Not sure if luck or not, but I got it to work using the "Run like Flame" technique. First time I let him die it was still night (in game) as sun came up, "RLF" popped, I let the guy die again and Taken popped right after. Good luck.

Just popping in to confirm that letting "Run Like a Flame" fail DOES NOT work. Earlier, I completed it thinking that might do something... no dice. A little bit ago, I started it and let the first group of mobs beat on him.. he died, and the fate failed. Taken still has not spawned, and it's been ~5 minutes and still nothing.
So the people who let it fail and then had the NPCs come running out after, just had good RNG
I have a theory about the "Tempered, Tempered" FATE maybe being the trigger for it.. as it has the exact same mobs in it. Maybe if it fails then Taken spawns.. will wait and see.
EDIT: Well, Tempered Tempered didn't work.. but Taken DID spawn about 15 minutes after letting Run Like a Flame fail.. Hooray RNG![]()
Last edited by Hezkezl; 11-26-2014 at 01:56 AM.

Waited hours for this to no avail...either broken or not yet fixed by SE
Need this again for my Ninja weapon book and tried the Flame NPC theory by activating Run Like A Flame FATE and let him die. You need to actually level synch to that FATE but do not participate and let NPC die. Guess what!! In 15min later, Taken popped
I don't know if those 2 FATES are related or simply coincidence but no harm trying the theory.
Good luck!!!


Finally got the chance on my 3rd animus (ninja), 6th book. Failed "Run Like a Flame" twice and still no "Taken" popped. Have level-synced and fast killing single mob till the point where npc dealt with 2 mobs which I let him perish.
Edit:
Finally popped after around 2 hours and failing "Run Like a Flame" 4 times. Not sure if the FATEs even related after all.
Last edited by BobbinT; 11-27-2014 at 06:20 PM.
still not fixed, SE just loves to dissapoint their customers and they wonder why so many people left for other games allready



Going on 3 hours now waiting on the BS fate to pop, clearing some nearby FATEs here & there. Kinda redunkulous.
Fates in each area of a zone are linked, only one non quest related fate can be up at a time. So in this area u can ignore the hildebrand fate and any related to the beast man tribes. It will then cycle through the fates. This area is a bitch as there are lots of fates connected to zanr'ak. In between 11 and 16 not sure of the exact amount. So it can be a long time even when pushing fates. In the area there 2 fates that need to be activated to show on the map, these will also block other fates from spawning. This works in each area. When u look at ur map there are multiple areas per zone, st has zanr'ak,zahar'ak, the red labyrinth etc. these are the areas that are linked if the fate u want is in zanr'ak ignore the other areas. This fate is possibly the worst of the book fates as there are so many linked together in the area.

Same here, I did them and nothing. Although I seen the Fate spawn 3 times....when I didn't need it!
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