Quote Originally Posted by Krr View Post
no one has described any mechanical reason why we can't just retag every class quest as a job quest and give everyone job icons at level 1, and then say each job can take a limited set of abilities from two subjobs.
This guy did.

Quote Originally Posted by CrystalRainbow View Post
As a game tester, I start working on games shortly after the engine is working and a few starting zones made.

To make a change like this would break the game so badly at this point.
So many switches broken
So much game logic broken


Better off making new job and starting fresh vs changing old job.

Oh ya and then there is Bob he worked on this part of the game and quit so now we need to go through every line to find out where some random text is that we want to remove/change.