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  1. #11
    Player
    Niamh_Rillemaugh's Avatar
    Join Date
    Jun 2014
    Location
    Ul'dah
    Posts
    207
    Character
    Niamh Eleonora
    World
    Faerie
    Main Class
    Arcanist Lv 63
    I've been using it for the past 3 weeks or so and it's by far the most versatile and easy to use one I've come across. Can't recommend it enough
    (0)

  2. #12
    Player
    baopee's Avatar
    Join Date
    Sep 2013
    Posts
    377
    Character
    Baopee Dhen
    World
    Diabolos
    Main Class
    Gladiator Lv 50
    only if i had found this yesterday, failed 4 times to HQ vanya silk. >_<
    (0)

  3. #13
    Player
    Lemuel81's Avatar
    Join Date
    Jul 2014
    Posts
    563
    Character
    Draelon Eldad
    World
    Behemoth
    Main Class
    Thaumaturge Lv 91
    Think this is a great program, been using it
    (0)

  4. #14
    Player xPeAcEx's Avatar
    Join Date
    Oct 2014
    Posts
    97
    Character
    Zyra Zephyr
    World
    Lamia
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Rainsphere View Post
    SNiP
    FALSE Advertising: 3 & 4 star recipes don't work like they should. In fact after inspection of the source code, the formula is exactly the same as another crafting simulator we already have http://ffxiv.lokyst.net/ I guess that was your "inspiration" as we should call it :P

    General feedback:
    1) Cookies are a nono, most people disable them just goes against good coding practice these days.
    2) I dislike the home page, if anything that should be an about us and the main page should be select your crafter.
    3) Select your crafter looks nice and sleek.
    4) In the simulator, you have the recipe on the left, the available skills on the right and the sequence on the bottom with a weird empty black space that draws more attention to itself than it should.
    5) Asking for a donation is fine but you shouldn't be asking for one on every single page.
    6) When you're already asking for donations, why are you shoving ads by google down our throat?
    (0)

  5. #15
    Player
    govtcheeze's Avatar
    Join Date
    Oct 2014
    Posts
    27
    Character
    Narek Stigmata
    World
    Adamantoise
    Main Class
    Bard Lv 60
    Quote Originally Posted by xPeAcEx View Post
    1) Cookies are a nono, most people disable them just goes against good coding practice these days.
    lolwut

    Source(s)?
    (0)

  6. #16
    Player xPeAcEx's Avatar
    Join Date
    Oct 2014
    Posts
    97
    Character
    Zyra Zephyr
    World
    Lamia
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by govtcheeze View Post
    lolwut

    Source(s)?
    Cookies are nothing more than a shortcut (they simplify a developers life since he doesn't have to do as much coding), they can pose significant security issues for end users. Look it up yourself.
    (0)

  7. #17
    Player
    govtcheeze's Avatar
    Join Date
    Oct 2014
    Posts
    27
    Character
    Narek Stigmata
    World
    Adamantoise
    Main Class
    Bard Lv 60
    Quote Originally Posted by xPeAcEx View Post
    Cookies are nothing more than a shortcut (they simplify a developers life since he doesn't have to do as much coding), they can pose significant security issues for end users. Look it up yourself.
    I didn't think you had any. Thanks for confirming!
    (0)

  8. #18
    Player
    Nyalia's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,683
    Character
    Neri Feralheart
    World
    Faerie
    Main Class
    Paladin Lv 90
    This is the best simulator I've yet found. I find it to be perfect for calculating how many times I can fail a synth and still succeed at a craft, and it's great for seeing how various rotations hold up vs each other. The best use for it that I've found is in determining what combination of progress skills will finish a given synth with a given set of stats. There's nothing worse than using a combination of skills you think will finish your synth only to find yourself a couple points short.

    This is not a simulator that will tell you your estimated final HQ %. It does not take into account success chances or simulate conditions. It's purely a static tool for modeling various crafting scenarios. It answers questions like, what would my final HQ % be if I failed three Hasty Touches? and how many Tricks of the Trade do I need to get a 100% HQ chance?

    The biggest downside / missing feature is that you cannot easily model failures or conditions. I'd love to see a feature added where you can mark specific steps as being failures to see how it changes the outcome. CP and Durability would still be deducted, but no quality or progress would be added. Also, the ability to mark a specific step as having a Good/Excellent/Poor condition, multiplying the quality gains by 1.5/4/0.5 for that step. It doesn't need to know any of the condition rules (like, excellent is always followed by poor, poor and good are always followed by normal, goods have a 25% chance of occurring, etc), it just needs to model the quality changes that the condition brings.

    The developer told me he was going to look into implementing that idea when he can, along with a way to see the gains a single step provides by mouse-overing the step. I'm really looking forward to those changes!


    And what do you mean, there are ads on the internet? The internet has been ad-free for years! (https://adblockplus.org/)
    (0)
    (The links below are sadly outdated. I hope to get around to updating things at some point.)
    Desynthesis Guide: http://tinyurl.com/ffxivdesynth

    Airship Guide: http://tinyurl.com/ffxivairshipguide (\v/) Airship Quick Reference: http://tinyurl.com/ffxivairshipqr
    Airship Logsheet: http://tinyurl.com/ffxivairshiplog (/|\) Airship Builder Tool: http://tinyurl.com/ffxivairshipbuilder

  9. 12-12-2014 07:34 AM

  10. #19
    Player
    Rainsphere's Avatar
    Join Date
    Sep 2013
    Posts
    9
    Character
    Willow Vonclaire
    World
    Adamantoise
    Main Class
    Weaver Lv 50
    Quote Originally Posted by xPeAcEx View Post
    Feedback
    First and foremost, my source code is NOT public, so I'm not really sure where you're getting your information, but it's false. Also, to claim that I falsely advertised would be to claim that I said it was 100% accurate, which I did not.

    1) Cookies are the only way to store the information without requiring users to create an account on the site and store the information in my own database. So, for security, I chose cookies.
    2) I have a menu at the top, the main page is for update announcements.
    3) Thanks.
    4) Better to speak of the functionality of the simulator, rather than the empty space, don't you think?
    5) I have donation requests on the main page and the simulator page, because those are the two most used landing pages. (simulator page due to generated links).
    6) I pay for this site out of my own pocket. It also took quite a while to code it. The ads help to pay for the site itself. People on Twitch ask for donations during their videos in an effort for compensation for their time and energy spent on their feed. It's really no different.
    (1)
    Last edited by Rainsphere; 12-12-2014 at 07:43 AM.
    FFXIVCrafter.com Developer

  11. #20
    Player
    Rainsphere's Avatar
    Join Date
    Sep 2013
    Posts
    9
    Character
    Willow Vonclaire
    World
    Adamantoise
    Main Class
    Weaver Lv 50
    Quote Originally Posted by xPeAcEx View Post
    Cookies are nothing more than a shortcut (they simplify a developers life since he doesn't have to do as much coding), they can pose significant security issues for end users. Look it up yourself.
    Cookies are actually annoying to code, as they have size restrictions per site.

    The only security risk with cookies is the transmission of personal data or user login/password data over http between the client and the server.

    I store only the crafting classes' stats, selected recipe, and selected skills as well as the saved sequences in the cookies.

    Having cookies turned on is not a requirement for my site to function.

    EDIT: addition
    (1)
    Last edited by Rainsphere; 12-12-2014 at 08:05 AM.
    FFXIVCrafter.com Developer

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