Results 1 to 10 of 24

Hybrid View

  1. #1
    Player SinisterIsBack's Avatar
    Join Date
    Aug 2014
    Posts
    180
    Character
    Ardon Voltaire
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    I think it would cause issue with lockouts...at least how they do them anyways
    (1)

  2. #2
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by SinisterIsBack View Post
    I think it would cause issue with lockouts...at least how they do them anyways
    At the same time that would encourage structured raiding guilds to do their thing.

    Of course, with the way duties were designed this isn't really possible, which is a shame. You can't be "saved" to an instance for the week like you would be in WoW, with a raid ID assigned to anyone that was "saved" in the instance with you.
    Quote Originally Posted by LegendWait View Post
    Lobby rooms are checkpoints so you can get out, fix stuff, change jobs, go spank that S mark that just poped. Etc.

    Coil is much more team oriented, CT is just a Duty Finder thing.
    Does not undo the fact that the ambience of CT and ST feels more like a raid to those of us who have played and raided other MMOs.
    (1)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  3. #3
    Player
    Sapphic's Avatar
    Join Date
    Oct 2013
    Posts
    2,308
    Character
    Sapphic Meow
    World
    Odin
    Main Class
    Monk Lv 90
    Quote Originally Posted by Duelle View Post
    Of course, with the way duties were designed this isn't really possible, which is a shame. You can't be "saved" to an instance for the week like you would be in WoW, with a raid ID assigned to anyone that was "saved" in the instance with you.
    Does not undo the fact that the ambience of CT and ST feels more like a raid to those of us who have played and raided other MMOs.
    Actually you can, clear trash and leave the turn, then come back another day and the trash will still be clear, Look at how peeps asked for some to take them into coil turn 1 past ADS and trash, so instance ID progression saving is possible.

    Just working on progression proves that, spend time working on a boss, stop, have another crack another day (before reset of course) trash is clear, shortcut is open.

    Quote Originally Posted by Exstal View Post
    If you had only 120 minutes to learn all turns from scratch, could you do it? If you ran out of time you had to start from the beginning?
    All stuff you clear upto that would still be clear when you re-enter the next time (before reset).
    (0)
    Last edited by Sapphic; 10-07-2014 at 11:39 AM.