Not really complicated at all -hit square and pull up the map, move the cross hair to a point, click L1+R1- a flag pops up on the map and <flag> appears in the chat log. All you have to do is hit enter on your keyboard, you don't have to type anything.^ this is horribly complicated and why this game shouldn't be played with a controller lol.
<pos> will drop a flag at your current location.. To drop one somewhere else on the map is... shift + left click? ctrl? Something like that it takes about 5 seconds then you type <flag> into chat like he said.
Last edited by KillyBamp; 11-10-2014 at 10:58 PM.


Personally, my biggest pet peeves so far are the jumping animations for everything and how your feet drag across the ground if you jump while moving. Probably has little impact of the QOL for FFXIV.
The problem becomes that the console players become the second class citizens. Do you really want to alienate 50% of your player base of course not. The developers have tried hard to ensure that the experience of both clients is as close as possible. When you start adding little things they add up to a great difference given time.So why not start with this little upgrade and make it a PS4/PC thing and if in the future they figure it out for PS3 fine. Otherwise stop holding the world back and let the PS4 set the limitations, this would slowly encourage people to upgrade their consoles and eventually make it easier to say that the PS3 is being fazed out entirely/ given a recommended world (that would likely end up being only PS3s). Unless they plan to end FFXIV at some point before the PS3 needs to be dropped and start a new FF MMO they to start getting the community ready to see the old gen consoles fazed out. And if they start with small QoL things like extra things being displayed that aren't "vital" perhaps these QoL bits will get people to upgrade their rigs sooner before they need to expand the world past PS3 limits for content reasons.
Phasing out PS3 just wont happen soon. There's still massive amounts of people playing on PS2. hard to believe but true. Japan don't have the upgrade culture that we do in the west. Consoles last a long, long time there. Again, why piss off more than half your player base. It's moronic.

What this game definitely needs is the ability to voice chat via in game... like why join a ps4 room to voice chat? Not everyone has ps4.. why use skype? Or TS or some 3rd party voice chat program for us to communicate better with online players??? ADD A VOICE CHAT FEATURE FOR AT LEAST PARTIES... YOU DONT HAVE TO SPEAK TO THE WHOLE WORLD... baby steps 1st.. have a chat feature for parties up to 8 players
This would be nice, but then again sometimes you just want to smile or scowl for a few seconds. But to have it optional would be nice. So for example "/smile constant" to make it the "default" expression (similar to the "/smile motion" we have now to do the emote without displaying the log message). And then if you do a /laugh, you'll return to the smile face afterwards, unlike that common gif animation of "ahahahahaha! glaaaaare" :3
It would, of course, require some sort of /neutral "emote", to return to the base facial expression. Unless you'd use the /straight for that, of course =)


I want everything in the OPs picture myself, none of this seems hard to implement aside from maybe the chocobos while queued (kind of get the feeling they screwed themselves somehow there).
My bard/ninja would really love to see TP and MP at the SAME TIME, making you switch between them is really inconvenient in my opinion.
Seeing markers in the enemy list would make lives for controller users easier in general, it just makes sense to have them there.
It never really bothered me prior to this post but it just occurred to me that there are -always- quests in my HUD, it would be great to be able to eliminate that clutter since I'm done most of them besides dailies anyways.
Queing while chocobo is out doesn't matter to me as much now that all my jobs are pretty much finished but it would be a nice addition to see in the expansion when I have stuff to level again.
This wont happen as long as the game is on a console. Sony does not allow games to communicate with users off platform in games. Skype is the only exception I'm aware of. Therefore any communication system built in would be PC only and wouldn't solve the problem. If anything because of such a extremely limited scope player would end up using external programs anyway. This has happened in other MMOs before where even though it had built in voice most people used external apps anyway.What this game definitely needs is the ability to voice chat via in game... like why join a ps4 room to voice chat? Not everyone has ps4.. why use skype? Or TS or some 3rd party voice chat program for us to communicate better with online players??? ADD A VOICE CHAT FEATURE FOR AT LEAST PARTIES... YOU DONT HAVE TO SPEAK TO THE WHOLE WORLD... baby steps 1st.. have a chat feature for parties up to 8 players
You can already do this with the macroicon command:
/micon 1 gearset
/micon Wave emote
You can even do it with actions that can't be placed on the hotbar:
/micon Raiton
Any icon in the game can be represented with macroicon, and this is far better than sifting through 10 or more pages of icons to find the one you're looking for. The macro interface gives you additional generic options that are not already attached to a skill/trait/action.



I know. What I meant to say is that we wanted to use the skill icons without having to see the cost or cooldown (especially for PvP skills and skill that a class cannot use by any means bar hacking). At the very least there should be a subcommand for /macroicon to hide the numbers and make the icon lit. Soemthing like /micon retro or /micon 2You can already do this with the macroicon command:
/micon 1 gearset
/micon Wave emote
You can even do it with actions that can't be placed on the hotbar:
/micon Raiton
Any icon in the game can be represented with macroicon, and this is far better than sifting through 10 or more pages of icons to find the one you're looking for. The macro interface gives you additional generic options that are not already attached to a skill/trait/action.

Because if you piss off the other half of your player base because you keep telling them that the stuff they could have in their game they can't have because this soon to be obsolete system still has people playing on it they will drop the game for a newer more up to spec one. That is why I am saying to let the new gen of consoles set the limitations, I'm not saying top of the line PCs should. Telling people the last gen system is holding them back is like saying the game is last gen and they should find a better game that will let them have those features. I'm, not saying that they need to stop support for PS3, but perhaps giving them a specific server. Maybe just give the US&EU these upgrades if Japan is so console heavy that they don't need them
Something will give eventually, and for a game to continue growing you need to show signs that it is evolving with the power of systems instead of being held back to the capacity of last gens system.
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