Okay, not troll post (my initial post wasn't a troll I was genuinely dumbfounded):
Both of your suggestions aren't balance adjustments. In fact, the differences that exist are what balances the two. PLD has two stances: Sword Oath and Shield Oath; Meanwhile, Warrior has one stance: Defiance. When Warrior turns on Defiance, they are immediately at -25% of their maximum HP. This is the cost of the stance being off the GCD. PLD's cost of their stances being on the GCD is they take 2.5s to turn a stance on. You can actually drop Shield Oath without using a GCD, but you still need to use a GCD to switch to Sword and vice versa. Anyway, it's a balance thing. Warriors don't have a DPS stance, we just have the ability to drop our tank stance and turn it on at the cost of -25% max HP. Cost/reward... balance... y'know, both classes not being exactly the same.
Shield Bash is on the GCD because Warrior's is off it. To put this in context, PLD's Shield Bash is on a 2.5s recast time. Warrior's is on a 20s recast time. To take PLD's stun off the GCD you would need to change it to 20s, which would make the stuns identical, and take away the use the PLD has for stunning adds in Levi, stunning Dreadknights in Turn 5, etc. etc.
In summary, both tanks are different. If they were exactly the same, there would be no reason to bring both. So bringing PLD "up to par" with PLD isn't... a thing. This isn't like 2.0 where WAR needed to be brought up to par with PLD, both are perfectly fine as-is. Quality of life suggestions are fine, but these affect the balance of the two jobs and don't do it in a way that would be advantageous for the... well... balance.


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