFXIV cannot implement something different? Again, this is a MMO, asking for social/party aspects for some stuff IS something that does compute.
    (1)

  9. #219
    Player
    Zkieve's Avatar
    Join Date
    Mar 2011
    Posts
    731
    Character
    Skieve Shadowfang
    World
    Spriggan
    Main Class
    Miner Lv 80
    Quote Originally Posted by Esk View Post
    That is so not what I was saying but I'll edit it to make it clearer lol.
    was speaking about this part , should had bolded it before.

    Thiers a difference atm anyway, thier is no group crafting contenat (at least atm) where you need XYZ crafters in a group of 8 to do. So One could potentially Solo end game items atm with all DOH classes levelled.
    (0)

  10. #220
    Player
    DNO's Avatar
    Join Date
    Mar 2011
    Posts
    1,006
    Character
    Dno Sensei
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Perrin_Aybarra View Post
    I fail to see how this is bad that? IF you are not a master in GLD, you'll be a master in something else and be seeked when someone need a special craft from your mastery. You fail to understand that in a MMO you should rely on others at some point. Yes you need a goal, you can focus on your mastery while others focus on theirs and everyone gets a slice of the pie. You idea of an MMO is a single player game where you get the pie for yourself.

    Read my previous post about stop the complaining and bring ideas if you want. No need to torture the rep into 200+ posts of complaining and recycled arguments.
    im not gonna argue with you about single player as im rank 50 and have done all the endgame stuff and i have lots of LS's.

    What i will say is being able to master each craft class DOES NOT mean 20 30 or 40% of the population will. So no matter how you put it PEOPLE WILL ALWAYS NEED PEOPLE. that does not compute in your mind. i see that now.

    Also just because i can solo does not mean its best to solo. A MMO will always be social and FF MMOS was always the MOST social MMOS and that was NOT because of a crafting limit.
    (0)
    Last edited by DNO; 08-03-2011 at 12:53 AM.

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