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  1. #11
    Player
    Amelia_Pond_Behemoth's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    1,112
    Character
    Violet Baudelaire
    World
    Goblin
    Main Class
    Dark Knight Lv 83
    Hopefully the other two tanks can borrow skills from DRK.
    (0)

  2. #12
    Player
    abzoluut's Avatar
    Join Date
    Sep 2013
    Posts
    798
    Character
    Abzoluut Abzoluut
    World
    Odin
    Main Class
    Samurai Lv 70
    This is what we know for 3.0: 3 tanks, 3 healers (3rd healer not known yet), 6 dps (3 melee).

    We have no knowledge about how many jobs they will at in total for 3.0's release. My guess is they will either add a 3rd caster dps, a physical ranged dps (BRD is the only phys ranged atm) or a tank. If SAM would be a dps, it would be melee. I can't see how they could make it ranged. This would mean 4 melee which breaks the balance.

    Adding a 4th tank is not balance breaking since tanks are so underplayed. So yes, I still think SAM will be a tank if they want it for 3.0's release. Together with another healer and 2 ranged dps the balance would be perfect: 4 tanks, 3 healers, 3 melee, 2 phys ranged dps, 3 casters!
    (0)

  3. #13
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,966
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    Want them to make it like they did in wow. Blood DK was the tank, Frost DK was dps ect. Same class with a few different abilities.
    (1)

  4. #14
    Player
    Xoriam's Avatar
    Join Date
    Jul 2012
    Posts
    222
    Character
    Nullifer Bones
    World
    Phoenix
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Zumi View Post
    Want them to make it like they did in wow. Blood DK was the tank, Frost DK was dps ect. Same class with a few different abilities.
    There is no hybrid system in this game yet.
    I'd suspect that wouldn't happen untill the release of advanced classes.
    But you never know.
    (0)

  5. #15
    Player
    Toodles's Avatar
    Join Date
    Aug 2014
    Posts
    432
    Character
    Toodles Mcduff
    World
    Coeurl
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Jamez82 View Post
    Could go the Ronin route for Samurai and have them go the Rurouni Kenshin route (japanese clothing instead of armor).
    Exactly.

    And Samurai in FFT was more of a DPS than a Tank too.
    (0)

  6. #16
    Player
    Delorean's Avatar
    Join Date
    Sep 2013
    Posts
    714
    Character
    Altani Dotharl
    World
    Diabolos
    Main Class
    Marauder Lv 60
    I just don't ever see a heavily armored unit not being a tank in FFXIV. Fortunately, I do not think that Samurai were very heavily armored. So I believe there is a strong possibility that, if implemented, will be a damage class.

    But I've just always felt like the tank role is just so weird. It's a glorified DPS (that does terrible, terrible damage) for all that it does. Any time a DPS can take damage intended for a tank, they just become obsolete. It's a design that I don't really like, because tanks are just like this cupcake holder class that don't really contribute anything to a group.

    Well, you know, besides making sure their other party members aren't being mauled to death.
    (1)

  7. #17
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    samurai will probably wear mail, then good chance for them to be a dps. other point no interest to add 2 tank at the same time. the best idea is to release 2 dps, 1 tank and 1 healer.
    (1)

  8. #18
    Player
    Toodles's Avatar
    Join Date
    Aug 2014
    Posts
    432
    Character
    Toodles Mcduff
    World
    Coeurl
    Main Class
    Arcanist Lv 50
    AGT, DRK, RDM, & SAM calling it!

    Agent (heal)
    Dark Knight (tank)
    Red Mage (dps)
    Samurai (dps)
    (0)

  9. #19
    Player
    Teslo's Avatar
    Join Date
    Apr 2014
    Location
    I think I started as an Arcanist, so it was Limsa. I dunno man, it was a long time ago...
    Posts
    296
    Character
    Teslo Teaurelin
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 80
    I really want to see Red Mages. But I think for them to work in this game they'll have to give up a little on the idea that they're a caster. The way I see RDM in FFXIV is more like a spellsword channeller.

    They'd have a series of elementally charged melee attacks that, when stacked in a particular order, caused an elemental discharge (Much like a FFXI Skillchain), which the RDM would then use an additional elemental blast to deal additional damage. It's kind of like a cross between the Skillchains of FFXI and the Mudra system for Ninja.

    To reflect their ability with healing magic, as well, they'd get some group-wide cooldowns, such as a group GCD/Auto Attack reduction (Haste) or a group-wide, short timer Regen or Poisona (Removes poison from everyone in the group).

    All this while rockin' a small sword (Rapier or Cutlass) and a wide-brimmed cap-and-feather.

    Erhm, that being said, I think it'd fit in really well with the expansion. :P Also I agree with Toodles on his class predictions.
    (0)
    Last edited by Teslo; 10-28-2014 at 10:26 AM.

  10. #20
    Player
    Klive's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    533
    Character
    Klynwilf Spellrifter
    World
    Adamantoise
    Main Class
    Arcanist Lv 60
    Feel like I've seen this thread before....

    I'm super happy with DK tanks, but I'm not everyone.
    (0)
    Forum Lurker Extraordinaire.
    Like a good stalker, I'm always there.

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