Your problem lies in the server. Jp servers do the opposite of na/eu servers and have a higher df success rate. On jp, pf is practice and df is clear, the exact opposite what we do.
Your problem lies in the server. Jp servers do the opposite of na/eu servers and have a higher df success rate. On jp, pf is practice and df is clear, the exact opposite what we do.
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That just seems completely backwards (which is is compared to what we are used too) in a general, and in a common sense view. Why would someone new to the game, who is learning and trying to understand it, have to set up and try to find a party (of strangers) to learn and get through content when there is the "duty finder" that not only gets them into dungeons faster, but gets them matched up with people from different servers and from different levels of play so they can actually get through it. Why should the "duty finder" be there for people who know how to do the runs, instead of them (people who have played longer and probably know a few people) setting up a party for a specific, restricted purpose?
Sure, it might make sense for Coils of Bahamut (in a sense), but for everything else? No. The "problem" isn't the server, the "problem" are people who think they are playing a game where they can do what they want and think they have a right to complain when they get someone new to the content.
@OP: If you are failing so hard, so often, the "problem" might be more than just the new people.
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