I understand what this is really referencing and it is not at all clever. Shut ch-yo mouth!The developers made the exact same mistakes with Conjurer that they did with Black Mage in FFXI. It's the nuking magic job with the same repertoire of broken abilities as before. It doesn't get hit with AoE. Now everyone who is flocking to conjurer is starting to complain about the petition to remove the sneezes, because they want even more power. They want Archers and Thaumaturges to be at a disadvantage so that they can swoop in and manaburn everything.
Stop the snowball effect before the solution to everything is 7 conjurers and a gladiator. You all know better than this, Square. You sat there and watched it happen to FFXI, and you're doing it again.
Nerf em. And leave Archers and Thaumaturges alone.
Hah i got this confused with the other thread. damn similar names...
If anything needs to be nerfed in this game, its Fishers. I mean, Fishing from ANYWHERE with water? why cant miners and botanists do something similar!!!
Last edited by Reika; 04-30-2011 at 03:13 PM.
EVEN XI WAS MORE BALANCED!!!11!!!1
proof: http://www.youtube.com/watch?v=pTygkvS6c40
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If there is one class in the game that needs to be balanced because it is overpowered it's cooking! They make food for goodness sake and who can't live without eating food right? The player base is at the mercy of the chefs. Nerf cooking!
To all of you Einsteins who wanted to see CON nerfed because you couldn't bear to see a stand-alone mage making it in the big bad world without someone to "protect us" (yeah right... WE protect YOU!... literally) ...you have my deepest gratitude, and I intend to show it to each and every one of you I see in dire need of healing and/or protecting as I figure out a way around this latest bait and switch pulled by SE. I used to be NICE to you people! I routinely healed and buffed complete strangers b/c I don't do "collective" play. However, thanks to all you CON-phobes and the usual "brilliance" of SE I can no longer afford the mp for a single leve battle, much less helping strangers! So much for fostering good will and cooperation...WELL DONE. I cannot, for my own reasons, hold up the responsibilities of regular play with a LS or "static" but I will tell you this much...I will play ONLY with OTHER Conjurers, because I will be good and goddess damned if I'll help ANYONE else in this game! You whine-bags cried rivers to SE until they nerfed us into what you thought would be submission, but you could not be more wrong. Perhaps I'll be forced to change my job to weak, ugly, broken, mixed up, darkness tainted THM (which will no doubt be next on the chopping block, as SE seems to have a never ending soft-on for magic users) and how that's gonna fit in with their goal to make SOMETHING, ANYTHING out of Gridania other than a story line that people like me liked I have ZERO idea. If they think destroying the only major job there is going to somehow help get Gridania more on the map I am not seeing their logic...but I guess I'd be more worried at this point if I DID see their logic. I think the lack of air conditioning is getting to them. I wonder how much of the aid we're all sending over there is actually getting to the working people...
Things are not always what they seem. When in doubt, ask.
"Horror is the coming undone of something good."
~Stephen King~
A necro just to rage?
Please, mature a little...
Peach Parfait/Khulan Angura on Gilgamesh
since this update, Conj is now the... ONLY used mage in Dark Hold. Dark Hold = Conj party lol. They shouldn't have taken AOE healing away from the thaums until they introduced jobs.
you still need a thm for debuffs and to sleep mobs and dots.
The developers made the exact same mistakes with Conjurer that they did with Black Mage in FFXI. It's the nuking magic job with the same repertoire of broken abilities as before. It doesn't get hit with AoE. Now everyone who is flocking to conjurer is starting to complain about the petition to remove the sneezes, because they want even more power. They want Archers and Thaumaturges to be at a disadvantage so that they can swoop in and manaburn everything.
Stop the snowball effect before the solution to everything is 7 conjurers and a gladiator. You all know better than this, Square. You sat there and watched it happen to FFXI, and you're doing it again.
Nerf em. And leave Archers and Thaumaturges alone.
But conj is the White mage
i find it funny that the people are complain are the people who level up Archers and THM let's see Archers was a overpower DD and THM was a overpower Mage. they did what have to be done class are for soloing not for party i don't know why people can't get this in there head 1.18 is the first step of fix and auto attack we still missing part 2 of auto attack and part 2 of class fix.
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