Page 8 of 14 FirstFirst ... 6 7 8 9 10 ... LastLast
Results 71 to 80 of 136
  1. #71
    Player
    Pterois's Avatar
    Join Date
    Feb 2014
    Posts
    572
    Character
    Pterois Volitans
    World
    Excalibur
    Main Class
    Gladiator Lv 60
    i really don't understand why... "can't because of PS3" is still a thing.

    Y'all would really hinder the best up and coming MMOs and quite possibly ONE OF the best MMOs for this reason? Let me purpose this... one day this will not be a thing... one day you will not be able to say this... so how about we just start planning for this to not be in the way huh???

    Someone already said it. PS3 user... "You have reached the maximum allowable UI items to be displayed." no more excesses!
    (1)
    "Try not. Do or do not. There is no try."

  2. #72
    Player
    Bixby's Avatar
    Join Date
    Mar 2011
    Posts
    1,534
    Character
    Ampersand Kai
    World
    Gilgamesh
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Tiggy View Post
    Disagree with the above completely. As a tank I find them very useful.
    I'm not sure why "Levequest Complete" is any more useful to a tank than anyone else, but the other two, fair enough. If it's the choice between a party TP display and any of those things, though, I'd still take the party TP display.
    (4)
    10 posts per page is only the default setting; it is bad, and you should feel bad if you haven't changed it.
    Forum quirks and features explained: http://forum.square-enix.com/ffxiv/threads/161238

  3. #73
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,840
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Grekumah View Post
    As there may be more actions that directly affect the TP of other players introduced in the future, the dev. team would like to work on adding in a display for party member TP. However, there is a limit to the number of items that can be displayed on the screen at the same time, so we have considered swapping the MP bar to instead show the TP bar.

    In doing so, we would then be required to introduce a feature that will allow players to switch the display between TP and MP smoothly, even during battle. We would appreciate your patience while the development team continues to research if and how to efficiently display TP bars for all party members. We’ll be sure to share any updates we have on this in the future.
    What about changing the color of the part members name tag in the party list, yellow if low on TP, violet if low on MP, Red when low on HP.
    (0)

  4. #74
    Player
    Sadana's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,533
    Character
    Valia Rosa
    World
    Balmung
    Main Class
    Thaumaturge Lv 71
    Quote Originally Posted by whiskeybravo View Post
    What about changing the color of the part members name tag in the party list, yellow if low on TP, violet if low on MP, Red when low on HP.
    Hm, not keen on this... what counts as 'low' may be TOO low to my liking. And what if the character is low on more than one at a time? :/
    (3)

  5. #75
    Player MeiUshu's Avatar
    Join Date
    Nov 2013
    Location
    Uldah
    Posts
    1,262
    Character
    Sophia Sormanu
    World
    Balmung
    Main Class
    Conjurer Lv 80
    maybt my vision is biaised, but really, why not display, TP for the classes that use a lot of TP more then MP, and MP for the classes that typically need MP more then TP ? that way you wont need to display anymore just the one that each classes use the most.

    I healer, I dont care about TP much, but MP on the other hand, is vital for me to see that. TP for tanks is VERY important much more then MP, therefore showing the TP bar for them seems much more useful then the MP bar.

    Just me though and maybe I see it all wrong

    Mei
    (0)

  6. #76
    Player
    Pterois's Avatar
    Join Date
    Feb 2014
    Posts
    572
    Character
    Pterois Volitans
    World
    Excalibur
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by MeiUshu View Post
    maybt my vision is biaised, but really, why not display, TP for the classes that use a lot of TP more then MP, and MP for the classes that typically need MP more then TP ? that way you wont need to display anymore just the one that each classes use the most.

    I healer, I dont care about TP much, but MP on the other hand, is vital for me to see that. TP for tanks is VERY important much more then MP, therefore showing the TP bar for them seems much more useful then the MP bar.

    Just me though and maybe I see it all wrong

    Mei
    this is how i have always imagined it... why show the PLDs MP??? are you gonna do something about it? lol nope, i got my mp combo and if i need more ill get more.
    (1)
    "Try not. Do or do not. There is no try."

  7. #77
    Player Tiggy's Avatar
    Join Date
    Aug 2013
    Posts
    2,645
    Character
    Tiggy Te'al
    World
    Balmung
    Main Class
    Marauder Lv 53
    Quote Originally Posted by Pterois View Post
    this is how i have always imagined it... why show the PLDs MP??? are you gonna do something about it? lol nope, i got my mp combo and if i need more ill get more.

    There was one point back in first coil where I as warrior needed a few moments of Mana song just to get enough MP to flash the last set of adds since the 360 degree attack was more effective for the initial hate grab and gathering the mobs than overpower. Once I had them flashed I'd pull back and begin overpower, but the point is there are moments where it's helpful to know what a tanks Mana is at. Few and far between to be sure though.
    (2)

  8. #78
    Player Tiggy's Avatar
    Join Date
    Aug 2013
    Posts
    2,645
    Character
    Tiggy Te'al
    World
    Balmung
    Main Class
    Marauder Lv 53
    Quote Originally Posted by Bixby View Post
    I'm not sure why "Levequest Complete" is any more useful to a tank than anyone else, but the other two, fair enough.
    Included that one by accident. Was mainly targeting the first two, but to be fair what does Levequest Complete have anything to do with the kind of group content being mentioned in this thread? Doesn't seem like that would be a big deal either way.

    Quote Originally Posted by Bixby View Post
    If it's the choice between a party TP display and any of those things, though, I'd still take the party TP display.
    Those data points are incredibly useful and necessary for someone tanking and trying to control the fight whereas seeing the parties TP would literally be useless information. I'd rather they change nothing at all than to take away those displays to add useless TP information. Think of your tanks and not just your fists. You aren't the only person using the UI. Your context isn't the only one.
    (0)

  9. #79
    Player
    LilRedAlchemist's Avatar
    Join Date
    Aug 2013
    Location
    East Coast
    Posts
    93
    Character
    Adama Oz
    World
    Behemoth
    Main Class
    Conjurer Lv 50
    People need to stop blaming the lack of UI features on "PS3 limitations". We do not and have not had the same UI.
    (1)

  10. #80
    Player
    Alipoprocks's Avatar
    Join Date
    Mar 2013
    Posts
    456
    Character
    Sam Witch
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Grekumah View Post
    As there may be more actions that directly affect the TP of other players introduced in the future, the dev. team would like to work on adding in a display for party member TP. However, there is a limit to the number of items that can be displayed on the screen at the same time, so we have considered swapping the MP bar to instead show the TP bar.

    In doing so, we would then be required to introduce a feature that will allow players to switch the display between TP and MP smoothly, even during battle. We would appreciate your patience while the development team continues to research if and how to efficiently display TP bars for all party members. We’ll be sure to share any updates we have on this in the future.
    BRD needs to see both. Instead of being able to switch, why not make the bars smaller so all three can be there?
    (9)

Page 8 of 14 FirstFirst ... 6 7 8 9 10 ... LastLast

Tags for this Thread