Hahaha! That DRG joke. ^-^ Well... I guess I can adjust a thing or two.
Just want to point out that in order to get those 18% (now 8%) MP is decently expensive (300 TP).
The self-heal costs 2 stacks of sorrow, which is something you don't have every day and should be careful with once your timer starts to tick.
The heal from canceling the Burn is something that you may not want to do, based upon how many stacks there is, and concerning how much damage you lose from canceling it.
The innate healing resistance also reduces the percentage unless mentioned otherwise. :3
-
The reason for the long timers is due to just that, the moves are so good that they should require a long cooldown.
The parry is merely effective in Earth Stance, and the job itself is demanding to be played in Fire stance, or you will lose 20% damage/slash.
However, you are forced to revisit Earth Stance for the movement speed buff to get to places faster and keeping your dps going.