How can any of you in good conscience say that a job sysetm which isolates playstyles into specific builds and makes the entirety of the armroy system redundant is a good idea?

What we need is a way to choose a job/role template with free-reign over which gear we use to complement our job/role, and freedom to switch between classes/weapons during battle.

That's what we need.

What we don't need is to be pigeonholed into specific jobs with specific job-only gear, essentially ruining the freedom the game uses as a selling-point.

The typical FFXI mentality ruining yet another game.