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  1. #11
    Player
    Atomnium's Avatar
    Join Date
    Mar 2011
    Posts
    331
    Character
    Flare Oskopnir
    World
    Ragnarok
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Asierid View Post
    Think you're in the wrong forums. XI is somewhere down the hall.
    It will always make me smile to see how many people from FFXIV got an HUGE anger to the XI, did you guys forgot that both games were made from the same game company? that's kinda sad and amusing at the same time and trust me or not but XIV have much to learn from his old brother.
    (5)

  2. #12
    Player
    Phe's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,016
    Character
    Ogawa Sanshirou
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Abed_Nego View Post
    Will ARR ever feel like that?
    Unfortunately not.

    A remedy for this kind of nostalgia might be visiting some of the million places in the real world that are far more beautiful than Lufaise Meadows.
    (4)

  3. #13
    Player
    jazo's Avatar
    Join Date
    Sep 2013
    Posts
    370
    Character
    Aliane Redwyne
    World
    Shiva
    Main Class
    Samurai Lv 80
    Quote Originally Posted by Abed_Nego View Post
    I remember when i was first able to play final fantasy xi, i was overwhelmed...
    It felt Powerful and to this day i still remember those moments that made me fall in love with ffxi my first MMO and that was more than 7 years ago. Will ARR ever feel like that?
    Quote Originally Posted by Asierid View Post
    Think you're in the wrong forums. XI is somewhere down the hall.
    Quote Originally Posted by Empressia View Post
    Lemme tell ya whats wrong here : UR 1st MMO feeling is very subjective, let us ask those who say FF14 is their 1st MMO, shall we?
    Quote Originally Posted by Hyrist View Post
    Here's the thing, Adbed. What you're feeling is nostalgia.
    ...
    Let it go, man.


    Well, I feel kinda the same way in the lack of epicnessand good memories on XIV on the level that they were in XI, and XI was not my first MMO, and yeah, I have good memories and nostalgia of my first MMO but that did not made the ones in XI less spectacular, the feel of adventure and discovery of XI was, by design, slow paced and that made even leveling 2 or 3 levels feel so epic and reaching more zones very rewarding cuz you have to sneak a lot. Of course, that sense of danger and discovery is less and less felt as you progress, you reach the endgame, feel great and all but eventually you dont have any more ways to feel the excitement as the first time because the game cannot span zones and zones and challenges that feels lithe that first step to Jeuno. People, thats natural, you cannot expect from games or real life to always have the same sense of wonder.

    The problem I see with XIV (that is being exaggerated by people and denied completely by some more people) is that the super fast reaching to end game makes the epicness feel concentrated, you progress very fast and the first time you reach 50 feels great if you follow the path intended (doing quest, main scenario, etc) cuz you are discovering and having different stuff every time, but once you have a couple jobs o 50, no quest left and no other activities in game that genetare that feeling of acomplishment or exitement, obviously you get mad and try to blame the game, but thats something that happens EVERYWHERE, and sure, XIV feels like a fast roller-coaster that gave it all at start, and now you have to give it time to get more stuff to do.

    I really enjoy XIV, liked XI a lot, and the memories of epicness are there, but I aswell remember why I left, XIV gave me a way of freedom in exploration as the danger is non existant, and that I like too, as I dont have to feel stressed to do some thing or another, sure, needs more things to do but it will get them eventually, I for one am waiting for the expansion, and If I would like XIV to take from XI is the constant updates, seriously people, I read a lot of complains in this forums, and examples on how another game does something more convenient/easier/better but... why are they not playing that game then? well, cuz overall, XIV is a better game, it has better controls, constant support and updates, looks nice, etc.

    I tried to play another MMO that a friend is playing, and time and time again I was thinking "XIV did this better" and now I am not playing that game, as simple as that.

    Nowdays I am burned out from XIV and jut log to do some stuff every other day, but I am not complaining that I am not interested in leveling a tank, or try extreme fights, there they are, and good for them, maybe another time I will try them

    What I want to say and it will be ignored cuz people like to complain (it is fun to argue after all), is that don't take extremes

    XIV is not broken, is a great game, but also, the flags that something could be better cuz other game did are ok to point out but don't mark the game as a failure cuz you found/remember something was done more to your tastes elsewhere, and people could be more comprehensive and dont demerit the comments of others just saying is because some nostalgia googles or fanboyism for another game.
    (4)

  4. #14
    Player
    Renik's Avatar
    Join Date
    Aug 2013
    Location
    Limsa
    Posts
    821
    Character
    Ren'li Heise
    World
    Balmung
    Main Class
    Gunbreaker Lv 80
    The way you look at the world is different in FFXIV for a single reason, easy mode, in old MMOs like ffxi or everquest, you had to pay attention to the world surrounding you, because if you didn't you could be attacked by something dangerous or miss a hidden way or a quest, nostalgia is a factor too, but they way MMOs are designed nowadays make them lack immersion, and that's what makes a MOO feel epic.

    So no, ffxiv will never feel that epic, even for new players, and for now there's not a single new MMO capable a causing that feeling.
    (7)

  5. #15
    Player
    SirianGage's Avatar
    Join Date
    Jun 2013
    Location
    Ul-Dah
    Posts
    41
    Character
    Levi Sukehiro
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 70
    The short answer is no. And the reason: This generation of MMO players is "Lazy" and would rather have everything handed to them. And to them anything that takes time or has any danger involved is a BAD thing because it makes the game too hard for them to beat in a single try. And if you don't believe me just look back at the forums for anything that took time to accomplish in this game.
    (8)

  6. #16
    Player
    Airikay's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    364
    Character
    Ineb Yakiria
    World
    Diabolos
    Main Class
    White Mage Lv 60
    SE always has postponed stuff, XI to an even greater degree. And you can't say they "lied" to you because nothing was ever said about XI. This kind of stuff has a long running history with SE, its nothing new.
    (0)

  7. #17
    Player
    Hyrist's Avatar
    Join Date
    Oct 2011
    Location
    Next to a dead Snurble.
    Posts
    1,969
    Character
    Lin Celistine
    World
    Goblin
    Main Class
    Dragoon Lv 90
    Back in my day we looked at those old folks telling us that playing outside was the best MMO of all time and we told them it was terrible and too too much time to do anything.

    Now we got these 'lazy' kids running around ruining 'my' passtime. *waves cane*
    (4)

  8. #18
    Player
    DefendPopPunk's Avatar
    Join Date
    Aug 2013
    Posts
    768
    Character
    Carson Warson
    World
    Siren
    Main Class
    Carpenter Lv 68
    I played ffxi and had similar "epic moments" like you describe, along with the feelings of being in a brand new world that you have to discover. I got that same feeling with ffxiv though; when you first start, there's this whole world laid out before you to discover at your own pace. Maybe you got caught up in that whirlwind that I recall in early access where everyone was rushing through to get it all done so fast and missed it, I don't know. Either way, both games have their moments. It could use a little more danger in the open world. Sure, the cutscenes need some work to be a little more epic I guess, but it's still an immersive world that has a lot to appreciate if you look around.
    (0)

  9. #19
    Player
    QuCont's Avatar
    Join Date
    Feb 2014
    Posts
    426
    Character
    Q' Continuum
    World
    Shinryu
    Main Class
    Culinarian Lv 57
    Quote Originally Posted by Atomnium View Post
    It will always make me smile to see how many people from FFXIV got an HUGE anger to the XI, did you guys forgot that both games were made from the same game company? that's kinda sad and amusing at the same time and trust me or not but XIV have much to learn from his old brother.
    This does not make sense. A company is not one single individual. FFXI and FFXIV have separate development teams each headed by different people. Yoshida, though an FF fan, never worked on the FF series, he was on the DragonQuest team the whole time. He's not like whoever worked on XI or 1.0, back then they preferred to keep things quiet and not announce anything until it was launched. Yoshida doesn't want that. He believes that the modern gamer is more receptive to transparency and that's why he's also so open with their plans, even if they're still only preliminary.

    You guys are complaining that a modern Toyota Vitz does not drive like a decade old Toyato Corolla. They're different products from a different era each marketed at a different audience.
    (6)
    Last edited by QuCont; 10-12-2014 at 01:47 AM.

  10. #20
    Player
    stardrifter's Avatar
    Join Date
    May 2011
    Location
    Ul'Dah
    Posts
    211
    Character
    Star Drifter
    World
    Excalibur
    Main Class
    Conjurer Lv 70
    The OP has a point, as well as other posts. FFXI's epic-ness is part nostalgia and part game systems done right IMO.
    I feel FFXIV:ARR is going too heavy on the game part of Eorzea making things very convenient. I miss the days of working for spells, by either visiting a magic shop or needed to kill a monster for example.

    Vanadiel felt more of a world, where Eorzea feels like an arcade game. I feel ARR could use alot more fluff and a little more work involved.

    Of course most of FFXI's systems are out dated and would not be enjoyable. ARR could also pull some ideas from FFXI.
    (7)

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