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  1. #71
    Player
    Seidaku's Avatar
    Join Date
    May 2011
    Posts
    114
    Character
    Sinbound Seraphim
    World
    Hyperion
    Main Class
    Conjurer Lv 70
    The simple fix to this problem is to have 2 different bands available. Single and Double. Single band costs Y and requires the partner to have one as well. These are unsellable and untradable. The Double band costs 2xY and is unsellable and untradable but does not require the partner to have a band of their own, essentially only one person needs the band to perform the ceremony.
    (5)

  2. #72
    Player
    314159265358979323846264338327's Avatar
    Join Date
    Nov 2014
    Location
    Ul'dah
    Posts
    209
    Character
    Amazon Dotcom
    World
    Leviathan
    Main Class
    Blacksmith Lv 50
    Edit: Well nevermind then, the person I quoted corrected themselves.
    (0)

  3. #73
    Player Adrian74's Avatar
    Join Date
    Jan 2014
    Location
    Islas Canarias, España
    Posts
    762
    Character
    I''''''''l I''''''''l
    World
    Phantom
    Main Class
    Fisher Lv 90
    --- More solutions to eternal bond trouble ---

    Just came with this one, as it is right now, it is needed that two persons have the wristlet, but one person can buy two of those so then give one to another person... Why not... Instead.,... Allow the ceremony to be done if one person have the two wristlet and thus giving it later via quest to the other one?. This totally kills 100% the RMT with this and could be more easy to programate perhaps that dealing with the php queries and databases + website.

    (Also added to the thread: http://forum.square-enix.com/ffxiv/t...45-Feedback%29)
    (2)

  4. #74
    Player
    chrillix's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    215
    Character
    Chrillix Khross
    World
    Hyperion
    Main Class
    Armorer Lv 80
    Quote Originally Posted by Bayohne View Post
    snip
    It's posts like this that seriously make me shake my head. What kind of development process are you guys using over there where not ONE person says "Hey, the way we're implementing this could create some serious issues." Perhaps someone did, and was ignored for whatever ridiculous reason. You cannot seriously believe that asking players politely not to do something will have the desired effect.
    (15)

  5. #75
    Player
    AdamFyi's Avatar
    Join Date
    Feb 2014
    Posts
    973
    Character
    Adam Fylrmyn
    World
    Siren
    Main Class
    White Mage Lv 80
    Quote Originally Posted by BigPapaSmurf View Post
    ^yeah I realized I mistyped that & changed the wording just now before reading this. Good call! Truly looking into it however would've meant that they caught this early & shut it down fast; they're just biding their time.
    Much better! They are most likely alerted and are now probably looking into the situation since we got an official response. However, shutting down the whole thing could lead to a potential.. Rollback. I know everyone would rather not have that, so, take this as a grain of salt. I've experienced a lot of MMOs that take their time to resolve issues like this and usually have a solution up once they are ready. MMOs that react quickly though, usually end up with rollbacks to the servers and this throws people for a loop. So I say, "take your time SE."

    Quote Originally Posted by chrillix View Post
    It's posts like this that seriously make me shake my head. What kind of development process are you guys using over there where not ONE person says "Hey, the way we're implementing this could create some serious issues." Perhaps someone did, and was ignored for whatever ridiculous reason. You cannot seriously believe that asking players politely not to do something will have the desired effect.
    It's more or less probably caused by the way the Mog Station may have been coded. They probably couldn't see how to allow two people to receive the bands unless they both bought it. So, they went ahead and decided to allow your partner to gift you the item by making it tradeable if you could not afford it. Again, most likely because of the way the Mog Station handles individual accounts. If otherwise, they could have delayed the Eternal Bond system so they could figure out a better solution.
    (0)
    Last edited by AdamFyi; 12-11-2014 at 06:02 AM.

  6. #76
    Player
    ChibiChan_Hyperion's Avatar
    Join Date
    Oct 2014
    Posts
    65
    Character
    Chibi Chan
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by AdamFyi View Post
    So I say, "take your time SE."
    As long as they disable the ability to purchase the gold and platinum during this time, I'm all for them taking their time.
    (3)

  7. #77
    Player
    BigPapaSmurf's Avatar
    Join Date
    Nov 2014
    Posts
    322
    Character
    Piper Bell
    World
    Coeurl
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by AdamFyi View Post
    ...shutting down the whole thing could lead to a potential.. Rollback...
    Nah, they just take have to down the items for purchase from the Cash Shop while they figure out how they want to change things.

    They can't do anything about what's already been sold (doesn't violent ToS), a rollback won't happen.
    (0)

  8. #78
    Player
    Krr's Avatar
    Join Date
    Sep 2013
    Posts
    741
    Character
    Murah Jhida
    World
    Cactuar
    Main Class
    Lancer Lv 50
    Ahahaha. The official dev response is "We won't punish you, but please don't so we don't have to write more code to prevent this?"

    This really highlights the naivety of the design team.
    (20)
    video games are bad

  9. #79
    Player
    Vejjiegirl's Avatar
    Join Date
    Feb 2013
    Posts
    1,344
    Character
    Raelynn Lovelace
    World
    Hyperion
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Krr View Post
    Ahahaha. The official dev response is "We won't punish you, but please don't so we don't have to write more code to prevent this?"

    This really highlights the naivety of the design team.
    Pretty much, Please stop so we don't have to spend time on a fix.
    (5)

  10. #80
    Player
    NyarukoW's Avatar
    Join Date
    Jul 2014
    Posts
    842
    Character
    Ai Hana
    World
    Faerie
    Main Class
    Archer Lv 60
    Quote Originally Posted by Alatarian View Post
    ...
    Which leads to my next and probably most serious question, what is to stop gil sellers from controlling both markets? Buying up bands and selling gil to make up the cost but still be able to eek out a profit from it?
    ...
    The number of bands that can be bought off the mogstation is infinite. RMT cannot imagine to about of RL money they need to do this. And furthermore what is a RMT seller going to do with all the bands anyways? Are they going to be able to sell them for more that the Mogstation? Who are the consumers clueless enough to consistently and repeatedly overpay for the stuff that is easy to get from the mogstation. So failing that, are they going to sell them at a loss over and over? RMT gil seller are not insane like players can potentially be, because they are in it for the RL money. So what this means is the RMT gil sellars can not and will not try to mess these wedding bands.

    Does it mean some of the RMT with money and guts won't risk a few bucks to play the markets while the pricing discrepancy are working in their favor? Obviously the chance exist that some them might have made a windfall of gil that they now have to figure out how to unload, but it may more may not work out in their favor because they will have to deal with compete non RMT players sellling band and getting gil and reduced demand for the gil seller gil. Remember RMT wants dollars not gil, having more gil means more work to sell that gil, more risk, and if they put in dollars to get gil, that also increases their risk. And holding on to hundreds of dollars worth of wedding bands when the wedding rush is over, is having lots of loss making inventory.
    (0)
    Last edited by NyarukoW; 12-11-2014 at 06:39 AM.

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