Funny enough, instead of understanding the otherside of the argument, people seem to default to calling them "fanboys" or "white knights" and "defending" simply because they refuse to accept anything else.

If people have issues with soloing why tell them to go play a single player game and that MMO's aren't meant for soloing? This game was -SUPPOSED- to be a casual/solo game in the first place.
False -- It was designed to be casual friendly which the guildleves were supposed to be but it launched with ONLY guildleve content which misconstrued the vision of the game, btw, Square themselves said the original direction wasn't the best idea/a mistake.

Really, did people forget that MMO stands for Massively Multiplayer Online Role Playing Game? If you join an MMO to do nothing but play by yourself, isn't by definition that's the same as playing a single player game? This is why people say "go play a single player offline game", because people generally play MMOs to want to be social.

t just creates a board full of white knights who will defend the game no matter what. And as a result instead of getting things that matter like:
Party invite that works
Auction House
Fixed battle UI
etc. that will attract players to this game.
You're being worse than a "white knight" -- You, as well as anyone else who actually read what the developers write would know their priorty is indeed fixing the battle as well as the interface, which they talk about a lot.

I'm sorry but in all of my time of playing MMORPGs, an Auction House isn't what attracts player to it, people I know who wanted to play TERA and signed up for the JP closed beta didn't join it because of its economy.

"Why all the White Knights" you ask? Why all misconstrued views of the reality of the situation?