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  1. #191
    Player
    polyhedral's Avatar
    Join Date
    May 2011
    Location
    Windy
    Posts
    281
    Character
    Polyhedral Dice
    World
    Sargatanas
    Main Class
    Arcanist Lv 70
    Well, I tried Levi-EX tonight for the first time. I wiped first every single fight. It really doesn't seem like a hard fight either. I know what to avoid and what to attack, it's just, that whole waiting for my pet to actually execute the command I gave it 3 seconds ago thing sometimes...

    Maybe I'm a bad, but maybe I need something like mw/mv too....

    I feel I'm a paper smn. Call it a lack of skill, lack of buffs, lack of something. I had an ls member that wanted to help disconnect on me, ah hahaa.

    At least my blm is close enough to 50 now I can continue that, I guess... It seems rather easy to survive being blm than smn.

    It's just sad my pet can have more HP than I do, but pets dies when I do.
    (0)
    Last edited by polyhedral; 12-21-2014 at 05:18 PM.

  2. #192
    Player
    SummonerSenah's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    1,076
    Character
    Senah Kha
    World
    Balmung
    Main Class
    Warrior Lv 90
    Levi EX is doable with summoner. That's how I cleared it. I'd say keep at it until you get it. The biggest issue I had was not falling off, so if you've got that you're going in the right direction.
    (0)

  3. #193
    Player
    Coatl's Avatar
    Join Date
    May 2014
    Posts
    747
    Character
    Coatl Days
    World
    Leviathan
    Main Class
    Gladiator Lv 90
    SMN is pretty beast on Leviathan. You can actually Dot both Leviathan's head and tail, as well as multi dot all the spumes whereas all the other classes minus bard have to select their target and stick to them. You can inflate your DPS a lot on summoner on Levi EX, I even broke like 200 dps once just pretending to be a summoner on my scholar once there.

    In the future I hope SE can give SMN some buffs, but to direct them toward better MP longevity more than anything.
    (2)

  4. #194
    Player Akiza's Avatar
    Join Date
    Oct 2013
    Posts
    1,377
    Character
    Rhel Eryut
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Summoner needs to be a pure job with high single target and aoe bursts since Summoning Magic is stronger than Black Magic. Summoner should be a Pet Job in the Controller Role with massive crowd control abilities to control the entire encounter of the fight. Pets should have massive aoe nukes, single target nukes and crowd control. Summoner's should excel in massive AoE nuke, single target nukes and crowd control. If SE does make a Controller role they should add party slots for it and make sure raids can't have more then 2 Controllers per Raid.
    (0)

  5. #195
    Player
    Minorinz's Avatar
    Join Date
    Aug 2013
    Posts
    409
    Character
    Yuni Azure
    World
    Spriggan
    Main Class
    Arcanist Lv 90
    lol discussion is dying, what's with these posts
    (0)

  6. #196
    Player
    Shizuna's Avatar
    Join Date
    Feb 2014
    Posts
    71
    Character
    Alethea Wyste
    World
    Gilgamesh
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Minorinz View Post
    lol discussion is dying, what's with these posts
    I think some people in this thread has made some good points and suggestions. I don't really have a lot to contribute, but I'm just trying to bump this up so the GM's and staff still know that there are some people who are concerned about SMN, especially in FCOB. I'm surprised there hasn't been any mention from them though, but I guess that's to be expected since we don't have enough people complaining (like they did for DRG's) about the current changes/hot-fixes we need. We don't need suggestions that would completely rework SMN. I, for one, personally want a piety increase and a lower cd/boost to Enkindle, and anymore than that would be a bonus.
    (0)

  7. #197
    Player
    Atomnium's Avatar
    Join Date
    Mar 2011
    Posts
    331
    Character
    Flare Oskopnir
    World
    Ragnarok
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Minorinz View Post
    lol discussion is dying, what's with these posts
    The problem is, lot of people gave constructive arguments, provided maths, exposed situations where and why the SMN community is having issues and some people here even offered possible solution to the said problems.
    There is nothing else to add in the discuss now...
    But.
    No answers from Community Staffs / DEVs. If they don't reply to this thread within the next week, there is kind of no hope to see any answer before 3.0 (and so, it will just means many months to be like "deal with it").
    (0)

  8. #198
    Player
    Shizuna's Avatar
    Join Date
    Feb 2014
    Posts
    71
    Character
    Alethea Wyste
    World
    Gilgamesh
    Main Class
    Arcanist Lv 70
    I forgot to highlight the lack of SMN based on how many static groups (that I know of or heard) have cleared T13 with a SMN in a group. And I only know of 1 on my server. Just ONE. You know how sad that is. I think this has been mentioned before, but most people who played SMN switched to BLM. This is just saying something, when there's practically no one who wants to play as SMN for FCOB.
    (1)

  9. #199
    Player
    Sparktacus's Avatar
    Join Date
    Aug 2013
    Posts
    264
    Character
    Sprinkle Puff
    World
    Gilgamesh
    Main Class
    Arcanist Lv 80
    I'm tying to find the thread where this was going on with BLM and coil2 back around April. The devs seemed very quick to address the issue and increase blm potency by too much. Yet here we are SMN having the same issues with FCoB as BLM had with SCoB, and SE still just ignores us. Perhaps its because of fanfest but we are about to hit 21 pages. It's a bit absurd at this point, but keep bumping people!
    (0)

  10. #200
    Player
    Minorinz's Avatar
    Join Date
    Aug 2013
    Posts
    409
    Character
    Yuni Azure
    World
    Spriggan
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Atomnium View Post
    No answers from Community Staffs / DEVs. If they don't reply to this thread within the next week, there is kind of no hope to see any answer before 3.0 (and so, it will just means many months to be like "deal with it").
    Adjusting any job/class is a big deal in the game even if it's minimum. In order for them to actually give a proper reply, they have to look at the data/feedback- especially the Japanese dev team- to make anything official. To be honest, they should always think about how BLM/SMN will play out with mechanics they've designed in coil fights. Even then adjusting things on T12 with bane shows that they didn't really consider any of the possibilities of how each class will be played and to what extent.

    Terrible RNG with a lot of movement (no downtime) =
    1- Alright with SMN but it's still moderately difficult to play.
    2- SMN will have mana issues on the long run.
    3- BLM will suffer but their DPS will not be too far behind from a SMN. ( they have been buffed for this anyway cause they are SE's favorite <3 )

    Good RNG with little to no movement (no downtime) =
    1- BLM is easier to play with lots of DPS, especially with adds all around.
    2- SMN will be able to keep up on DPS if BLM doesn't go fireworks mode with procs all the time.
    3- Mana issues even with no movement on the long run.

    so when they design fights with predictable movement patterns or no movement much, they expect both classes to be ok with it? <.<

    Quote Originally Posted by Shizuna View Post
    I forgot to highlight the lack of SMN based on how many static groups (that I know of or heard) have cleared T13 with a SMN in a group. And I only know of 1 on my server. Just ONE. You know how sad that is. I think this has been mentioned before, but most people who played SMN switched to BLM. This is just saying something, when there's practically no one who wants to play as SMN for FCOB.
    I cleared FCOB as a SMN, I didn't switch to BLM but it still took quite the effort to do so...
    It's ok though spellspeed helped!! /sarcasm
    (1)
    Last edited by Minorinz; 12-22-2014 at 08:19 AM.

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