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  1. #51
    Player
    Edli's Avatar
    Join Date
    Jun 2014
    Posts
    408
    Character
    Edli Papami
    World
    Balmung
    Main Class
    Marauder Lv 50
    They can do whatever they want with those tool tips. Is not like dex affecting only ranged attacks made any sense either. On almost every game dexterity was the primary attribute for rogue-type roles.
    (0)

  2. #52
    Player
    Wobble's Avatar
    Join Date
    Mar 2011
    Location
    GRIDANIA
    Posts
    1,343
    Character
    Wobble Wibblewobb
    World
    Balmung
    Main Class
    White Mage Lv 60
    Quote Originally Posted by ZodiacSoldier View Post
    When they said you need something at level 10 it was because you can't start the game as a Rogue, so you need to hit level 10 in order to unlock classes.
    I still stand by the rest of my statement
    (0)
    Last edited by Wobble; 10-19-2014 at 12:26 AM.

  3. #53
    Player
    Cynric's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    1,215
    Character
    Cynric Caliburn
    World
    Cactuar
    Main Class
    Viper Lv 100
    You guys still arguing about this? Nin shares gear with Monk and is STR... and no the level 10 requirement is for any combat class.
    (0)

  4. #54
    Player
    JakzChurchill's Avatar
    Join Date
    Sep 2013
    Posts
    176
    Character
    Jakz Kumaze
    World
    Louisoix
    Main Class
    Pugilist Lv 64
    Quote Originally Posted by Cynric View Post
    You guys still arguing about this? Nin shares gear with Monk and is STR... and no the level 10 requirement is for any combat class.
    I think them saying a level at all has confused a lot of people, it should of just been you need access to the armoury system and the abillity to get to the guild to unlock the job.

    Quote Originally Posted by MartaDemireux View Post
    This is when they added Attack Power and had all damage scale with this instead of STR/DEX. It's just a flip of the switch to make a weapon STR or DEX based. Ninja is dextrous, agile, precision, sneaky job, the TV trope would assign DEX to it. Tool tips just need to be rewritten to state what weapons' Attack Power is raised by STR/DEX instead of the broad "dex = ranged attacks" which simply isn't true anymore.
    I'm not saying that they scale differently, I'm saying they are set out for the simplicity. But yes it shouldn't say attacks as it means weapons, ranged weapons are affected by dex and melee by str.

    That TV trope is only viable when you don't have the secondary stats we have, DEX usually encompassed acc and skill speed, this meant in games where skill speed had a noticeble change it was a viable route to upgrade a character. But it's just not the case in XIV, secondary stats are just that secondary, and the only reason we have seperate stats is to make an intuitive system where a player can easily decipher the stat their weapon should be using. Once you start going on a weapon by weapon basis you run into issue, yes it would only say and Duel Weapons for now, but what about in 6 months if they add a fencer class, do they then say duel weapons and rapiers? How long does list go down? At what point does str need the same list so people don't just read the str tooltip and assume it encompasses these fast weapons aswell.

    What is the reason for calling for change where change is not needed, it's illogical.
    (0)

  5. #55
    Player
    Cynric's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    1,215
    Character
    Cynric Caliburn
    World
    Cactuar
    Main Class
    Viper Lv 100
    I don't really know what's so confusing about, "You can not start the game as a Rogue, you must have a level 10 combat class to unlock it". Maybe my mind just works differently. Anyway I think the major problem is either, A) People prepared with DEX equips and refuse to accept the truth, or B)they're to used to thieves being AGI/DEX from other MMOS. I'll admit I'm used to those MMO's as well. But, in the end it being STR just makes more sense in FF14.
    (1)

  6. #56
    Player
    UltimateAoe2's Avatar
    Join Date
    Jan 2014
    Posts
    901
    Character
    Final Spark
    World
    Balmung
    Main Class
    Bard Lv 90
    Oh wait what, you can't start the game as rogue? o_O
    (0)

  7. #57
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    Quote Originally Posted by MartaDemireux View Post
    The short answer is, "It makes sense."
    actually it don't make it sense, you ask for a change of the whole game combat system, since you want to modify how work a basic stats. anyway, like i did say before it will not happend, 3 point for this:

    -1) yoshida have said in the past that we must save melee dps stuff.
    -2) the bard armor are not suited for the ninja animation, just take the ST armor, the cliping and the hat are stupid for a class jumping in all sense.
    -3) the Fuuma armor! the armor of ninja from FF3 in CT that monk use! make an armor like this and after decide that the ninja, the class from where come this armor, can't use it... is stupid!

    they have other jobs to do than modify all the stats simply for "make it sense" for you! because you had play another game that was using dex for this... but here the rule are simple... STR = melee dps! DEX = physical ranged dps.
    (1)

  8. #58
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by MartaDemireux View Post
    The short answer is, "It makes sense."
    It only makes sense in your head. The stats are established, they have a clear cookie cutter meaning. STR is for melee attack, DEX is for ranged physical attack. The "only" reason it would change is if the developers decide that these two clear as day meanings of the stats be changed is really for the hell of it. Everything actually makes sense for NIN to share gear with the Striking set that MNK's use. You can tell from how gear looks alone how NIN can share gear with MNK. Everything fits into place. The only way NIN has any possibility of being DEX is if the developers decide to change the meaning of the DEX set and give a whole new set of DEX gear to NIN. It is common sense NIN doesn't use the same gear as BRD. People are doing mental gymnastics in their head to try to make DEX work as a melee stat in this game. This game is not other MMO's.
    (2)

  9. #59
    Player
    Sove92's Avatar
    Join Date
    Aug 2013
    Posts
    1,242
    Character
    Soveia Shadowsong
    World
    Odin
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Velhart View Post
    STR is for melee attack, DEX is for ranged physical attack.
    Shield Lob, Tomahawk and Piercing Talon disagree with that.
    (0)

  10. #60
    Player
    Gralna's Avatar
    Join Date
    Dec 2013
    Location
    Ul'dah
    Posts
    1,214
    Character
    Gralya Arodica
    World
    Goblin
    Main Class
    Scholar Lv 100
    I'm choosing safe route and crafting all the dow gear that has both str/dex bonuses, which for armor will take me all the way to lvl 49, only gear i'll have to wait and see to make are accessories and i can knock those out easily enough.

    Also since I have both mnk/brd at 50, nin will just share lvl50 gear with whichever one SE chooses.
    (0)

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