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  1. #51
    Player
    Edeline's Avatar
    Join Date
    May 2014
    Posts
    381
    Character
    Oerba'dia Vanille
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Rose-Wild View Post
    I'm fine with melee having more dps, but the gap is getting bigger and bigger so that's why atleast i ask for the removal of the damage penalty or a passive buff when not moving. I don't think that's so game breaking imo.
    People want bigger numbers, getting closer to other classes' dps but not thinking on their own class utility. Why having different classes then? just make 1 class that can use all the weapons doing the same damage with all of them now that we're at it!
    (4)

  2. #52
    Player
    CGMidlander's Avatar
    Join Date
    May 2014
    Posts
    1,819
    Character
    Height Error
    World
    Jenova
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Rose-Wild View Post
    I'm fine with melee having more dps, but the gap is getting bigger and bigger so that's why atleast i ask for the removal of the damage penalty or a passive buff when not moving. I don't think that's so game breaking imo.
    Bigger and bigger? The class setting the bar (MNK) hasn't changed.
    (1)

  3. #53
    Player
    Rose-Wild's Avatar
    Join Date
    Aug 2013
    Posts
    394
    Character
    Rose Wild
    World
    Cactuar
    Main Class
    Archer Lv 80
    To start with you could just do something like only one Song works at the same time. And even then i don't know what would be so game breaking about having requiem for a long time with that Bard combo. It wouldn't last forever and it's only 10%. Drg does the same for us and it's up all the time.

    It is bigger because the gear scaling is not the same for us than it is for a Monk. Also all jobs get reworks and buffs and all we got since release was less.
    (0)

  4. #54
    Player
    Levis's Avatar
    Join Date
    Apr 2012
    Posts
    79
    Character
    Cryptik Mortem
    World
    Sargatanas
    Main Class
    Culinarian Lv 50
    Quote Originally Posted by RiceisNice View Post
    I feel that bards are fine as well; All things considered the damage difference at the end isn't that big to justify a buff. Naturally we should be doing less potential damage due to having full mobility, but not enough that you'd get benched in favor of a dps more capable (and I'm talking to the point that the situational songs won't make up for it)

    ..but I still wouldn't mind a redo on the class aesthetically and to have an actual focus on being a bard, rather than a archer that knows some songs.
    Agree! Wish they made it:
    Class > Archer
    Job > Ranger

    and introduce BRD as a support later in the game. Feels weird shooting arrows & singing :P
    (0)

  5. #55
    Player
    Rose-Wild's Avatar
    Join Date
    Aug 2013
    Posts
    394
    Character
    Rose Wild
    World
    Cactuar
    Main Class
    Archer Lv 80
    Quote Originally Posted by Edeline View Post
    People want bigger numbers, getting closer to other classes' dps but not thinking on their own class utility. Why having different classes then? just make 1 class that can use all the weapons doing the same damage with all of them now that we're at it!
    We are dps jobs. If they are not around the same dps then they are not balanced and that's why DRG is getting even more buffs.
    (1)

  6. #56
    Player
    UltimateAoe2's Avatar
    Join Date
    Jan 2014
    Posts
    901
    Character
    Final Spark
    World
    Balmung
    Main Class
    Bard Lv 90
    You're saying bards can't repelling shot in T11 cause of mechanics?
    No, you can use any of your skills. Even I repell shot and still manage to make it back in time for Nerve Gas.


    Bards are perfectly fine; you're probably just playing the Class wrong if your dps is super low.
    (0)

  7. #57
    Player
    Rose-Wild's Avatar
    Join Date
    Aug 2013
    Posts
    394
    Character
    Rose Wild
    World
    Cactuar
    Main Class
    Archer Lv 80
    Quote Originally Posted by UltimateAoe2 View Post
    You're saying bards can't repelling shot in T11 cause of mechanics?
    No, you can use any of your skills. Even I repell shot and still manage to make it back in time for Nerve Gas.


    Bards are perfectly fine; you're probably just playing the Class wrong if your dps is super low.
    I don't know if you are a troll or another guy of the many that can't read. But it seems that not being able to read isn't that rare this days.
    (0)

  8. #58
    Player Zaft's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    703
    Character
    Leo Strut
    World
    Excalibur
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Rose-Wild View Post
    We are dps jobs. If they are not around the same dps then they are not balanced and that's why DRG is getting even more buffs.
    DRG is being buffed because it brings with it zero utility. It's pure DPS, which means it needs to be competitive as a pure DPS.

    BRD is so much more than that.
    (12)

  9. #59
    Player
    Sessurea's Avatar
    Join Date
    Feb 2014
    Posts
    1,242
    Character
    Lanfear Sessurea
    World
    Odin
    Main Class
    Bard Lv 60
    Get friendly with a drg o/

    Why do you think blms can't move while casting? procs aside.

    ranged + mobility can only be balanced by lower damage.

    But in a played out fight bard numbers actually tend to look pretty impressive in merged parses ( which are terribly flawed anyway )

    Also any downtime periods suits bards more than any other class since we got 5 buffs to come off cooldown. Static dps on a dummy isn't everything xD
    (1)
    Last edited by Sessurea; 11-13-2014 at 08:33 AM.

  10. #60
    Player
    cookiecutter's Avatar
    Join Date
    Jul 2014
    Posts
    204
    Character
    Sylvie Nevana
    World
    Adamantoise
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Rose-Wild View Post
    To start with you could just do something like only one Song works at the same time. And even then i don't know what would be so game breaking about having requiem for a long time with that Bard combo. It wouldn't last forever and it's only 10%. Drg does the same for us and it's up all the time.

    It is bigger because the gear scaling is not the same for us than it is for a Monk. Also all jobs get reworks and buffs and all we got since release was less.
    10% damage increase for blm for nearly half of the fight is a pretty nice dps boost. A 10% damage increase for blm is more than 10% damage increase for a bard. Even better if you stacked blms. Not only that you could just rotate mage's ballad whenever and easily recover the healers mp while only losing those two seconds of damage while singing. Therefore making relatively easier to recover after multiple deaths. Like me and a bunch of others said, bard is fine where they are at since pretty much every progression group has at least one which is more than you can say about smn or drg. If you don't like the damage they put out, play another class. Its really that simple. As long they're viable in any progression group, I don't see any reason to change their damage output.
    (0)

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