The current loot system is just flawed.

* Imagine when Dark Knight, Astrologian and Machinist get released! (and later on other jobs (Samurai?, Red Mage, etc.):

Imagine how CROWDED the Loot Pool is going to be on those Chests now with even MORE Job Gear Sets added in! The chances of getting specific gear you want will be even more ridiculous.

While I agree Tokens are rather "boring," it's one way to have *some* incremental progress and lessen all the players suffering from Bad Random Number Generator Luck. To the Dev Team:

* Please consider a Hybrid System: A chance for Gear to Drop in the Chest *and* Token Drops, so players who get unlucky can at least eventually get *some* of their Drops on trade-in.

During 1st Coil, in all the clears we had, I *never* saw the Tank Gloves drop. Not even once. I finally saw them drop when I was on T8 in Second Coil, which, by then made them completely useless. I've never gotten my Tank Body from T9 either, despite countless T9 wins (even after Echo Buff).

Random Number Generator with Huge Loot Pools = Fail.

It's one thing if we had more Horizontal Progression and More Raids available, and if the Item Level *wasn't* being updated every 5-6 months. But that's a major issue.

I have numerous friends who either never got some of the drops they wanted, or just *barely* geared up in time, before the next Item Level Patch came out, and voila! They have to start gearing up the next Item Level Gear Sets already. It just feels like an endless hamster wheel (where you don't even have any breathing room).